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Vault Idea

 
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7/26/2012 1:03:36   
Mr. Black OP
Member

A requirement of actually attacking.
Or at the very least to inconvenience those who don't attack make it so we spawn right at the vault and there's an added wait for your next fight (can't go to the vault for a minute or 2) after you get back if you didn't attack the vault.
Epic  Post #: 1
7/26/2012 1:48:42   
AQWPlayer
Member

That would be quite fair, so people going for war hero still have to fight the vault :P
This way the more dedicated will triumph over the disloyal :D (those who skip vault)
AQW  Post #: 2
7/26/2012 5:32:24   
Hatsuka
Member

True, True, True, Most of people doing war just trying to get the War Hero without battling the Vault. That's how Exile lose .-.
DF AQW Epic  Post #: 3
7/26/2012 7:32:13   
Mercyless
Member

Well Exile usually leads the influence leader board.

The reason we dont win is because no1 attacks the vault. they leave after they win a battle in the infernal mines
AQW Epic  Post #: 4
7/26/2012 10:57:10   
rej
Member

Supported.
AQ DF MQ AQW Epic  Post #: 5
7/26/2012 12:22:40   
Sympleton
Member

Not supported. You can't make people care about the war if they don't want to.

FYI: Even if someone skips vault battles, they still help the cause by preventing the other alignment access to their vault.
Epic  Post #: 6
7/26/2012 17:26:22   
Mr. Black OP
Member

^
Not if you fight npcs. Which is the main reason why people are doing this.
Also people who wanna win war hero and attack the vault are put at a disadvantage since you gain influence faster from just trying to get to the vault, so it evens the playing field.

< Message edited by Mr. Black OP -- 7/26/2012 17:30:06 >
Epic  Post #: 7
7/26/2012 20:22:17   
friend18
Member

Actually, fighting the vault gives you more influence than fighting a normal war fight (40+ influence from the vault is better than 10 influence from winning a NPC 1v1 fight and takes a lot less time). And War Hero is all about the influence.
AQ DF AQW Epic  Post #: 8
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