Suikoman444
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Blarney Rogue Outfit Also see Rogue Outfit. Level: 20 Price: 500 Sellback: 300 30,000 Location: LEPRECHAUNS! Element: Neutral COMBAT DEFENCE Melee: 22 Ranged: 27 Magic: 22 ELEMENT MODIFIER Fire: 98% Water: 98% Wind: 98% Ice: 98% Earth: 98% Energy: 98% Light: 98% Darkness: 98% NORMAL ATTACK Hits: 1 Type: «As Weapon» Element: «As Weapon» Damage: 100% Base and Random Stats: Yes BTH: +6% EFFECT Ranged spells and ranged player attacks gain +5% BTH. Magic Spells have -5% BTH DESCRIPTION The armor for Rogues! Get this only if you want to quest to become a Rogue. This version of the outfit makes several of your attacks "luckier", with higher bonus to hit or damage. The armor for Rogues! Get this only if you want to quest to become a Rogue. This "lucky" Rogue Outfit has superior damage and BtH and slightly better defences.
SKILLS Level 1: Weapon Finesse - Toggle Imbue your strikes with finesse and skill. For 1 SP per round you make and attack, your attacks are converted to Ranged!Effect: All attacks are converted to Ranged type. Cost: 1 SP per turn. This only applies if a conversion occurs. Level 2: Agility - Passive You move with increased agility and grace, improving your resistance and defense.NEW COMBAT DEFENCE Melee: 27 Ranged: 27 Magic: 22 NEW ELEMENTAL DEFENCE Fire: 93% Water: 98% Wind: 98% Ice: 98% Earth: 98% Energy: 98% Light: 98% Darkness: 93% Level 3: Weapon Throw - Active Throw your weapon at your enemy, dealing more damage with greater accuracy.Hits: 1 Type: Ranged Element: «As Weapon» Damage: 110% Base and 120% Random Stats: Yes BTH: +6% Cost: 10 SP Level 4: Hide In Shadows - Toggle Hide in the Shadow increasing your accuracy and defences and allowing a chance to sneak attack but reducing your damage.Effect: Combat Defences gain +5. Attack becomes: Strike from Shadows! Hits: 1 Damage: 80% Base and Random BTH: +11% Rate: 90% ...If your class is Rogue, the Rate is decreased by 1% per Rogue level Sneak Attack! Hits: 1 Damage: 120% Base and Random BTH: +16% Rate: 10% ...If your class is Rogue, the Rate is increased by 1% per Rogue level Level 5: Call Partner - Active Calls a black cat to reduce your enemies' chance to hit. Only a rogue could be so snarky as to keep a black cat purely to cross their enemies' paths.Effect: Summons a Black Cat. Use again to dismiss her. Cost: 40 SP Level 6: Superior Agility - Passive - Guardian Only You move with incredible agility and grace, improving your defences and resistances.NEW COMBAT DEFENCE Melee: 27 Ranged: 32 Magic: 27 NEW ELEMENTAL DEFENCE Fire: 93% Water: 98% Wind: 93% Ice: 98% Earth: 93% Energy: 93% Light: 93% Darkness: 93% Level 7: Combat Reflexes - Passive - Guardian Only Your incredible agility grants you +5 BtH on your ranged attacks!Effect: Ranged player attacks gain +5% BTH Level 8: Dagger Vengeance - Active - Guardian Only Focus your rage into a double strike dagger attack! Dealing good ranged damage.Hits: 2 Element: Wind Attack Type: Ranged Damage: ...Base: Rogue Level * 10 / 27 ...Random: Rogue Level * 20 / 27 BTH: +[11 + Rogue Level]% Effect: This counts as a player attack, but is not affected by weapon triggers. Cost: 15 SP Level 9: Dexterity Boost! - Toggle - Guardian Only Increase your Dexterity by 10 for the duration of the battle!Effect: +10 DEX for the duration of the battle. Cost: 15 SP Level 10: Potion Power Shot - Active - Guardian Only Use one of your potions to add special power to your arrow and launch an attack that does extra damage and heals you as well!Hits: 1 Attack Type: Ranged Element: ...Health Potion: Fire ...Mana Potion: Water Damage: 10-30 BTH: +26% Effect: Deals 111.(1)% Base and Random damage. Heals you by 75 HP (if using a Health Potion) or 75 MP (if using a Mana Potion) Cost: 20 SP + 1 Potion Updated sellback thanks to Orthros. Element from Legasee. Skill tree from Doklim Falcon. Update from Kalanyr (via Yesmur). Guardian requirements from Rhowena.
< Message edited by Koree -- 8/2/2011 8:56:45 >
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