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Do You Enjoy Rabble's Weekly Balance Updates?

 
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3/22/2013 11:27:26   
Midnightsoul
Member

I tend to like Rabble's weekly balance updates very much.
There are times where it puts me down because it wasn't exactly what I wanted but it at least hits somewhat the same goal that we're striving for.

Do you guys like it?
DF AQW Epic  Post #: 1
3/22/2013 11:29:51   
gangster a
Member

well i did prefer the daily updates but yeh they are good although i do wish they would give more hints about stuff

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AQ MQ AQW Epic  Post #: 2
3/22/2013 11:45:46   
ansh0
Member

Love them.

Only they should announce it before release for critique.
Epic  Post #: 3
3/22/2013 12:01:14   
Smackie El Frog
Member

If they are appropriate sure. But then we have 1 week BL gets a buff and then the next week a nerf, it's getting a bit silly.

I feel like they are just changing things for the sake of needing an update each week. Even if there is no new content to release with these balance updates.

Look at it, since December we have gotten 3 content release. 1) Omega initial release. 2) Frysteland release(was supposed to be released with omega so can I really call it 2?) 3) Frysteland conclusion.

We have gotten more promo packs than friggin content releases!(Omega preorder, omega onslaughter, omega obliterator, azrael pack and botanical gear) This is not the way it should be working imho. This is not the epicduel I know and enjoy...


EDIT: Also forgot to mention that he also took away one of my favorite features in game, War Cannons! Still waiting for those to come back into the game. Been over 9 months since they took those out...

< Message edited by Smackie El Frog -- 3/22/2013 12:07:56 >


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AQ DF MQ AQW Epic  Post #: 4
3/22/2013 12:08:06   
AQWorldsFarmer
Member

^ Atleast their trying.

Rabblefroth works really hard on balance updates when he has the time.
I do have to admit, some of the balance updates weren't really balance. But I think the game is prettty well balanced now, other than 1 or 2 op builds.
And bloodmage is underpowered (kinda). Just becuase deadly aim is overpowered with techmage doesnt mean they should nerf it for bloodmage.
I would suggest giving bloodmage a new skill that gave the exact same as the old DA.
Post #: 5
3/22/2013 12:30:02   
Ranloth
Banned


quote:

If they are appropriate sure. But then we have 1 week BL gets a buff and then the next week a nerf, it's getting a bit silly.

I have but one point to raise in regards to this quote: BL received a buff because BMs apparently needed it and it proved to be too much for people thus a nerf. At least they listen to the players. I mean, only thing that was overshot was Assimilation buff. XD
AQ Epic  Post #: 6
3/22/2013 12:42:42   
Clutch
Member

Absolutely. It's honestly my favorite part about Omega, I feel it keeps the game fresh and challenging, I love adapting and creating new builds right after balance changes.
AQ Epic  Post #: 7
3/22/2013 13:14:04   
Midnightsoul
Member

@AQWorlds
Str BM is still OP a bit


@on topic
I think they should post a design notes where the ED team shows what they will do with the balance before they update the game to see what other players reply on the forums.
DF AQW Epic  Post #: 8
3/22/2013 13:37:04   
Drianx
Member

Agreed with Smackie.

Seems like the test server has moved to production, because almost all balance changes seem more like experiments made up in a rush rather than well-thought and tested ones.
AQW Epic  Post #: 9
3/22/2013 13:43:33   
Lord Machaar
Member

I feel like the weekly balance updates, are counting on Rabble's mood, and the 2 posts about players complaints he read on the forums, but we all know that not everyone are using forums, so + players feedback, you need some studies and testing, 2 testers aren't enough...
MQ Epic  Post #: 10
3/22/2013 13:47:33   
Mother1
Member

