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stat scaling poison?

 
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8/2/2013 17:31:50   
ED Divine Darkness
Member

improves every 12 tec.

lvl 1:1 poison

lvl 2: 5% extra initial dmg

lvl 3: 2 poison

lvl 4: 10% extra damage

lvl 5: 3 poison

lvl 6: 15% extra dmg

lvl 7: 4 poison

lvl 8: 20% extra damage

lvl 9: 5 poison

max: 25% extra damage


so at max it does 125% initial damage along with poison.

could replace poison grenade.

< Message edited by ED Divine Darkness -- 8/2/2013 17:32:35 >
AQ AQW Epic  Post #: 1
8/2/2013 18:14:31   
lionblades
Member

Instead of making a new thread for every single new idea/replacement of a skill it would be a lot better if you could make one thread about it...

Anyways, poison already got a buff on initial damage and I think its fine as is.
AQW  Post #: 2
8/2/2013 18:23:26   
Dual Thrusters
Member


quote:

so at max it does 125% initial damage along with poison.


Don't you think that's a little too much?
MQ AQW Epic  Post #: 3
8/2/2013 19:25:00   
ED Divine Darkness
Member

poison scaling is slow
AQ AQW Epic  Post #: 4
8/2/2013 19:30:29   
Dual Thrusters
Member

Well you use poison for it's effect not for a boost like bludgeon
MQ AQW Epic  Post #: 5
8/3/2013 3:54:55   
Segawoman
Member

If you start improving Toxic Grenade with Technology so that it has higher % of initial damage then that could mean this under-powered move should be used like yes, bludgeon and not at all the the original poisons.

125% initial damage does seem HIGH and really think they wouldn't want the skill at levels 1, 2, 3, 4+ because it deals weakly against opponents.


Sorry, but this move is too under-powered when it comes to that.

And remember, you're not only dealing 15 poison damage in 3 turns but your also inflicting throw damage.



< Message edited by Segawoman -- 8/3/2013 3:56:47 >
Epic  Post #: 6
8/3/2013 13:38:56   
ED Divine Darkness
Member

to me, i think it is good. very versatile. could spam str with it, or tec to get a strong mid level poison.
AQ AQW Epic  Post #: 7
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