Therril Oreb 
		  Legendary AdventureGuide! 
    		   
    		   
		      
		   
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		     DragonMage   (DA Required)      Access Point: Dragonsgrasp (Books 1 and 2) -> Down -> Right -> Up Right -> Down ->  Jonath -> Equip / Save DragonMage,   Access Point:  Dragongrasp (Book 3) -> Up -> Right -> Up Right -> Up Right -> Right -> Down ->  Jonath -> Equip / Save DragonMage,   Access Point:  Armor Closet,   Access Point:  Base Armor Closet   Requirements:  Mage chosen as base class, Dragon Amulet   Release Date: June 1st, 2018      Default Weapon:  Staff      Offense   Boost: 0%   Bonus: 0   Crit: 5      Damage Multipliers   Non-Crit: 100%   Dex: 100%   DoT: 100%   Crit: 175%      Defense   Melee: 6   Pierce: 6   Magic: 6   Block: 0   Parry: 0   Dodge: 0      Damage Reduction   Non-Crit: 0%   DoT: 0%   Crit: 0%      Resistances   Light: 6   Darkness: 6             Dragon's Acid   1 hit x 125% Poison damage   Target: (On hit) -50 All resist for 6 turns.   +1 Dragon's Tempest while active.      Requirements: Level 15      Effect: 1 hit of 125% damage; applies 'Dragon's Acid' (-50 All Resist) to target for 6 turns inclusive; adds one stack of 'Dragon's Tempest' while 'Dragon's Acid' is active.      Mana Cost: 30   Cooldown: 8   Damage Type: As weapon   Element: Poison             Appearance              Dragon Hex   1 hit x 100% damage   Target: (On hit) +40 Health for 4 turns.      Requirements: Level 12      Effect: 1 hit of 100% damage; applies 'Hexed' (+40 Health Resist) to target for 4 turns inclusive.      Mana Cost: 25   Cooldown: 4   Damage Type: As weapon   Element: As weapon             Appearance             Dragon's Cleanse   1 hit x 50% damage to MP   Self: Purge effects from self.      Requirements: Level 10      Effect: Purges all status effects (except 'Stuffed' and permanent effects) from player; 1 hit of 50% damage to target's MP.      Mana Cost: 35   Cooldown: 4   Damage Type: As weapon   Element: As weapon             Appearance             Blind   1 hit x 50% damage   Target: (On hit) -50 Bonus for 4 turns.      Requirements: Level 8      Effect: 1 hit of 50% damage; applies 'Blind' (-50 Bonus) to target for 4 turns.      Mana Cost: 30   Cooldown: 7   Damage Type: Magic   Element: As weapon             Appearance             Sleep   1 hit x 0% damage   Self: +25 Boost for 3 turns.   Target: (On hit) Stun for 3 turns.      Requirements: Level 6      Effect: Applies 'Sapped Boost' (+25% Boost) to player for 5 turns inclusive; 1 hit of 0 damage; applies 'Sleep' to target, stunning it for 3 turns.      Mana Cost: 30   Cooldown: 14   Damage Type: As weapon   Element: As weapon             Appearance             Meditate   Self: Heal 35% max HP, recover 35% max MP   Cooldown persists across battles.      Requirements: Level 4      Effect: Recovers 35% of player's max HP and MP.      Mana Cost: 0   Cooldown: 19 (carries between battles)   Damage Type: N/A   Element: N/A             Appearance             Thorny Shield   Self: +140 Defense for 2 turns.   Retaliates with some damage whenever you are hit.      Requirements: Level 2      Effect: Applies 'Shielded' (+140 Block/Parry/Dodge Defense) to player for 2 turns; retaliates [100/(2^X)]% of player's base damage at foe, where X is the number of times struck while shielded. (Message pop-up: Shielded for 2 turns!)      Mana Cost: 20   Cooldown: 7   Damage Type: N/A   Element: N/A             Appearance             Attack   1 hit x 100% damage   Recover 15 MP.   Dragon's Tempest grants +25 Crit, +10% base damage per 'Dragon's' effect on the target (max +125 Crit, +50% base damage).      Requirements: None      Effect: Recovers 15 MP; 1 hit of 100% damage.      Mana Cost: 0   Cooldown: 0   Damage Type: Magic   Element: As weapon             Appearance             Charge   1 hit x 100% damage   Self: +25 Boost for 5 turns.      