Dragoon23
Legendary AK!!!
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Zombie Bane Ztaff «Mastercraft Light Weapon. Triggers on Undead and Zombies. Special heals you depending on the amount of MP you have. Special takes an appropriate damage penalty to compensate for this effect.» Also see: Zombie Bane Staff Level: 11 Power Level: 45, Mastercraft Price: 715 Z-Tokens Sellback: 643 Z-Tokens the first 48 Hrs | 357 Z-Tokens After Location: Failure to Communicant Element: Light Type: Magic Damage: 6 - 18 BTH: 6 SPECIAL Hits: 1 Element: Light Type: Magic Damage: 455.25% Base and Random Stats: No normal stats; 297.75% Lucky Strike damage BTH: +19 Rate: 20% Effect: The special has additional hits that heal the player based on the player's current MP: - If the player has more than 60% of his max MP:
Hits: 1 Element: Heal Type: Magic Damage: 128.99% Base and Random Stats: No normal stats; 84.36% Lucky Strike damage BTH: «Hits Automatically» - If the player has less than 60% of his max MP:
Hits: 2 Element: HP Heal; MP Heal Type: Magic Damage: 64.49% Base and Random; 96.74% Base and Random Stats: No normal stats; 42.18% Lucky Strike damage; 63.27% Lucky Strike damage BTH: «Hits Automatically» TRIGGER Against undead and zombies, all normal Player attacks and weapon Specials deal 110% damage. DESCRIPTION This powerful staff is used by Battlemages of the Paladin Order to strike down Undead and Zombies. The Battlemage Khold forged these staves due to his undeathly fear of zombies. Numbers thanks to In Media Res. Description thanks to Tha Killa. Correction thanks to Shadow Genesis. Analysis Starts out with 607% Base, 607% Rand, and 397% Stats plus 19 BTH. The Special deals *0.75 damage: - If your MP is above 60%, then you heal HP equal to *0.25 of a Special.
- If your MP is below 60%, then you heal HP equal to *0.125 of a Special and you heal MP equal to *0.1875 of a Special.
- *0.85 damage on all that healing, since they auto-hit.
All this has ALREADY been factored into the above numbers.
< Message edited by Dragoon23 -- 11/29/2012 19:31:13 >
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