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Azrael's Will

 
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3/31/2013 13:02:44   
ansh0
Member

Make it do 0 damage on use.

This will prevent the user from gaining a free turn on use.

It should be used to waste opponent's rage, delay a skill. Not give you a free turn.
Epic  Post #: 1
3/31/2013 13:07:31   
nico0las
Member

I agree 100%. It should be used as a stalling skill rather than an offensive weapon.
MQ AQW Epic  Post #: 2
3/31/2013 14:14:00   
Ranloth
Banned


Then you waste a turn... You deal no damage, they deal damage to you that may or may not be blocked. Great idea.
AQ Epic  Post #: 3
3/31/2013 14:28:01   
Tushar
Member

I agree... Bounty use it alot... They smoke then after low hp they use will and IA and boom you lose. It is 100% chance to use strike and because of smoke and 10% block chance + 4% block chance they usually block me. Please make it 0 damage......

< Message edited by Tushar -- 3/31/2013 14:30:42 >
Epic  Post #: 4
3/31/2013 14:35:44   
Mother1
Member

@ Ansh0

The only way you wouldn't gain a free turn from this is if the person striking you takes you out with said strike. Otherwise with or without damage you still get a free turn with this. Plus the gun is already used for what you are suggesting anyways in most cases so it makes no sense to remove the damage from the gun.
Epic  Post #: 5
3/31/2013 14:38:16   
Onlythestrong
Member

Are u guys telling me to waste a turn for your opement to strike u?not support then the gun will be pretty useless

Post #: 6
3/31/2013 14:58:05   
ansh0
Member

It completely ruins the match for you.

So easy to get a free turn anytime right now.

If anything, it needs a nerf.
Epic  Post #: 7
3/31/2013 15:11:44   
Mother1
Member

@ ansho

By your logic stuns should be nerfed as well. I mean when you get stunned your opponent also get's a free turn, and unlike with the azreal's will you don't get to strike back which in some cases can take out the user when the hit connects.

< Message edited by Mother1 -- 3/31/2013 15:14:52 >
Epic  Post #: 8
3/31/2013 15:14:02   
Blitzex/Sr. Zeph
Banned


quote:

What about stun's then? When you actually get stunned unlike with the azreal's will you take damage and your opponent get's a free turn to do whatever and the attack is a granteed hit. Should we nerf stun's as well since they are also a free turn?

Stuns only have 30%..
Epic  Post #: 9
3/31/2013 15:17:08   
Blaze The Aion Ender
Member

I just bought this promo, and it is very good
With 0 damage, I am better off using the energy removing core
I use this to stall, and if you aren't being a glass cannon player, I will normally not do more than 7 damage with it
If you are being a glass cannon, expect to get hurt from everything
Like I said, I just bought it, and yesterday before I had it, I was winning pretty much the same rate
This may have won me like... 5/40 extra battles

Your nerfing something that doesn't need to be nerfed
With the damage nerf, it does nearly 0 damage already, what your suggesting is to spend your turn letting them hit you
Sorry if this didn't make sense, I just kinda threw all my opinions together in one sloppy paragraph, but you get the idea...
A not-biased no
AQ DF MQ AQW Epic  Post #: 10
3/31/2013 15:17:13   
ansh0
Member

@Mother

I don't think you grasp how Will and Stun's work.

Stuns have a teensy 30% chance of stunning and giving you a free turn, it also costs energy to use these.

Will on the other hand has a 100% chance of giving you a free turn. It also costs no energy nor any skill points.



I'm pretty sure everyone agrees that this gun needs a nerf.
Epic  Post #: 11
3/31/2013 15:19:33   
Frost the Phoenix
Member

^ stuns are from teck tree moves and cause damage and Azrael's Will is a core move that if used on you still gives a chance you will cause damage if stunned you don't have this chance at all.

< Message edited by Frost the Phoenix -- 3/31/2013 15:22:33 >
Epic  Post #: 12
3/31/2013 15:21:02   
Mother1
Member

@ ansh0

If that was the case then you wouldn't have people disagreeing with you in this thread. I don't agree that this weapon needs a nerf and I don't own it either. I plan around people who use this weapon and it can be easily countered with any yeti.

