Home  | Login  | Register  | Help  | Play 

RE: =ED= December 19th, 2013 - A Legendary Release, you can turn into a Yeti and everything

 
Logged in as: Guest
  Printable Version
All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel General Discussion >> RE: =ED= December 19th, 2013 - A Legendary Release, you can turn into a Yeti and everything
Page 7 of 11«<56789>»
Forum Login
Message << Older Topic   Newer Topic >>
12/21/2013 6:07:20   
King FrostLich
Member

This update is so fun to me, only thing they need to do is a little balance.
Epic  Post #: 151
12/21/2013 6:16:49   
SouL Prisoner
Member

I don't understand what's the point in all those high number damage, HP,EP etc.. Just made it more confusing ...
AQ DF MQ AQW Epic  Post #: 152
12/21/2013 6:42:28   
Ranloth
Banned


Because of flawed rounding and stat points being wasted - it'd give you bonus every x stat points, whilst this removed decimals and each stat point gives you a bonus damage/defense. It's a BIG change in terms of gameplay.
AQ Epic  Post #: 153
12/21/2013 6:50:28   
Scyze
Member

Mercenaries are still weak. I was hoping for some more balance update to them but I guess it's still the same. Berzerker costs 240 Energy though, I thought it should be 270.

The main reason why I'm losing is because of luck. Very hard for me to block or deflect but others block or deflect me.
AQ DF MQ AQW Epic  Post #: 154
12/21/2013 7:01:57   
axell5
Member

so many things at once and yet... still no balance change.... so we have a 3rd week of bounty ruling the field
AQ DF MQ Epic  Post #: 155
12/21/2013 7:03:51   
Ranloth
Banned


Uh. Static Grenade was nerfed.
AQ Epic  Post #: 156
12/21/2013 7:16:16   
Remorse
Member

^ Correction, ABOUT TIME! :)



Also energy parasite is broken because it is capped at reducing a figure with a max of 150....


Should be a new max of 1500.
Epic  Post #: 157
12/21/2013 9:06:49   
martinsen5
Member

Woah, I gotta say, HP and damage is a LOT harder to calculate now. I can no longer predict whether the opponent will kill me on their next turn, or how much damage I will do myself.
AQW Epic  Post #: 158
12/21/2013 9:29:06   
Steel Slayer
Member

@ martinsen5, yeah, that's getting me too. My answer so far has been to just ignore the 3rd digit, EX: look at 512 damage as 51, and 385 armor as 38. Not a perfect solution, but helping me transition.
Epic  Post #: 159
12/21/2013 9:31:26   
Scyze
Member

High HP Bounty Hunter builds are the new thing I guess. In the previous phases it wasn't much of a problem because of high defences and attacks we all had.
I actually don't know if I'll reach Level 40 this year, it might be reached in July next year.


< Message edited by Scyze -- 12/21/2013 9:39:10 >
AQ DF MQ AQW Epic  Post #: 160
12/21/2013 11:24:18   
Virtual Earthquake
Member

I gotta say, my favorite part of the update is the new Arcades now!
I spent 11 Tokens and got 2 Gold prizes.

-Frost Queen Scythe
-Holy Sword of Flame

Woot! Never expected to get a Gold prize, much less two!
Post #: 161
12/21/2013 12:05:17   
Scyze
Member

Quite a big update but I don't think that this is really one of the biggest updates. IMO it's smaller than the Passives to Active.
Just realised that we have new Tom Hiddleston hairstyles!
AQ DF MQ AQW Epic  Post #: 162
12/21/2013 13:02:54   
Chosen 0ne
Banned


I love how they wrapped up Silas.
DF AQW Epic  Post #: 163
12/21/2013 14:12:10   
FrostWolv
Member

RabbleFroth will there be any Patch Notes with some details on what is updated on new achivo log, Static Grenade, experience curve, and other things ?

