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review of cybers

 
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5/11/2012 9:07:05   
gangster a
Member

they have static charge that can regain most of its energy back they have 3 passives one that helps with the block chance which is helped with high dex. The next is an energy version of mineral armor which i have to say cybers have no need of at all. they could replace one of them and get technition again.

what would you think of this?

i havent put this in suggestion forums beacuse i dont want it as a suggestion therefore it cant be a suggestion.
AQ MQ AQW Epic  Post #: 1
5/11/2012 9:22:45   
rayniedays56
Member

It's gonna be hard not adding suggestions LOL

But I agree. I am an all around cyber with many builds (I change every week) But I try to keep my PA low to give people a chance.


A tech Cyber is POWERFUL. Not only able to take away 50 emp at lvl 4, but we can have a devasting bot while heal looping. :) Don't bash the class, bash the build copiers :P
AQ DF MQ AQW Epic  Post #: 2
5/11/2012 9:26:28   
SouL Prisoner
Member

I think CH is enough nerfed, its a ok class now, nerfing more leads to destruction of the class...

_____________________________

AQ DF MQ AQW Epic  Post #: 3
5/11/2012 9:28:53   
gangster a
Member

^ i hardly think a slight reduce to static charge and PA down 2 is a nerf
AQ MQ AQW Epic  Post #: 4
5/11/2012 9:30:30   
Oba
Member

@soulprisnerx, Please... Passive armor, passive increasing blocks and stun, a debuff skill, a energy regain skill and a energy stealer skill. Yea its really balanced
AQ DF AQW Epic  Post #: 5
5/11/2012 9:30:30   
Ranloth
Banned


SA and Plasma are 2 passives, where do you see 3? SC isn't a passive at all. This also belongs in Balance Discussion thread but post constructive feedback rather than another rant.
AQ Epic  Post #: 6
5/11/2012 9:53:22   
Promaster
Member

I dont get why people find CHs OPed. I win a large number of CHs and i find no trouble in it at all. I didn't even lose a fight against them today. Just find the right build for fighting them.

Like a quote once said by a famous player, Shaniqua.
"Evolve or Die."

Btw, i'm a tlm if you're wondering. Plus, they only have 2 passives, not 3. SC is an active skill, and it's not really reliable if you ask me. Dont destroy an entire class with nerfs when you can just find ways to counter them.
AQW Epic  Post #: 7
5/11/2012 10:11:45   
gangster a
Member

i understand evolve or die but in this case i think its gone to the extreme and as i said trans ill try not to rant but its hard not to and i dont want this as a suggestion but am merely having a review as the title says.
AQ MQ AQW Epic  Post #: 8
5/11/2012 10:35:06   
Lord Machaar
Member

I don't think CH should get a balance or nerd, in anyway, not because i am a cyber, but the way that CH class came back to the game after being for so long the weakest class in-game... That's why i prefer CHs, from the bottom to the top and i like the way i beat OP builds with this class! as they said: "Coach Carter takes you from zero to hero"...

But also, any balance in a bad way to this class, will affect probably the effectiveness of this class in juggs, with one way or another, because the reason of this balance, came from solo...

< Message edited by Lord Machaar -- 5/11/2012 10:38:42 >
MQ Epic  Post #: 9
5/11/2012 10:36:53   
gangster a
Member

^ ill agree with you there nice coach carter reference :P
AQ MQ AQW Epic  Post #: 10
5/11/2012 11:11:41   
Shadow Rouger
Member

@Pivotal, Not necessarily, I changed from BM back to TLM with a slight tank-strength, I don't usually lose against cybers with high atom smasher and other snuff that i wont read incase they understand my build and CH are all put to dex builds which I'll lose xD

@Gangster A, tis thread imo is stupid, cybers don't need nerfed,
What I thought was they:
MERCS: Put Adrenaline where Field Commander is, put Field Commander where Maul is and put maul where Adrenaline was.
TLM: Switch Feild Commander/Blood Shield/Stun Grenade for Maul/Smoke/Technician, only one though,

They nerfed 3 TLM skills,
Technician was taken because it increased 5 focus+bot, so bot got nerfed.
Maul was to good for strength builds with smoke.
Smoke was mixed with both was OP as hell with str build especially.
Giving them one back would be nice. and if they do the what I said with mercs, i think balance would be so well restored, or even give mercs something that goes up with dex?
Epic  Post #: 11
5/11/2012 11:15:36   
skeletondude
Member

@shadow rouge: Uh CH's don't have atom smasher they have EMP grenade

@Gangster a : Mhmm yeah nerfing static charge will make it more usless...It's ok were it is now. Cybers don't need a nerf

< Message edited by skeletondude -- 5/11/2012 11:19:10 >
AQW Epic  Post #: 12
5/11/2012 11:36:48   
PivotalDisorder
Member

