Home  | Login  | Register  | Help  | Play 

Display active and passive cores in stat page

 
Logged in as: Guest
  Printable Version
All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel Suggestions >> Display active and passive cores in stat page
Forum Login
Message << Older Topic   Newer Topic >>
5/20/2013 11:29:38   
Khalix
Member

Stats and skill trees get displayed, but what of the skill cores?

http://puu.sh/2XpyR.jpg (External image link)

Under the skill tree, there's still some free space, if that won't cut it, it could just be some icons next to the weapons and armor to indicate the presence of a core.

Why?

Skills can be expected, but cores are hard to spot unless they're used or come with promotional items with fixed cores.
There are no balance problems and this helps with the battlefield transparency (Capability to see what your enemy/ally is capable of)

< Message edited by Khalix -- 5/20/2013 11:31:23 >
Epic  Post #: 1
5/20/2013 12:16:26   
EpicIsEpic
Member

Isn't this in FSI?
Post #: 2
5/20/2013 12:26:17   
Khalix
Member

Said core shop/inventory.
Epic  Post #: 3
5/20/2013 19:05:49   
xGreen Warriorx
Member

Personally I like having cores as a secret weapon.
AQW Epic  Post #: 4
5/20/2013 19:45:59   
Mother1
Member

Not supported for the reason green warrior stated.
Epic  Post #: 5
5/20/2013 21:02:48   
NDB
Member

Supported. Personally I hate having cores being used as a secret weapon. Especially those Energy Shots. And the Primary Active.

< Message edited by NDB -- 5/20/2013 21:03:56 >
Epic  Post #: 6
5/21/2013 2:34:16   
EpicIsEpic
Member

@NDB
I love it... I am a caster and when playing vs tac mercs with MAX Surgical Strike you can troll them a bit. First assim, then they use generator then use gun core.
Post #: 7
5/21/2013 6:10:27   
Xendran
Member

SUpported, because hiding cores is just another luck element. You have to get lucky and correctly guess what cores your opponent has.
AQ DF Epic  Post #: 8
5/21/2013 8:04:06   
Khalix
Member

It's not much luck, but more on intuition, really.

Same guy with the same equipment mean the same cores (Usually)
However, my common assumption is that everyone lvl 30+ w/ a full set of equipment has generator in the very least.

However, again, the problem is with transparency.
Cores as-is are "Secret weapons". They can't be countered the way skills can be and even if they're single-use, they can be used in a devastating way (Like meteor+rage).
Thing is, you can view someone's skill tree and their stats with impunity. Cores are something like extra skills but again, are shrouded.
Epic  Post #: 9
5/21/2013 23:53:09   
  Exploding Penguin
Moderator


Supported. I suggested this a while back because it really doesn't bring any tactical sense into the game. It's almost like fighting an opponent blind without seeing their stats/build because if they're a BM and they have an EP-removing core, then I won't know, or if they don't have generator I won't know either.
Epic  Post #: 10
5/21/2013 23:55:41   
toopygoo
Member

but you see their build. cores are what one hides up their sleeve...
i do not support this. perhaps making a core which allows you to see others cores? to allow people who find this important to use it.
AQW Epic  Post #: 11
5/22/2013 0:02:16   
Mother1
Member

@ toopygoo

It doesn't matter to some people how much you can see about your opponent. If one thing is hidden they can't formulate a counter for it which some people just can't stand.

< Message edited by Mother1 -- 5/22/2013 0:11:32 >
Epic  Post #: 12
5/22/2013 0:56:08   
NDB
Member

quote:

I love it... I am a caster and when playing vs tac mercs with MAX Surgical Strike you can troll them a bit. First assim, then they use generator then use gun core.

I'm a caster too. And that's exactly why I hate it when I don't know if they have Energy Shot or Frost Shards or not.
Epic  Post #: 13
5/22/2013 5:49:17   
toopygoo
Member

well thats what finally provides a challenge. being able to predict every single move they make, can take most risk aspects out of the way. not you have pressure to use your energy before you actually need to to avoid getting drained.
AQW Epic  Post #: 14
5/22/2013 9:35:02   
Khalix
Member

It -is- a strategy game. You can't take into account what's unknown into your strategy. You can see what your enemy is completely capable of, but the same applies to you. It would be about wits and timing without a hidden factor.

Like chess.
Epic  Post #: 15
5/22/2013 11:00:24   
Mother1
Member

@ Khalix

I remember Goony mentioning that when enough cores come into the game that the staff would eventually make them visible. But as it stands now we don't have a lot of them.
Epic  Post #: 16
5/22/2013 11:06:18   
Khalix
Member

Where would that be?
Epic  Post #: 17
5/22/2013 11:26:14   
Mother1
Member

@ khalix

This was in a thread made a while ago back when we only had the most basic of cores. If I find it I will link you to it.
Epic  Post #: 18
5/22/2013 13:06:56   
The Incredible Hulk
Banned

 

^^

You can't support if it is older then 2 weeks.
Epic  Post #: 19
5/22/2013 13:10:44   
Ranloth
Banned


Then you can kindly PM an AK to bump the thread if needed so you can support/post your feedback. Not that difficult. Either that or let the thread gather dust.
AQ Epic  Post #: 20
5/22/2013 13:18:52   
The Incredible Hulk
Banned

 

^^

I did that and they said no. I don't know what you are talking about trans. I'm sure you have never tried.
Epic  Post #: 21
5/22/2013 13:23:33   
Mother1
Member

@ hulk

I said I would link him to it, I never said I would bump it.
Epic  Post #: 22
Page:   [1]
All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel Suggestions >> Display active and passive cores in stat page
Jump to:






Icon Legend
New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts




Forum Content Copyright © 2018 Artix Entertainment, LLC.

"AdventureQuest", "DragonFable", "MechQuest", "EpicDuel", "BattleOn.com", "AdventureQuest Worlds", "Artix Entertainment"
and all game character names are either trademarks or registered trademarks of Artix Entertainment, LLC. All rights are reserved.
PRIVACY POLICY


Forum Software © ASPPlayground.NET Advanced Edition