Home  | Login  | Register  | Help  | Play 

Ancient Shadow Rogue

 
Logged in as: Guest
  Printable Version
All Forums >> [Artix Entertainment Games] >> [DragonFable] >> [DF Encyclopedia] >> Classes / Abilities >> Ancient Shadow Rogue
Forum Login
Message << Older Topic   Newer Topic >>
8/5/2016 0:55:58   
  Peachii
Clairvoyant!



Ancient Shadow Rogue
(No DA Required)

Access Point: Ancient Shadow Rogue Armor, Armor Closet
Requirements: Armor in inventory or bank
Release Date: September 12th, 2008

Default Weapon: Shadowdagger

Avoidance and Defense
Melee: 5
Pierce: 5
Magic: 5
Block: 0
Parry: 0
Dodge: 0

Offense
Crit: 5
Bonus: 0
Boost: 0%

Resistances
Light: 5
Darkness: 5



Potion
25% Chance of extra potion

Requirements: Level 15

Effect: 25% chance to steal and immediately use a HP potion. (Messages: *Stole a potion from the enemy: +X HP!*, This enemy has NO potion to steal!)

Mana Cost: 7
Cooldown: 2
Damage Type: N/A
Element: N/A


Appearance 1 / 2



Aimed
Attack, +20 to Hit for 5 turns

Requirements: Level 11

Effect: 1 hit of 100% damage; applies 'Aimed' (+20 Bonus) to player for 5 turns.

Mana Cost: 7
Cooldown: 4
Damage Type: As weapon
Element: As weapon


Appearance



Tangle
Stops a foe from running away.

Requirements: Level 10

Effect: 1 hit of 100% damage; applies 'Tangle' (-100 Flee Resist) to target for 19 turns.

Mana Cost: 3
Cooldown: 4
Damage Type: As weapon
Element: As weapon


Appearance



Throw
Pierce Attack

Requirements: Level 8

Effect: 1 hit of 150% damage.

Mana Cost: 4
Cooldown: 2
Damage Type: Pierce
Element: As weapon


Appearance



Daze
Daze and DOT for 3 rounds

Requirements: Level 6

Effect: 2 hits of 0% damage; applies 'Daze' to target, stunning it for 3 turns; applies 'Daze', a 33% Melee weapon element DoT effect, to target for 3 turns.

Mana Cost: 17
Cooldown: 14
Damage Type: As weapon
Element: As weapon


[link=]Appearance[/link]



Smoke
+140 Defence for 4 turns

Requirements: Level 5

Effect: Applies 'Smoke' (+140 Block/Parry/Dodge Defense) to player for 4 turns. (Message: +140 Defense Points)

Mana Cost: 6
Cooldown: 9
Damage Type: N/A
Element: N/A


Appearance



Rapid Attack
Available after a successful Attack.

Requirements: Level 3; successful attack where the last hit connects to unlock

Effect: With a Dagger/Scythe equipped, 4 hits of 50% damage, amounting to 200% damage.
  • With any other weapon item type equipped, 2 hits of 100% damage, amounting to 200% damage.
Mana Cost: 7
Cooldown: 2
Damage Type: As weapon
Element: As weapon


Appearance 1 / [link=]2[/link]



Attack

Requirements: None

Effect: With a Dagger/Scythe equipped, 2 hits of 50% damage, amounting to 100% damage.
  • With any other weapon item type equipped, 1 hit of 100% damage.
Mana Cost: 0
Cooldown: 0
Damage Type: As weapon
Element: As weapon


Appearance 1 / [link=]2[/link]



Stealth
+20 Crit, +45 Def Points for 4 turns

Requirements: Level 2; Dagger/Scythe equipped

Effect: Applies 'Stealth' (+20 Crit) to player for 4 turns inclusive; applies 'Stealth' (+45 Melee/Pierce/Magic Avoidance) to player for 4 turns. (Message: +20% to Critical Hit)

Mana Cost: 6
Cooldown: 9
Damage Type: N/A
Element: N/A


Appearance



Surprise Attack
Extra damage when stealthed

Requirements: Level 4; Dagger/Scythe equipped; usage of 'Stealth' to unlock

Effect: 1 hit of 150% damage.

Mana Cost: 4
Cooldown: 1
Damage Type: As weapon
Element: As weapon


Appearance



Poison
20% Weapon Damage for 5 turns

Requirements: Level 7

Effect: 1 hit of 50% damage; applies 'Poison', a 20% Pierce Poison DoT effect, to target for 5 turns.

