DemonicDarkwraith 
		    ArchKnight DragonFable 
    		   
    		   
		      
		   
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		       Lost Tomb       Location:  Tyndur's Depths -> Sail to  K8 -> Drop Anchor   Requirements: None   Release Date: December 17th, 2021      Objective: An old lost tomb on the edge of Braughlmurk, threatened to be washed away by the pounding serf.   Objective completed: What other ruins are left undiscovered or lost to time?      Experience rewarded: Scaled   Gold rewarded: Scaled      Monsters   (X)  Ancient Darkness Elemental   (X)  Dark Defender   (X)  Doom Slime   (X)  Forgotten Knight   (1)  Dark Defender, (2)  Forgotten Knight - Boss      NPCs   None      Rewards   Weapons    Braughlmurk Cleaver    Braughlmurk Darkstaff    Braughlmurk Shiv      Helms    Dark Defender's Helm      Dialogue   None      Other information   Lost Tomb is a 5×6 room random dungeon quest, with the goal of locating the boss: 1 Dark Defender and 2 Forgotten Knights   The starting room contains a HP/MP healing pad.   Three buttons appear in the top-right corner to assist your navigation of Lost Tomb;- Set Telepoint - sets the current room as a Telepoint, which allows you to instantly return to this room if you become lost or reach a dead end; you may set another Telepoint at any time, but it will overwrite the previous one. 
   - Go to Telepoint - returns to the aforementioned Telepoint from any room in the dungeon. 
   - Go back to start. - returns to the starting room, but resets your Telepoint if previously set.
  Losing a battle at any point within Lost Tomb will return you to the starting room, and reset your Telepoint.   Stepping on a runic circle will remove 30% max HP from the player and any guests; traps will reactivate upon returning to the same room; stepping on a trap with <30% HP will return you to the starting room, and reset your Telepoint.   While exploring Lost Tomb, some dead ends may contain items beneficial to you;- HP potion stand - contains a single HP potion; stacks up to 5; will remain for the duration of the login session. 
   - MP potion stand - contains a single MP potion; stacks up to 5; will remain for the duration of the login session.
  Pop-up headlines during the quest:   quote:
  Telepoint not set.   Telepoint set at coordinates <X>, <Y>.   You're already here!   You forgot where you were. Telepoint reset.   You find a <health/mana> potion! You now have <1-5>.   You find a <health/mana> potion! But you can't carry any more.   The potion stand stands there. Empty. Potion missing. Alas.   
			
			
  < Message edited by DemonicDarkwraith -- 6/25/2023 10:12:58  >					
			
			
				  
				  		 	
		  
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