NDB
Member
|
I feel like the amount of ratings that the boss achievements are worth don't really make much sense relative to how hard the bosses/NPCs are. I think that Charfade, Rabblefroth, Nightwraith, and Titan Boss achievments should be worth 2,000, or at least make Charfade be 1,750. These four Boss NPCs are the hardest NPCs in the game now that they are level 40 so they should be worth extra ratings (assuming standard is 1,750). Slayer seems a bit easy in my opinion because he only has physical damage attacks so his achievement should be worth slight less than 1,750. For the 2v1 Bosses, I think that the Armor Hazard achievement is worth too much relative to the others, especially because he is easier than Administrator 10 and Exile Leader. I also think they should consider adding achievement drops for Administrator 11, Dravax, Edgar Booth, and King Alaric. For the actual Bosses (level is boss), I think George Lowe is worth quite a bit too much, especially because he is easier to beat than Davarril or Black Abyss Spider. Davarril and Black Abyss Spider should also both have 1,750 rating achievements because they are the exact same difficulty except that Black Abyss Spider has Hatchling Rush Core. Anyway, here are the current boss achievements and the amount of ratings each one is worth: NPC Boss Achievements: Hank's Leg: 900 Overlord's Helmet: 1,350 Charfade's Helmet: 1,400 Caden's Eye: 1,750 Tuna's Surfboard: 1,750 Slayer Shuriken: 1,750 Rabblefroth's Tome: 1,750 Nightwraith's Hat: 1,750 Titan's Helm: 1,750 2v1 Boss Achievements: Administrator 10 Slayer: 1,750 Exile Leader Slayer: 1,750 Ebil Crusher: 1,750 Hazard Heart: 2,121 Boss Achievements: Abyssal Exterminator: 1,750 Arbor Annihilator: 2,000 Tungsten Fist: 3,000
|