RabbleFroth
Member
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Hmm, I mistakenly thought we had announced the removal of PvP Drops. I must have made a post about it on the forums and not pushed it to the DNs. That's my mistake for not making sure. I wouldn't say that PvP drops were a major game system, nor did that do much aside from give you free credits every once in a while, but we should certainly have announced it ahead of time. Again, my fault for not following up on this. On topic: We're making preliminary balance changes this week, and will continue to make them as necessary. We'll also be addressing retrain costs as we agree they're a bit too high. On NPCs, we were probably a bit too conservative in docking their power, especially at higher levels, so we'll address this soon as well. Can't promise that we'll directly nerf NPCs next patch since we'll make some other changes that might make them a bit easier than they are now. If they're still too strong we'll definitely knock em down a peg or two.
< Message edited by RabbleFroth -- 2/7/2013 16:00:27 >
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