Making this gun do 0 damage, while your opponent gets a forced but still free hit IMO would be nerfing this promo into the ground.
Epic  Post #: 13
3/31/2013 15:21:14   
Ranloth
Banned


But Will doesn't give a free turn.. You still attack, just in form of Strike.
AQ Epic  Post #: 14
3/31/2013 15:22:13   
ansh0
Member

^How?

You can still waste rages, and delay skills.

That was the intent of this.

You can still use your normal gun attack too , you know.

No way is it nerving to the ground, just making it a bit skill based.
Epic  Post #: 15
3/31/2013 15:26:51   
Blaze The Aion Ender
Member

quote:

But Will doesn't give a free turn.. You still attack, just in form of Strike.

Exactly this!
A stun: Azrael's Will:
- costs energy - costs no energy
- no-damage turn - you still take damage
- chance to happen - always happens
- does light damage - does light damage

They're not that different, but they are still different
They are both stalling attacks, but stuns are good for when your attack cools down in 1 turn to kill, and you have 3 or so hp
Azraels is good for when your attack cools down in 1 turn, and you have about 20 hp

Stun is a hailmary, last resort move
Azrael is a sure-shot, tactical-not-luck move

EDIT: And yes, this would nerf it to the ground

< Message edited by Blaze The Aion Ender -- 3/31/2013 15:28:23 >
AQ DF MQ AQW Epic  Post #: 16
3/31/2013 15:35:06   
Frost the Phoenix
Member

^Yes it wastes you rage but that's the point of a war to stop you opponent from using there best moves when they would be even better.
I have had Azrael's Will used on me a lot of times where the resulting strike killed my opponent and/or caused more damage them then there gun did to me.
So no i don't think this is a good idea.
That would cause people playing against me that use Azrael's Will to have a high chance to be killed by my "crit strikes" but have no value for them as i still strike.
This in my option is just like the flaming of healing needing to be removed it is just another form of strategy that the owner can use to get an advantage.

Personally i hate stuns more they cause damage (varies depending on the move) and if stunned you miss your turn.
Yes you miss you turn causing no damage unlike Azrael's Will you still have a chance to cause damage.

Final note just be grateful that Azrael's Will cant trip the strike requirement for Color Blast. Oh and its a CORE no cores cost energy!.

< Message edited by Frost the Phoenix -- 3/31/2013 15:37:11 >
Epic  Post #: 17
3/31/2013 15:38:33   
Dual Thrusters
Member

Maybe instead of 0 damage make it 85% or 50%?
MQ AQW Epic  Post #: 18
3/31/2013 15:40:55   
Blitzex/Sr. Zeph
Banned


quote:

Maybe instead of 0 damage make it 85%

.-.

Its 85%..

< Message edited by Blitzex/Sr. Zeph -- 3/31/2013 15:41:15 >
Epic  Post #: 19
3/31/2013 15:41:46   
Sageofpeace
Member

if anything they should make a another core that has a similar ability but instead it does 0 DAMAGE and make your enemy skip a turn sort of it a stun? should be for the aux since right now does 2 core they have are useless
Post #: 20
3/31/2013 15:42:58   
Frost the Phoenix
Member

Yea 80% sounds fair as all other similar skills have this same damage limit.
Epic  Post #: 21
3/31/2013 15:45:04   
Dual Thrusters
Member

How about when the skill is used, the opponent's strike becomes unblockable?
MQ AQW Epic  Post #: 22
3/31/2013 15:46:20   
Frost the Phoenix
Member

No that is going to far as it is still a basic move not a special.
Epic  Post #: 23
3/31/2013 16:23:22   
ansh0
Member

It's a forced move, limiting freedom.

Should either be unblock able, or the core should be nerfed.
Epic  Post #: 24
4/1/2013 4:29:07   
DARK SOUL OF HELL
Member

mother 1
quote:

I plan around people who use this weapon and it can be easily countered with any yeti.

that is no solution cause, a person shouldn't equip a yeti just for countering that gun , what about people who dont have it ? and people who needs other bots for their build ?

plus it is very very extremely very hard to counter that gun cause if the holder of it sees that i countered it somehow, he will simply delay the use of the special .
Post #: 25
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