Drianx
Member
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You guys are too biased and used to the current system, dominated by strength, fireball, and massacre. Do not forget that, although strong, aux and bot have the longest cooldowns, and are also deflectable and blockable by dex/tech oriented builds. That's why I see no problem with that. Support was strong only when you could use it with unblockables, because it used to add critical chance, reduced deflect chance for your opponent, and first strike. Moving bots damage to support would not make it overpowered, since bots are blockable or deflectable by dex/tech builds. You seem to forget (or are too new here to know) what made support builds overpowered some time ago. There were ONLY two situations: support mages and support mercenaries. - The issue with support mages was dealt with by increasing field medic cooldown and introducing agility. - The issue with support mercenaries was dealt with by nerfing field medic, moving deflections to technology, and nerfing artillery strike. OK, Fireball increase with dex. Happier?
< Message edited by Drianx -- 8/20/2012 7:44:28 >
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