Nexus...
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Here goes-- EpicDuel is in a testing phase, and as such, I think balance needs some testing. We have seen nerfs, buffs, and more nerfs, and nothing seems to work. Old players are discontent that the game is not what it used to be, and new players dislike the fact that the RNG hates them, failing to realize it hates everyone. I think its time the developers stopped with the content, stopped with the wars, and focused ONLY on balance for ONE month. During this time, the design team could work on new skill icons, and update animations that have become outdated, and the story team (person?), could work on planning out future events and story lines. So what month?!? Probably not June, maybe July, but August could work...really any month that the developers are comfortable with. What kind of changes might we see? -PTR Server -Skill Tree Changes (moving skills to different tiers, changing tier linking, etc.) -Hp/Ep increment experimentation -Base stat changes -Multiplier changes (damage multipliers of *100, instead of *10 allows for better rounding, and more accurate damage numbers) -Changes to skill requirements and improvements -Defense/Resistance increment experimentation -New/Altered cores -RNG Modifications (block, crit, stun, deflect chance etc.) -Skill Tree Customization -New stats -New/Updated Skills -Changes to Focus (give it a downside, or make it less rewarding) -Various other changes I cannot think of or have missed What could/would this achieve? Hopefully it would get a lot of our suggested ideas into the game. I think the month would have to start off with the launch of a PTR. The developers could constantly funnel balance changes to the PTR, and get them tested by the user base. This would in turn, allow for a quicker turn around, and a better and faster idea of what was working, and what was not. Alright, why a month? A month to start...I think. If the developers can get all of their/our balance ideas to a PTR in a month, then that would be it. They could then start moving the things they liked over to the main build of the game. If however, they needed more time, I think they should continue until they are satisfied with the state of PvP in the game. What are you thinking? How would this help? I think this would allow for an amazing amount of productivity in a short amount of time. I know the developers are constantly telling us that they are so short on time, that they just cannot fit balance into every update, and cannot release the major balance changes that we want. Hopefully this would fix that issue! By focusing on balance for an entire month, the developers would be working solely on fixing the very core of this game...Player vs Player interactions. It would open the doors for new features and game modes, and would pave the way for a new EpicDuel. Please give me some feedback, I would love to hear what all of you think. I would especially love to hear from a developer or mod about how realistic they think something like this would be. Thanks! Prophet
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