Vypie
Member
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@Mother1 Skills and special effects could be showing in the character status window when you click. I think there is enough space to fit them. But currently we can expect too much already from builds... why must we know everything in the first place? Adaptability is also skill, it's part of a real battle. So, the opponent may be obscured a bit, but this also means you can surprise them. The same way an opponent can ruin your strategy by using a hidden ability, if builds were not visible the opponent wouldn't even know how to ruin it in the first place. Battles would be much more fun if we had that factor. Discovering enemy information during the battle makes thing interesting, and it would promote more new, unexpected builds. :) well, I just wanted to say you can either be affected by it, or see it as an advantage.
< Message edited by Vypie -- 12/7/2012 1:40:36 >
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