TRizZzCENTRINO
Member
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quote:
Well the tact merc needs a new skill that is not linked and can call its own that will replace Stun Grenade since a club is their original weapon a skill should match as such so we can introduce the Shock Wave. Shock Wave: Inflicts physical damage with a 30% base chance to stun the enemy or enemies. · Energy Required: o Level 1: 16 o Level 2: 18 o Level 3: 20 o Level 4: 22 o Level 5: 24 o Level 6: 26 o Level 7: 28 o Level 8: 30 o Level 9: 32 o Level 10: 34 · Weapon Required: club · Stat Required: None · Level Required: 5 · Improves With: Dexterity (+1 damage at 26 Dexterity; +1 damage per 4 Dexterity after) · Warm Up: 0 · Cool Down: 2 The Shock Wave icon is clicked and the tact merc slams their club to the ground creating a wave of energy inflict damage and giving them a 30% base chance to stun on one target in 1vs1, in 2vs1 and 2vs2 the damage is divide by two and each enemy has a chance to be stunned. this sounds like a unblockable, physical and a better version of maul, but you can get as much power with it being level 1 to level 10, as you can see there is no damage scaling, it is just energy cost scaling, who in the right mind would get it to level 10 just to make them lose 18 energy? since it improves with dex it should be blockable since more dex decreases the chance to be blocked.
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