Jorath
Advocator of Wills
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Forest Hunt Location: Mogloween Storybook -> Chapter 8 -> Hunt, Location: Castle Valtrith (Town) -> Symone -> Calamity Saga -> Forest Hunt Requirements: Completion of Amityvale Attack, Doomwood Attack, Forest Attack, Oaklore Ruins Attack, or Ravenloss Attack (Mogloween); Completion of The Summoning (Castle Valtrith) Release Date: November 5th, 2013 Objective: Make your way to higher ground to find Lord Valtrith's castle. Objective completed: You've found the castle, it's time to start your own invasion! Experience rewarded: Scaled Gold rewarded: Scaled Monsters (1) Blood Gem (1) Heartseeker (1) Medusa (1) Phantasm (1) Raemon (1) Tremor (1) Vanshee (1) Wereliger NPCs Symone Rewards Cultist's Staff Dialogue *You and Symone are in a Doomwood forest; this is the first time you meet her. Symone: <Character>. I have heard much about you. <Character>: Symone is it? I've... never heard of you. Or Shadow Hunters. Symone: There was a time when the mention of the name DuBellmount made the very darkness itself quiver in fear... Symone: Alas, despite hunting down fiends and monsters for centuries, my family's legacy is all but forgotten and I am the last my line. <Character>: Monsters still cover Lore, though... what happened to the DuBellmounts? Symone: When I was a child, a great vampire lord, Frydae, attacked and slew my parents. Symone: Almost took my eye. With one fel swoop, the DuBellmounts went from feared to pitied. <Character>: Frydae... I've faced him before. Symone: One day I will face him as well. And end him. Now, though, Valtrith and his minions require our attention. <Character>: I've faced them before. Valtrith as well... it really shouldn't be a problem. Symone: Do you even know who Valtrith is? WHAT he is? <Character>: Some bad guy. I've taken down a few. Symone: Valtrith was summoned into being with the essences of those enemies. Symone: The legendary Sepulchure, the insane pyromancer, the Necromantress and her fiend... Symone: The essences of ancient enemies and new. Enemies beyond even your scorecard. <Character>: All enemies that have been defeated though. Symone: And the Cult took what was best of them. Combined it and created the DNA of the ultimate villian. Symone: If you think your little skirmish with Valtrith at the end of the Cultist Invasion was anything other then him testing your strength... Symone: ... you're a bigger fool than I could have imagined. <Character>: Hey, now... Symone: Do you really think these weak scouts are his true force? He's already built a castle in the Doomwood. He's building an army as we speak. Symone: Soon, he'll have enough minions to overrun anything in his path to power. <Character>: I stand in the path. Symone: And what's stopping him from knocking you over? <Character>: If he does, I'll get back up. *Symone smiles after you declare your resolve to defeat Valtrith.* <Character>: You said you're from a long line of Shadow Hunters. <Character>: That your ancestors have fought monsters like Valtrith before. You have to know a few tricks. Symone: Hmph, you think you're good enough to become a Shadow Hunter? We'll see, <Character>, we'll see. Symone: Take care of some Valtrith's attacking minions. Symone: Even eliminating the weakest eyes he's sent out to spy for him will help us gain an advantage. *Scene fades to black, before fading back in; still in the Doomwood forest, you and Symone begin to move in order to find Valtrith's castle. Symone: Time grows short, <Character>. We need to find Lord Valtrith's castle in Doomwood, then fight our way in. Symone: Every minute we waste is another monster to face later. <Character>: Doomwood is huge though... any idea where to start? Symone: Don your Shadow Hunter armor... you'll need it. We'll head into the woods and try to find higher ground to spot his castle. Add Symone - adds Symone as Guest A. Quest! - continues quest. *You fight Valtrith's minions as you dodge obstacles along the way (see other information); after defeating the monsters, you and Symone are on a cliff, where they see Valtrith's castle.* Symone: There. The Castle Valtrith. *Scene pans right before fading back to black, before fading back in; you and Symone are back in a Doomwood forest, where they prepare an attack on Valtrith's castle.* Symone: We head to the Castle, <Character>. Now. Keep to the shadows so we don't give away the element of surprise. <Character>: He has minions all over... wouldn't it be better to take a few down? Symone: And if any escape, our campaign is broadcast. To the shadows and quietly. *Scene pans right before fading back to black, completing the quest.* Other information During the quest, the player encounters various obstacles, including a chasm, in which you have to jump by pressing Space or press the 'Click to Jump!' button in order to progress. - Upon entering a new room, the player must click anywhere to continue.
- Falling into the chasm will reset the player's current room.
The following changes were implemented on June 21st, 2024: The 'Click to Jump!' button was added on October 26th, 2026. Thanks to DemonicDarkwraith for corrections.
< Message edited by DemonicDarkwraith -- 11/2/2026 12:41:17 >
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