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6/7/2014 4:27:57   
Rui.
Banned

 

I know you don't get this often but a few changes have make this game amazing.

Firstly The new Rage Bar .. I thought it would really make old timers feel that they have been cheated on their experience but I must admit its amazing. Better diversity new strategy its just awesome.

Secondly The new core its amazing lot of thought into it Its really nice more diversity power to 2 vs 2

The lion heart bot .. Looks so awesome I am speechless.

Ok the claws are a bit let down .. Can someone pass a message to rov to change the angle of the claws it seems so odd and weird.

Lastly .. its good that non vars are able to stand toe to toe and has made battles more challenging Loving it.

Nightwraith, of all the claws I have ever used the omega claws are so amazing .. I just feel naked without them. Thank you so much .. I wish they would animate like the energy version but hell yeah its just awesome.


Can we see some better cores like this in the future something original like the lion shield !




< Message edited by Rui. -- 6/7/2014 4:34:44 >
Post #: 1
6/7/2014 13:07:29   
  Exploding Penguin
Moderator


quote:

Better diversity new strategy its just awesome.


IMO it's actually just disgusting how you don't have to really think about rage anymore; you just look and know all you need to know. Apparently ED is leaning more towards builds being one of the only factors in winning these days.

But yes, I'll have to say the new cores are pretty interesting compared to previous cores. People say the bot special is too much like adrenaline rush, but honestly I don't mind because it can be COMBINED with adrenaline rush to apply new strategies, unlike previous clone cores such as frost shards and other things which made their predecessors obsolete.
Epic  Post #: 2
6/7/2014 23:32:33   
Mother1
Member

Showing everyone'e rage meter was the worst idea IMO. Now because of this change anyone with an Azreal's will gun can just make you waste your rage whenever they see it coming. Especially dex builds that thrive off of blocks.

But at the same time this was an indirect buff to not only surgical strike, but chairman's fury as well since these can steal rage as well.
Epic  Post #: 3
6/8/2014 0:02:10   
Rui.
Banned

 

You can never waste rage.. Its just transferred damage to the opponent.

If it can work against you.. it can work for you as well. You just need the strategy.

Its the best feature in omega and the only feature I liked so far.

If someone got the platinum he deserves that advantage, however the platinum users are all pro from the old skol days and they don't need that rage bar anyways !
Post #: 4
6/8/2014 11:49:57   
lionblades
Member

Showing partner's rage in 2vs2 was a good idea, but showing rage to opponents was bad idea. IMO it's so easy to predict rage especially in 1vs1, and it's good strategy to learn to "feel" rage. This update made that useless. Also, I am mad because now any newbie can use azrael gun and time rage perfectly without have the learning curve of "feeling" rage, so in reality this just "dumbed" down ED even more.
AQW  Post #: 5
6/8/2014 12:49:03   
Mother1
Member

@ lionblades

Remember epic duel's main audience is children now. So while this move is upsetting to some of the older players this move would be perfect those who like it simple. I am willing to bet when the gun comes back everyone who can afford it will buy it and it will become a must have for all.
Epic  Post #: 6
6/8/2014 12:53:05   
J.U.S.T.I.C.E.
Member

Although M1, there's away to abuse the game.. Due to the fact you can just purchase everything with credits -- HENCE the reason ED died.

_____________________________

There can only be one victor.
Member: 8 Years and running

http://i1.ytimg.com/vi/JwmQVy_Ekfk/maxresdefault.jpg

AQW Epic  Post #: 7
6/8/2014 13:02:40   
Mother1
Member

@ J.U.S.T.I.C.E

They did this to remove the varium non varium gap and in a sense they did. Problem was that they never fixed the original balance problems that were within the game since alpha. If they had done that when they made omega than the game would still be thriving hard like in the older phases.
Epic  Post #: 8
6/8/2014 13:37:07   
J.U.S.T.I.C.E.
Member

@Mother1

It would never be "thriving" due to the lack of imagination that goes in to each update.. At-least in Alpha, Beta and Gamma the new things would spark attention of all the gamers.
AQW Epic  Post #: 9
6/8/2014 14:46:05   
Drianx
Member

In my opinion showing the Rage bar has added a new dimension to the game, especially in 2v2.

Some guys dislike it because it ruins their advantage vs some newbs who cannot tell when Rage bars fill up.

But the devs did the same thing when they added missions for getting an easy gun and aux: they helped the inexperienced.

And that is a good thing, because it brings more challenge and strategy.
AQW Epic  Post #: 10
6/8/2014 15:42:22   
  Exploding Penguin
Moderator


quote:

But the devs did the same thing when they added missions for getting an easy gun and aux: they helped the inexperienced.


This is entirely different. If they didn't have a gun/aux and you did it was just unfair. If they don't know how to gauge your rage and you know how to predict when they have it that's a tactical advantage given fairly. Honestly, the last thing we needed is for builds to be the only way of outplaying, and it's starting to go in that direction now. Strategy has little relevance to whether or not you win.

quote:

In my opinion showing the Rage bar has added a new dimension to the game, especially in 2v2.


Nice to see your ally's rage, but definitely not justifiable because there's so much strategic application in 2v2 with double-rage combos, especially with the new bots.
Epic  Post #: 11
6/9/2014 2:09:24   
rajkumar
Member

I like the lion gear and the new rage bar but its kind of invisible if you doesn't look closely enough or have bad eye sight :) We needed some gap between a var and a non var player hopefully we will get some in future or the advantage of buying varium will be gone . (Just a suggestion)

The new bot is just op 190 damage and the ability to boost the rage is just out of roof
AQW Epic  Post #: 12
6/9/2014 9:32:57   
Silver Sky Magician
Member


To all those people saying that gauging the opponent's rage meter adds strategy to the game: would you also say that removing all indication of shields, debuffs or other effects and leaving you to remember how many turns are left for each of them would add strategy to the game?

