Home  | Login  | Register  | Help  | Play 

NPC Passives

 
Logged in as: Guest
  Printable Version
All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel Balance >> NPC Passives
Forum Login
Message << Older Topic   Newer Topic >>
12/14/2013 18:14:12   
GearzHeadz
Member

I feel that this is a problem. NPCs still have their passives and they should be removed entirely. It isn't fair that they would be able to use them when we cannot. It makes it harder to fight NPCs that are your level. Do you think they should remove passives from NPCs? Why or why not.
DF AQW Epic  Post #: 1
12/14/2013 18:17:04   
Ranloth
Banned


Devs have said it won't likely happen due to their AI. They cannot use a Shield when debuffed (or don't), Heal at certain percentage of their HP, and overall, are dumber than the player, hence why they are keeping their passives but had their damage lowered.

If they get them removed, NPCs would need a buff in other areas - they'd be left with attack + damaging skills.
AQ Epic  Post #: 2
12/14/2013 18:46:40   
GearzHeadz
Member

Well to be fair, they usually aren't bound by skill trees and usually can use a variety of skills that go great together. Like cheap-shot, berserker, double-strike. They can typically use very powerful skills. And a lot of them have side-arms and auxs.
DF AQW Epic  Post #: 3
12/14/2013 19:13:19   
ValkyrieKnight
Member

I'm with Gearheadz on this one. While the AI aren't as smart as players, their enormous hp/mp and ability to have unrealistic combination like reroute and blood lust should make up for their intelligence. If need be keep reroute on them but to make them so strong AND give them permanent blood lust? C'mon now.
AQW Epic  Post #: 4
12/14/2013 19:29:46   
Dual Thrusters
Member

It should at least be mark of blood and battery backup to keep up with the current system
MQ AQW Epic  Post #: 5
12/14/2013 19:57:06   
Wootz
Member

I just finished an NPC spree for the Omega Yeti and Dark Warrior Yeti missions. And it's not really that big of a difference.
AQW Epic  Post #: 6
12/14/2013 19:59:00   
GearzHeadz
Member

Your level? If you are a higher level it won't affect you that much, as there aren't many leveled npcs to 35 or 36.
DF AQW Epic  Post #: 7
12/14/2013 20:30:26   
Wootz
Member

Capped.
AQW Epic  Post #: 8
12/14/2013 20:31:05   
GearzHeadz
Member

And the levels of the npcs you were fighting?
DF AQW Epic  Post #: 9
12/14/2013 20:38:45   
Wootz
Member

36, 35 and 30.
AQW Epic  Post #: 10
12/14/2013 20:48:20   
GearzHeadz
Member

Who were the 36 and 35?
DF AQW Epic  Post #: 11
12/14/2013 21:15:42   
Wootz
Member

Titan and Frost Demon. Just did Admin 10 with Tainted Blade, it was easy.
AQW Epic  Post #: 12
12/14/2013 21:19:17   
GearzHeadz
Member

Did you modify your builds to beat admin 10?
DF AQW Epic  Post #: 13
12/14/2013 21:24:13   
Wootz
Member

I'm using a Strenght-Tech 5 Focus with Omega Dark Yeti. And yes, I ranS trenght BH before.
AQW Epic  Post #: 14
12/14/2013 21:25:27   
Ranloth
Banned


Uh. Bosses do often require different builds - these have much higher difficulty than standard NPCs. Whether it's before or after passives were removed, Bosses often required you to change your build unless your build was good enough.
AQ Epic  Post #: 15
12/14/2013 21:25:36   
GearzHeadz
Member

Then I guess you're just super awesome and don't even need to be commenting in the balance section you're so good.
DF AQW Epic  Post #: 16
12/14/2013 22:23:56   
ValkyrieKnight
Member

I argue that bosses should be beatable on all classes, I would not be surprised if said person beat a boss using Tech mage or maybe tact since they can break Npcs by going full tech/dex and then spaming Battery backup. Not all classes share the luxury. As I've always complained about there shouldn't be a "Class Requirement" to beating Npcs. How is this fair?
AQW Epic  Post #: 17
12/14/2013 22:47:04   
Dual Thrusters
Member

Um, any class can beat NPCs, it's just that it's easier with TM and TacMerc
MQ AQW Epic  Post #: 18
12/15/2013 0:05:52   
  Exploding Penguin
Moderator


quote:

Um, any class can beat NPCs, it's just that it's easier with TM and TacMerc


Wow, I'm surprised you didn't say BM. They're good for NPCs in general, and definitely a god at boss-killing. Energy parasite heals so much energy per turn you are constantly underbudgeting your spending of energy. And they can apply MoB too, which definitely helps against 2v1 bosses.
Epic  Post #: 19
Page:   [1]
All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel Balance >> NPC Passives
Jump to:






Icon Legend
New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts




Forum Content Copyright © 2018 Artix Entertainment, LLC.

"AdventureQuest", "DragonFable", "MechQuest", "EpicDuel", "BattleOn.com", "AdventureQuest Worlds", "Artix Entertainment"
and all game character names are either trademarks or registered trademarks of Artix Entertainment, LLC. All rights are reserved.
PRIVACY POLICY


Forum Software © ASPPlayground.NET Advanced Edition