Koree
Legendary AK!!!
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Mighty Morphin' Golem Stranger «Pet that randomly chooses an element and effect for each fight, favoring the element of your clan.» Also see other Mighty Morphin' Golem Strangers ( Zeo, Turbo, Space, Lost Galaxy, Lightspeed, Time, Wild) Location: Insult to Injury! Level 10
PowLvl 10
Price 18
Sell 9 Element: Neutral Training Difficulty: -66 ATTACK #1 Hits: 2 Type: Magic Element: «See Effect» Damage 1-2
Stats% 33.3
BTH 2 Rate: «See AI» ATTACK #2 Hits: 1 Type: Magic Element: «See Effect» Damage 2-6
Stats% 115.6
BTH 12 Rate: «See AI» EFFECT At the beginning of the fight, the pet selects element for its attacks based on your clan. The elemental relations are based on the Elemental Wheel. If you do not belong to a clan, the pet will act as if you were a member of Geoto.Clan Igneus Nautica Aerodu Glacius Geoto Dynami Lucian Nocturu
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50% chance of Fire Water Wind Ice Earth Energy Light Dark
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1/3 chance of Earth Ice Ice Water Fire Fire Wind Water
or or or or or or or or
Energy Dark Light Wind Dark Light Energy Earth
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1/6 chance of Light Wind Water Light Water Wind Fire Fire
or or or or or or or or
Dark Earth Energy Dark Energy Earth Ice Ice This element will last for the rest of the fight, and it changes the pet's AI and the status effect it can inflict:AI If the monster is inflicted with a Spiritual Seed, then the pet does Attack #2. Otherwise it does Attack #1. Energy 50% chance of selecting this element if you are a member of Dynami. 33.(3)% chance of selecting this element if you are a member of Igneus or Lucian. 16.(6)% chance of selecting this element if you are a member of Aerodu or Geoto. EFFECT If at least one hit of either attack connects, there is a [monster Energy resist]*48.7% chance of attempting to Paralyze††† the monster. The monster receives a +20 bonus to its save: Level: 10 vs MonsterLvl Major: YourCHA vs MonsterEND Minor: YourLUK vs MonsterLUK AI The pet randomly chooses which attack to use, with equal chance of each. Light 50% chance of selecting this element if you are a member of Lucian. 33.(3) chance of selecting this element if you are a member of Aerodu or Dynami. 16.(6)% chance of selecting this element if you are a member of Igneus or Glacius. EFFECT For each hit of Attack #1 that hurts the monster, the monster makes a save at a -10 penalty: Level: 10 vs MonsterLvl Major: YourCHA vs MonsterEND Minor: YourLUK vs MonsterLUK The monster then becomes Blinded‡, and takes -5*[# of failed saves]*[monster Light resist] BTH for 2 rounds. AI If the monster is Blinded, then the pet does Attack #2. Otherwise it does Attack #1. Darkness 50% chance of selecting this element if you are a member of Nocturu. 33.(3) chance of selecting this element if you are a member of Nautica or Geoto. 16.(6)% chance of selecting this element if you are a member of Igneus or Glacius. EFFECT For each hit of Attack #1 that hurts the monster, the monster makes a save at a +0 bonus: Level: 10 vs MonsterLvl Major: YourCHA vs MonsterCHA Minor: YourLUK vs MonsterLUK The monster then becomes Corrupt‡‡ (re-named Poison) for 2*[# of failed saves] rounds. The level of the Corruption is 10 and Power is 1, dealing 1-3 Darkness damage each round. AI If the monster is Poisoned, then the pet does Attack #2. Otherwise it does Attack #1. *The strong fire burns your opponent! **The strong hit of water causes your opponent to lose its balance! ***The strong blast of wind dazes the monster! †The touch of the cold ice on the monster caused it to freeze! ††The sudden hit from the earth caused some aftershock! †††The great power running through the monster caused it to become paralyzed! ‡The strong light blinds the monster! ‡‡The darkness invades the heart of the monster, killing it from the inside! DESCRIPTION This golem is bound to your mind, and morphs into a different element according to your preferences. But beware, sometimes the golem might act upon its own will, and not yours. Images thanks to Heroes of the Scape (Water, Wind, Earth, Light and Darkness) and hict 98 (Fire, Ice and Energy). Basic stats thanks to Heroes of the Scape. Numbers thanks to In Media Res. Analysis Starts off as a standard pet:PowLvl 10
Damage 2-7
Stats% 125
BTH 2 **Attack #1 gains +10 BTH but deals *85/95 damage. **Attack #2 does 50% less damage to compensate for the effects it gains, and the damage is split evenly among the two hits. Both of these attacks gain an additional +1/30 of a pet's damage due to the semi-random element of the pet. Updates August 12, 2013: Pet was released.
< Message edited by Koree -- 12/3/2013 3:05:30 >
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