Home  | Login  | Register  | Help  | Play 

How to balance the game:

 
Logged in as: Guest
  Printable Version
All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel General Discussion >> How to balance the game:
Forum Login
Message << Older Topic   Newer Topic >>
7/26/2011 14:52:35   
edwardvulture
Member

Alright, this is what ruined the balance: Enhancements. It allowed the player to have way too much stat boosts. I agree there are such thigs as Oped classes but their effects are amplified by stat boosts.
Here is my suggestion to deal with it: (I already posted in suggestions)
quote:


Enhancements. Why not make a few of these slots go free with the weapon and call it movable stats and you just have to raise the base price of the weapon. Leave 2 slots on each weapon and leave the name enahncement slots and make these cost like 350 varium or 20,000 credits each. Therefore enahncements slots won't be much as free stats and the most you could have more than the other person is 8 stats enhanced.

So give old weapons more movable stats over time to make them usable. Also make them a tad more expensive. Easy fix.
Cinderella told me the point of enhancements was so that old weapons can be usable and versatility for builds. She also said that it turned out wrong. So here is my fix. I decided to post it here to get some feedback because no one really cares about the suggestions forum except for their own suggestions.
AQ DF MQ  Post #: 1
7/26/2011 15:23:26   
1st Horseman
Member

Another of these threads that get no attention .this is like the 5th one today.seriously the staff dont care!!!

_____________________________

Post #: 2
7/26/2011 15:30:00   
edwardvulture
Member

Cinderella cares.... I think she comments all the time.
AQ DF MQ  Post #: 3
7/26/2011 16:26:38   
DillBagel
Member

The thought of one person don't balance a game. It's just what the certain person wants. There should honestly be suggestion areas were people can actually discuss the suggestions.\, not the horrible suggestions on these forums where no one can talk.
AQW Epic  Post #: 4
7/26/2011 16:27:50   
edwardvulture
Member

Well it makes sense because enhancements are free stats people just buy and own others with.
AQ DF MQ  Post #: 5
7/26/2011 16:30:14   
PD
Member
 

You should give some credit to me when talking about Stat inflation. Just saying this now. :P
Post #: 6
7/26/2011 16:43:55   
Sparticus
Member

Enhancement slots should never have opened up unless the weapon you are enhancing is below your current level.

A level 28 weapon should have all its slots open at player level 33.
A level 30 weapon should have half its slots open at player level 33.
A level 32 weapon should have 10% of its slots open at player level 33.

That way if you are using a level 33 weapon and you are level 33 you get "NO" enhancements.

It would work the same way encumbrance works only with enhancement stats.
If you are a level 30 and you use a level 33 weapon you are docked -3 damage right?
If you are a level 33 and you use a level 30 weapon you don't gain +3 damage do you? Nope, you should get 3/5th of the enhancement slots to open.

That was the original idea of enhancement slots but I guess it wasn't launched properly and it can't be reversed now since so many of us spent so much money on those stupid extra slots. Could you imagine the violent protests if this was fixed and the income lost? It would be mind boggling.
AQ DF MQ AQW Epic  Post #: 7
7/26/2011 18:22:32   
edwardvulture
Member

^Sparticus my idea would make it so that old weapons retain their power, but the new ones follow this system, and eventally these "old" weapons would be out of use. Eventally the total amounts of stats available to a player will be lowered. Or that is the hope.

Yes PD I give you all the credit on these numerous threads about stat inflation and how they opened the eyes of many.
AQ DF MQ  Post #: 8
Page:   [1]
All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel General Discussion >> How to balance the game:
Jump to:






Icon Legend
New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts




Forum Content Copyright © 2018 Artix Entertainment, LLC.

"AdventureQuest", "DragonFable", "MechQuest", "EpicDuel", "BattleOn.com", "AdventureQuest Worlds", "Artix Entertainment"
and all game character names are either trademarks or registered trademarks of Artix Entertainment, LLC. All rights are reserved.
PRIVACY POLICY


Forum Software © ASPPlayground.NET Advanced Edition