yellaboyung
Banned
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I was thinking that EpicDuel can make an Ultimate Boss in the game and have him with 100,000hp. This boss is fought by everyone and keeps the same health as he did in a previous fight, and he is a 2v1 boss. For example, Let's say Beastmo and I would want to 2v1 him. We do it, and he reaches around 90,000 (since people previously beat up on him). Beastmo and I leave and decide to try again later. And when we fight him the next time, he's at 20,000hp because other people fought him while we were gone. I'd like the boss to be a challenge so he probably should be able to hit decent damage but have no defense or resistance at all. And to end it off, the boss holds an Achievement for the two players who are able to defeat him in the end. He'll also hold 6,000 credits and 1,000 xp (Again, ONLY for the two players that finish him off in the end). So during battle, you will see his health constantly dropping even when you are not touching him, only because other people are fighting him as well. There can be multiple bosses ranging from 5,000hp to 100,000hp. The bosses reset when the leaderboards reset. One last thing, to all the people who fought him, they get an achievement (not worth many rating points. Maybe 100) and they get 200 credits. ALL of these numbers are just for an example, but it would give bored players something to do.
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