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Guardian Paintball Gun

 
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5/1/2011 22:28:06   
Dev
The Reckoning



Guardian Paintball Gun

Also see other Paintball Guns ( Regular, Temporary, Z)

Level: 19G
Power Level: 27
Price: 750 52
Sellback: 375 26
Location: Paintball War!

Type: Ranged
Element: Wind
Damage: 6-20
BTH: 3

ATTACK 1: Blue Paintball
Hits: 2
Type: Ranged
Element: Wind
Damage: 139% Base, 46% Random, and 142% Stats each*
BTH: +3 plus Stats each*
Rate: 25%

ATTACK 2: Yellow Paintball
Hits: 2
Type: Ranged
Element: Wind
Damage: 46% Base, 139% Random, and 142% Stats each*
BTH: +3 plus Stats each*
Rate: 25%

ATTACK 3: Green Paintball
Hits: 2
Type: Ranged
Element: Wind
Damage: 83% Base, 83% Random, and 127% Stats each*
BTH: +13 plus Stats each*
Rate: 25%

ATTACK 4: Red Paintball
Hits: 2
Type: Ranged
Element: Wind
Damage: 105% Base, 105% Random, and 161% Stats each*
BTH: -7 plus Stats each*
Rate: 25%

*Stat bonus to damage is DEX/40 (with an additional +LUK/2, if a Lucky Strike occurs). Stat bonus to BTH is DEX/16 + DEX/16 + LUK/20.

EFFECT
  • On Truphma monsters (real Truphma, not dull forest monsters), the Paintball gun deals 110% Base, Random, and Stat Damage.
  • On all other monsters, the Paintball gun deals 97.5% Base, Random, and Stat Damage.

    DESCRIPTION
    This innocuous-looking "weapon" fires balls of paint at high speed! Each color of paintball has different properties, but they are ALL especially damaging to the bland Truphma!



    Numbers from IMR. Image thanks to BlackAces.




    Analysis:

    The Paintball gun starts off as a standard weapon for its power level. It then randomly selects a paintball:
  • Blue: Heavy Base damage (150% Base damage, 50% Random damage)
  • Yellow: Heavy Random damage (50% Base damage, 150% Random damage)
  • Green: Accurate (+10 BTH and deals *85/95 damage)
  • Red: Powerful (-10 BTH and deals *85/75 damage)

    < Message edited by Balu -- 6/13/2012 9:33:13 >
  • AQ AQW  Post #: 1
    5/1/2011 22:34:03   
    Dev
    The Reckoning



    Paintball Gun

    Also see other Paintball Guns ( Regular, Temporary, Z)

    Level: 99G
    Power Level: 102
    Price: 188,000 107,436
    Sellback: 94,000 53,718
    Location: Paintball War!

    Type: Ranged
    Element: Wind
    Damage: 13-37
    BTH: 13

    ATTACK 1: Blue Paintball
    Hits: 2
    Type: Ranged
    Element: Wind
    Damage: 311% Base, 104% Random, and 394.5% Stats each*
    BTH: +12 plus Stats each*
    Rate: 25%

    ATTACK 2: Yellow Paintball
    Hits: 2
    Type: Ranged
    Element: Wind
    Damage: 104% Base, 311% Random, and 394.5% Stats each*
    BTH: +12 plus Stats each*
    Rate: 25%

    ATTACK 3: Green Paintball
    Hits: 2
    Type: Ranged
    Element: Wind
    Damage: 185% Base, 185% Random, and 353% Stats each*
    BTH: +22 plus Stats each*
    Rate: 25%

    ATTACK 4: Red Paintball
    Hits: 2
    Type: Ranged
    Element: Wind
    Damage: 235% Base, 235% Random, and 447% Stats each*
    BTH: +2 plus Stats each*
    Rate: 25%

    *Stat bonus to damage is DEX/40 (with an additional +LUK/2, if a Lucky Strike occurs). Stat bonus to BTH is DEX/16 + DEX/16 + LUK/20.

    EFFECT
  • On Truphma monsters (real Truphma, not dull forest monsters), the Paintball gun deals 110% Base, Random, and Stat Damage.
  • On all other monsters, the Paintball gun deals 97.5% Base, Random, and Stat Damage.

    DESCRIPTION
    This innocuous-looking "weapon" fires balls of paint at high speed! Each color of paintball has different properties, but they are ALL especially damaging to the bland Truphma!



    Numbers from IMR. Image thanks to BlackAces.




    Analysis:

    The Paintball gun starts off as a standard weapon for its power level. It then randomly selects a paintball:
  • Blue: Heavy Base damage (150% Base damage, 50% Random damage)
  • Yellow: Heavy Random damage (50% Base damage, 150% Random damage)
  • Green: Accurate (+10 BTH and deals *85/95 damage)
  • Red: Powerful (-10 BTH and deals *85/75 damage)

    < Message edited by Balu -- 6/13/2012 9:32:52 >
  • AQ AQW  Post #: 2
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