Requirements: Level 3      Effect: Applies 'Charged' (+25% Boost) to player for 5 turns inclusive; 1 hit of 100% damage. (Message pop-up: Powering Up!)      Mana Cost: 25   Cooldown: 4   Damage Type: As weapon   Element: As weapon             Appearance 1 /  1.1             Dragon Fire   1 hit x 125% Fire Magic damage   Self: +30 Boost for 6 turns. +1 Dragon's Tempest while active.      Requirements: Level 6      Effect: Applies 'DragonMage's Fire' (+30% Boost) to player for 6 turns inclusive; 1 hit of 125% damage; adds one stack of 'Dragon's Tempest' while 'DragonMage's Fire' is active.      Mana Cost: 30   Cooldown: 3   Damage Type: Magic   Element: Fire             Appearance             Dragon's Ice   1 hit x 125% Ice Magic damage   Target: (On hit) -30 Boost for 5 turns. +1 Dragon's Tempest while active.      Requirements: Level 6      Effect: 1 hit of 125% damage; applies 'Dragon's Ice' (-30% Boost) to target for 5 turns; adds one stack of 'Dragon's Tempest' while 'Dragon's Ice' is active.      Mana Cost: 30   Cooldown: 3   Damage Type: Magic   Element: Ice             Appearance             Dragon's Breath   1 hit x 125% Wind Magic damage   Target: (On hit) -100 Avoidance for 6 turns. +1 Dragon's Tempest while active.      Requirements: Level 6      Effect: 1 hit of 125% damage; applies 'Dragon's Breath' (-100 Melee/Pierce/Magic Avoidance) to target for 6 turns; adds one stack of 'Dragon's Tempest' while 'Dragon's Breath' is active.      Mana Cost: 30   Cooldown: 3   Damage Type: Magic   Element: Wind             Appearance             Dragon's Spirit   1 hit x 125% Energy Magic damage   Target: (On hit) -100 Crit for 5 turns. +1 Dragon's Tempest while active.      Requirements: Level 6      Effect: 1 hit of 125% damage; applies 'Dragon's Spirit' (-100 Crit) to target for 5 turns; adds one stack of 'Dragon's Tempest' while 'Dragon's Spirit' is active.      Mana Cost: 30   Cooldown: 3   Damage Type: Magic   Element: Energy             Appearance             MageFury   1 hit x 140% Magic damage to all targets      Requirements: Level 10      Effect: 1 hit of 140% damage to all foes.      Mana Cost: 30   Cooldown: 0   Damage Type: Magic   Element: As weapon             Appearance             Final Blast   1 hit x 125% damage   This attack has +200 Crit. Gains +25% base damage per stack of Dragon’s Tempest.      Requirements: Level 18      Effect: 1 hit of 225% damage, with +200 Crit; skill gains +25% base damage for each active stack of 'Dragon's Tempest', capping at 350% total damage with 5 stacks.      Mana Cost: 30   Cooldown: 14   Damage Type: Magic   Element: As weapon             Appearance          Other information   For each stack of Dragon's Tempest, all class skills gain +10% base damage and +25 Crit, capping at 5 stacks (+125 Crit and +50% base damage). (Pop-up: Dragon's Tempest: +25X Crit, +10X base damage.)- Dragon's Tempest is gained from the following active effects: 
- Target: 'Dragon's Acid', 'Dragon's Ice', 'Dragon's Breath', 'Dragon's Spirit'. 
   - Player: 'DragonMage's Fire'
 
   This class is color-custom to player's base and trim colors.   DragonMage was originally released on  December 25th, 2009, but was revamped on  June 1st, 2018.   DragonMage received various changes on  March 26th, 2021.   Tooltips for this class were updated on  May 24th, 2024.                  Thanks to   Verlyrus for additional information on Dragon's Tempest.   Occavatra for updated entry information.   DemonicDarkwraith for skill appearance images.   TFS for header reformat, updated skill information, corrections, and other information.   Peachii for main images.  
			
			
  < Message edited by DemonicDarkwraith -- 3/11/2025 19:46:13  >					
			
			
				  
				  		 	
		  
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