I think they are doing changes without testing them or looking at the possible/obvious consequences. Also IMHO I don't even think they properly test out these balance idea they are putting into play, and worse to wear when they find out about these problems instead of changing the OP factor back they nerf something else making balance even worse. In other words All I am seeing is them moving the OP factor from one thing to another, or nerfing something that is completely OP into something that is underpowered or visa versa.
Epic  Post #: 11
3/22/2013 13:54:10   
Midnightsoul
Member

I think there should be some kind of PTR/balance server for Alpha-Gamma players.
DF AQW Epic  Post #: 12
3/22/2013 16:05:29   
The Astral Fury
Member

These all should have been done durng the intial release of Omega so we knda waited another month for a somewhat not horrible, but still bad game. (Also alot of features were mentioned that weren't even put in makng us all hyped for nothing).
DF AQW  Post #: 13
3/22/2013 16:56:12   
AQWorldsFarmer
Member

^ Like testing builds on NPCs before you retrain.
Post #: 14
3/22/2013 18:32:51   
lolo666
Member

NO

Well, Actually Yes... I like his updates.
EXCEPT on the IA because it was like a stab on the back for me -.-
AQ AQW Epic  Post #: 15
3/22/2013 19:00:13   
Dual Thrusters
Member

BIG FAT NO

That IA nerf was wayy too bad.

I agreed that it needed a nerf......

NOT TO KILL IT
MQ AQW Epic  Post #: 16
3/22/2013 19:11:53   
Oba
Member

As always when something have been OP for a long time, people (especially the ones who have abused it) have got used to it and think its "normal". Well guess what, its time to wake up..
AQ DF AQW Epic  Post #: 17
3/22/2013 19:16:28   
Dual Thrusters
Member

^

I never abused IA. I treated it like a gammabot. I kept my tech low and even used the special on the first turn. It wasn't my OP move, more like something to use when my gun was on cooldown.

Abusers got nerfed, but the players like me are devastated.
MQ AQW Epic  Post #: 18
3/22/2013 19:22:38   
Mother1
Member

@ oba

I have to agree with you but the infernal android was OP from the start.

< Message edited by Mother1 -- 3/22/2013 19:23:13 >
Epic  Post #: 19
3/22/2013 19:24:52   
axell5
Member

yeah the max energy you can get back is 10.... AND you have a big chance to block it, the reroute or route skill is a passive, if they do big damage on you you get much energy back, if u block them well.... good for you.
AQ DF MQ Epic  Post #: 20
3/22/2013 19:36:22   
Midnightsoul
Member

@mother1
LOL from the start!!!
I was laughing my head off man! I did 100 damage in like 4 turns with that Infernal Android special xDDDDDDDDDDDDDD
DF AQW Epic  Post #: 21
3/22/2013 19:38:35   
Mother1
Member

@ midnightsoul

Back then I remember losing to a Tach merc who has 7 health while I had 90 health all because he raged the laser and managed to crit me with a double 45 45. Worse to wear this was without the war weapon.
Epic  Post #: 22
3/23/2013 0:13:51   
Tri Phoenix
Member

i dont because he is nerfing all my attacks what i used to win battles
AQW Epic  Post #: 23
3/23/2013 0:54:56   
theholyfighter
Member

IMO IA got nerfed like how Static got nerfed.

They're usable, but a lot less effective. I did 30 fights after the release and only met 2 players with IA; other builds either use non-Focus ones. Other focus builds use those Yetis instead.

However, it might be kind-of a good news for me. Few days ago I got tired of IA and wanted to use other robots, therefore thinking about the Yetis. However, their special doesn't seem appealing to me(eat your opponent's sidearm/aux??), therefore struggling whether to buy it. Now, I HAVE to buy a new bot! Thinking about those Easter bunnies tho.
AQW Epic  Post #: 24
3/23/2013 1:04:48   
ansh0
Member

IA deserved a nerf, but they KILLED it.


I usually like your balance changes Rabble, but I think it's time to actually test them before releases.


This was what I was afraid of, completely destroying IA.

It's not even useable anymore.
Epic  Post #: 25
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