_____________________________

Epic  Post #: 164
12/21/2013 14:17:06   
Mother1
Member

Here is something many may have missed. They didn't nerf the drain (meaning the amount of energy it takes away) of the static grenade. They change the stat it improve with from tech to support which was something I remember trans suggesting.
Epic  Post #: 165
12/21/2013 14:24:52   
FrostWolv
Member

Well I have seen it improves with support, but having Patch Notes is always good
Epic  Post #: 166
12/21/2013 14:27:44   
Calogero
Member

Well, This update has been a downer for me. Can't win Anything with BloodMage. I think I can win if I use Android ( No way I'm using that abomination ) and/or the Necrosis whatever it's called weapon ( My days of Paying are over ).

FireBall is still useless, Intimidate, well how much does that work on +400 damage these days... And Energy Parasite, boy if they'll have us wait a full week before fixing that.
Almost as bad as having the first OP Static Grenade ingame for what, half a month?

This update brought nothing good imo (<-- read that again, IMO )
AQ DF MQ AQW Epic  Post #: 167
12/21/2013 14:33:57   
Thylek Shran
Member

quote:

It's a BIG change in terms of gameplay.

Nope, its just BIG confusion and a total unnecessary change.

_____________________________


v.35.3 (2016-01-23) ~ beam.to/shran
DF Epic  Post #: 168
12/21/2013 14:47:19   
Ranloth
Banned


Oh, I just realised it improves with Support - thought it took a nerf and was kept on Tech. Yay, my suggestion went through!

quote:

Nope, its just BIG confusion and a total unnecessary change.

Yeah, if you have no idea how ED works in terms of numbers, yes, it's unnecessary. If you could see how flawed it is, you'd realise it's for the better. Unless people get confused due to high numbers.

< Message edited by Trans -- 12/21/2013 14:48:47 >
AQ Epic  Post #: 169
12/21/2013 15:23:46   
ValkyrieKnight
Member

Been saying this since I started in early Delta. Leave the classes alone, focus on making the weaker skills stronger. Tired of everyone of the same class having the same 3 skills nearly maxed. Stop encouraging clone builds.
AQW Epic  Post #: 170
12/21/2013 15:34:03   
Scyze
Member

The end result will be the same if you make strong Skills weaker to match with the weaker Skills.
AQ DF MQ AQW Epic  Post #: 171
12/21/2013 15:48:14   
ValkyrieKnight
Member

I believe the problem is constantly weakening strong skills, if they focused on making what is currently bad like adrenaline and buffing it to match skills that are more often used then it gives more variety for the usage of skills. Who maxes maul anymore, double attack? hardly no one, who maxes Blood commander? A select few, who haxes tech for bunker and sometimes Surgical strike? I'd wager 80%.

This can be said for many of the classes.
AQW Epic  Post #: 172
12/21/2013 15:52:23   
Calogero
Member

So.... Are they expecting me to stop playing for the week or change class?
They can fix the Hawk with another release the same day but they can't fix a balance breaking cap they've forgot to remove?
AQ DF MQ AQW Epic  Post #: 173
12/21/2013 16:02:53   
Scyze
Member

There is no update coming next week because the Developers are taking a break.
AQ DF MQ AQW Epic  Post #: 174
12/21/2013 16:08:57   
Calogero
Member

oh sweet so a potentional 2 weeks of broken class... A+ update
AQ DF MQ AQW Epic  Post #: 175
Page:   <<   < prev  5 6 [7] 8 9   next >   >>
All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel General Discussion >> RE: =ED= December 19th, 2013 - A Legendary Release, you can turn into a Yeti and everything
Page 7 of 11«<56789>»
Jump to:






Icon Legend
New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts




Forum Content Copyright © 2018 Artix Entertainment, LLC.

"AdventureQuest", "DragonFable", "MechQuest", "EpicDuel", "BattleOn.com", "AdventureQuest Worlds", "Artix Entertainment"
and all game character names are either trademarks or registered trademarks of Artix Entertainment, LLC. All rights are reserved.
PRIVACY POLICY


Forum Software © ASPPlayground.NET Advanced Edition