Static charge wasn't a problem when CH first launched, they became a problem when the staff decided to listen to all the complaints and give
them a new passive. unfortunately it was a gamebreaking passive, game got broke and CH reigned for months after the previous reign of TLM.
now that BMs fast win/loss build has been nerfed, many of them switching back to CH and no doubt more and more will be seen in 1v1, until
you face more of them than you do every other class combined. I already face more 34 CHs than other class 34s.
Post #: 13
5/11/2012 11:47:42   
Rarest
Member

Meh. I don't think they are OP. If you're a massacre CH, you need the energy boost due to the lack of defence, BH's don't have a passive defence because they can heal health via the damage they use. So, nerfing them would be pointless. IMo.
AQW  Post #: 14
5/11/2012 12:52:38   
Calogero
Member

The CH class only needs 1 small adjustment:

Eather swap EMP with Defence Matrix ( a tier 1 skill back at tier 1 and a tier 2 skill back at tier 2 )
or swap EMP with Energy Grenade ( let's be honest, EMP is at least a tier 4 skill due to the amount of energy it kills, low energy cost )


_____________________________

Having a Signature is too mainstream
AQ DF MQ AQW Epic  Post #: 15
5/11/2012 13:50:00   
ScarletReaper
Member

Just fix emp so people will stop complaining. And this class really isn't op. if it was I wouldn't be able to beat them with my tacmerc which is touted as the most balanced class in the game. People probably think it is cause they are using the wrong build, unless they are losing cause of emp of course.

_____________________________

DF AQW Epic  Post #: 16
5/11/2012 14:10:13   
PivotalDisorder
Member

touted as the most balanced class? I have never heard anyone say that but hey, I sometimes think you post only to stir things up, rather than cause you mean it.

1 good player beating a CH doesn't mean CH are balanced....
Post #: 17
5/11/2012 14:14:23   
ScarletReaper
Member

Many people have claimed tacmerc is the most balanced. I'd go through and find all the posts, but that would be extremely time consuming. But I see what you mean though. It could just be that I have a good build and strategy. I was just saying that from my point of view they don't seem that powerfull. I realize some others might have a bit more trouble.
DF AQW Epic  Post #: 18
5/11/2012 14:15:36   
Ranloth
Banned


Balanced yes, most balanced no.. Most balanced by this is non-abusing BHs and TMs, that's balanced. Mercs are UP, CHs are OP, and BMs are.. in the middle of balanced and OP (Str BMs)?
AQ Epic  Post #: 19
5/11/2012 14:19:11   
PivotalDisorder
Member

I have also beaten many of them but I am not here trying to encourage changes that favour me. I have all classes and I usually change
my builds the moment I login, or not long after. I think the issue with EMP Tank CH effects everyone and isn't even remotely balanced.

but it is a slow build so players tend to go with the more obvious str Massacre build. I think if all CH used the EMP tank build, their win
rates would go through the roof and balance tracker would show that. but ofc I am speculating so not much I can do but keep posting
and hope that I am right, and the staff recognise this and do something about it. until then I am no different than any other player right.

< Message edited by PivotalDisorder -- 5/11/2012 14:22:07 >
Post #: 20
5/11/2012 15:45:42   
Stabilis
Member

I think we can all agree on the fact that Cyber Hunters have much too great energy control, and the rage we feel towards Plasma Armour is because the armour skill is primarily a Mercenary skill.

True?
AQ Epic  Post #: 21
5/11/2012 17:11:35   
liy010
Member

CH IS NOT OP. With this new bot, they can disable out SC, our only way to get Energy back. Without a way to get Health or Energy back passively, we are screwed.
AQ DF MQ AQW Epic  Post #: 22
5/11/2012 17:17:48   
frogbones
Banned


^ You're "screwed!?"

You mean, IF your opponent has the bot and IF it happens to RANDOMLY go on SC, you won't be able to use it for ONE battle.

Mercs are suffer from this permanently, no matter who the opponent is or what gear they have.

And you have the audicity to complain?

What an ignorant statement.

>.<

< Message edited by frogbones -- 5/11/2012 17:19:22 >
AQ DF AQW Epic  Post #: 23
5/11/2012 17:30:26   
PivotalDisorder
Member

lol at bad Cyber Hunters trying to preserve no1 status for their class ^^

@Depressed: exactly :)
Post #: 24
5/11/2012 17:42:13   
liy010
Member

quote:

What an ignorant statement.


Really, what Mercs actually use skills?

I've seen some at low levels use Bunker+Artillery but that's it.

High Level Mercs rely on passives since they have almost No Energy Control. All Mercs I've seen use A Heal and maybe a FC.

Oh yeah, I forgot...This is coming from the person that said Boosters are "Cheap and Cowardly"
AQ DF MQ AQW Epic  Post #: 25
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