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Static Charge Buff

 
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11/9/2013 19:45:51   
Dual Thrusters
Member

Now that Plasma Armor has gotten a nerf, I think it's time that Static Charge got a buff.

My suggestion is to make Static Charge like Mark of Blood. You use it on a target, and then your attacks to the target give back EP based on the % of the damage done. Costs no energy. Keeps the same %.
MQ AQW Epic  Post #: 1
11/9/2013 20:01:20   
Mother1
Member

An interesting idea for a buff. Would also be interesting in 2 vs 2. However the percents would need to be a little lower. Remember the original static is used once every 2 turns where as this would be active for the turn you cast it and 3 more turns if this was done. depending on the situation you would be able to get a huge amount of energy back within the turn you cast it and the turns it is active.
Epic  Post #: 2
11/9/2013 20:50:38   
ED Divine Darkness
Member

my earlier idea for a change to MoB:

quote:

bloodletting:

deals 3 fixed damage to the opponent( no rage given), while returning some to your own hp. no warmup: 5 cooldown. no cost.

level 1: 6 hp return

level 2: 7 hp return

level 3: 8 hp return

level 4: 9 hp return

level 5: 10 hp return

level 6: 11 hp return

level 7: 12 hp return

level 8: 13 hp return

level 9: 14 hp return

level 10: 15 hp return



this would be altered so that it is 2 turn cooldown and the numbers are buffed by 7 and restore energy, not hp.
AQ AQW Epic  Post #: 3
11/9/2013 21:11:12   
rejaylob
Member

I agree with this. Static Charge is the only skill of CH to gain Energy and its not nearly half as strong as Battery Pickup.
AQ Epic  Post #: 4
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