Mana Cost: 3
Cooldown: 4
Damage Type: As weapon
Element: As weapon


Appearance



Mind Numb
Attacks MP instead of HP

Requirements: Level 9

Effect: 1 hit of 100% damage to target's MP.

Mana Cost: 7
Cooldown: 0
Damage Type: As weapon
Element: As weapon


Appearance



Wild Daggers
Hits all enemies

Requirements: Level 11

Effect: 1 hit of 120% damage to all foes.

Mana Cost: 14
Cooldown: 2
Damage Type: Pierce
Element: As weapon


Appearance



Blind
-50 Hit for enemy

Requirements: Level 12

Effect: 1 hit of 100% damage; applies 'Blind' (-50 Bonus) to target for 3 turns.

Mana Cost: 13
Cooldown: 9
Damage Type: As weapon
Element: As weapon


Appearance



Final Strike
Guaranteed Crit + 25% dmg

Requirements: Level 18

Effect: With a Dagger/Scythe equipped, 4 hits of 32% damage, amounting to 128% damage, with +200 Crit.
  • With any other weapon item type equipped, 1 hit of 125% damage, with +200 Crit.
Mana Cost: 8
Cooldown: 14
Damage Type: As weapon
Element: As weapon


[link=]Appearance 1[/link] / [link=]2[/link]





Also See: Rogue, Shadow Rogue

Thanks to
  • Jay for skill buttons and corrections.
  • Leon ShadowHart for skill appearances.
  • Adrian for weapon requirement information.
  • Sakurai the Cursed for corrections.
  • TFS for Shadowheart Bracer formula and location corrections, and DC tag.
  • The ErosionSeeker for updated sellback information and corrections.
  • Mecha Pheonix for original entry.

    < Message edited by DemonicDarkwraith -- 1/19/2024 18:27:28 >
  • DF AQW  Post #: 1
    8/9/2016 0:04:10   
      Peachii
    Clairvoyant!


    Artifact: Cloak Scrap



    Final Strike
    Guaranteed Crit + 25% dmg

    Requirements: Level 18; Cloak Scrap equipped

    Effect: With a Dagger/Scythe equipped, 4 hits of 32% damage, amounting to 128% damage, with +200 Crit; 50% chance to gain an additional Health potion (capping at 5).
    • With any other weapon item type equipped, 1 hit of 125% damage, with +200 Crit; 50% chance to gain an additional Health potion (capping at 5).
    Mana Cost: 8
    Cooldown: 14
    Damage Type: As weapon
    Element: As weapon


    [link=]Appearance 1[/link] / [link=]2[/link]

    Other information
  • Possible pop-ups:
    quote:

  • A mysterious power grants you a <REDACTED> flavored health potion!
  • A mysterious power grants you a DOOOOOOOOM flavored health potion!
  • A mysterious power grants you a health potion!
  • A mysterious power grants you a pomegranate flavored health potion!
  • A mysterious power grants you a strawberry flavored health potion!


  • < Message edited by DemonicDarkwraith -- 8/24/2023 20:57:09 >
  • DF AQW  Post #: 2
    8/14/2019 0:32:10   
      Jay
    Marauderator
    🧭







    Other information
  • Passive Effect: Adds +50% weapon damage to each hit. This only affects the class's skills and regular attack; other sources of damage, including trinket skills and on-attack weapon specials, are unaffected.

    < Message edited by DemonicDarkwraith -- 8/24/2023 20:37:01 >
  • DF  Post #: 3
    Page:   [1]
    All Forums >> [Artix Entertainment Games] >> [DragonFable] >> [DF Encyclopedia] >> Classes / Abilities >> Ancient Shadow Rogue
    Jump to:






    Icon Legend
    New Messages No New Messages
    Hot Topic w/ New Messages Hot Topic w/o New Messages
    Locked w/ New Messages Locked w/o New Messages
     Post New Thread
     Reply to Message
     Post New Poll
     Submit Vote
     Delete My Own Post
     Delete My Own Thread
     Rate Posts




    Forum Content Copyright © 2018 Artix Entertainment, LLC.

    "AdventureQuest", "DragonFable", "MechQuest", "EpicDuel", "BattleOn.com", "AdventureQuest Worlds", "Artix Entertainment"
    and all game character names are either trademarks or registered trademarks of Artix Entertainment, LLC. All rights are reserved.
    PRIVACY POLICY


    Forum Software © ASPPlayground.NET Advanced Edition