< Message edited by Silver Sky Magician -- 6/9/2014 9:33:18 >
Post #: 13
6/9/2014 14:08:13   
LigerBeard
Member

Well, here's my stance on gauging the opponent's rage bar: If you can see how much rage your opponent has, you're able to plan for when he uses it, so it means that you can employ more strategy against your opponent. Thus, it does take more strategy to take full advantage of this update, the only problem is that nobody is going to care enough to do so!
AQ DF MQ AQW Epic  Post #: 14
6/9/2014 21:14:17   
  Exploding Penguin
Moderator


quote:

Well, here's my stance on gauging the opponent's rage bar: If you can see how much rage your opponent has, you're able to plan for when he uses it, so it means that you can employ more strategy against your opponent. Thus, it does take more strategy to take full advantage of this update, the only problem is that nobody is going to care enough to do so!


Yes, but it requires more strategy to be able to predict exactly when they had rage before you could see their rage meter, and some people could do this very consistently.

Epic  Post #: 15
6/9/2014 23:46:18   
Thylek Shran
Member

quote:

Showing everyone'e rage meter was the worst idea IMO

I agree totally with you. Its good if allies could see the Rage status but when
opponents can see it it is like playing a card game like poker with open cards
for everyone. Its a loss in tactics and not a gain as everything is now just to
predictable. Maybe a gain in strategy but it requires less skills to play now.

_____________________________


v.35.3 (2016-01-23) ~ beam.to/shran
DF Epic  Post #: 16
6/10/2014 2:16:48   
Pemberton
Member
 

Showing rage meter worst idea??? Really?
It's nice because I see the 0 support 100 str builds rage in 2 turns and two times more than average support.
Really funny. Remove focus bonus and agility, make support useless and now win by putting all points in str hp...that is the worst...
Post #: 17
6/10/2014 10:19:30   
Predator9657
Member

quote:

Really funny. Remove focus bonus and agility, make support useless and now win by putting all points in str hp...that is the worst...


Come to think of it, that's not so far from the truth.
Epic  Post #: 18
6/10/2014 11:42:42   
Mother1
Member

@ Pemberton

Support has nothing to do with rage gain anymore so it doesn't matter if you have 200 support none of it helps you to rage.

But yeah they did nerf support into the ground and now all I see it used for is focus builds. I don't bother with 1 vs 1 anymore because all I see are high HP strength builds that would tear me apart especially at the level cap where you only get a range of two.

However agility and punishing player for going high HP with it isn't balance it is just a poor band aid to the original problem. The problem is the scaling of stats as well as their value. As pointed out no one uses support because it is in most eyes worthless where as strength is extremely useful especially since strength has the one move that can be spammed without problem which is strike. No other stat has that.

If Dex, Tech, and Support had moves like that it would help even the playing field somewhat for those who use them. Such as TM having an energy bolt attack that works like strike but instead of it working with strength it works with Tech.

this would be a step to help putting the other stats on equal footing since their would be moves that work with all the stats without cooldown.
Epic  Post #: 19
6/10/2014 11:53:57   
Rui.
Banned

 

Now I see why the devs do not even bother to post anything here..

Every thread turns out to be a rant ..

Yes they did make a mistake with a few decisions but I am sure its hurting them as well.

Looking at the past all the promos were almost the same .. pumpkin on harvest , thorns on botanical, same azreal mark and frost stuff..

Now they have started looking at diff angles.. The Omega sword best for stat abusers and now this which can change the entire game play.

A few days ago I saw roventheous in 2 vs 2 as a Dex abuse build.

I am sure they are checking how frustrating and broken things are.

Here is a image of the fight.. http://i57.tinypic.com/afgagy.jpg
Post #: 20
6/10/2014 15:13:14   
  Exploding Penguin
Moderator


quote:

Now I see why the devs do not even bother to post anything here..

Every thread turns out to be a rant ..


Cause online gaming communities in general are just terrible. So many good games have been spoiled because of the online community.

IMO there is not enough response from the devs to set people at ease. I don't doubt they read forums and stuff like that, but the lack of communication just makes the playerbase feel neglected.
Epic  Post #: 21
6/25/2014 9:16:58   
kosmo
Member
 

Kinda useful for most of players to have rage bar shown, even the pros can now pay much less attention to the battle, still it was secondary, what I really want to see in battle is the ACTIVE CORE ON MY OPPONENT S PRIMARY AND ARMOR, wich you can only predict if you play alot and know all ur opponents.

< Message edited by kosmo -- 6/25/2014 9:21:54 >
Epic  Post #: 22
6/25/2014 13:18:51   
ScarletReaper
Member

I love the rage bars being shown quite a bit. I know how to read it so I don't really need it, but in 2v2 say my partner DIDN'T know how to read it? Before this would have put me at a disadvantage. Now however everyone can see it and adjust strategy accordingly. They have made many mistakes in this game, but I don't think this was one of them. Just like the multiplying of all stat point values was a good idea. The new cores I'm mixed about. The primary core I find very useful, but I hardly ever use the bot core as I can get just as much rage meter half the time with a strike that also does damage. I use the bot for it's high damage.
DF AQW Epic  Post #: 23
6/25/2014 13:25:56   
Mother1
Member

@ Scarletreaper

If it was just ally rage bars then yes I would agree but seeing your opponents rage as them seeing yours not so. Especially since those who could read rage without this such as yourself has lost an edge in battle.
Epic  Post #: 24
6/25/2014 14:28:04   
GearzHeadz
Member

Not only that, but players with azrael, chairmans fury, and satellite strike all got a buff from seeing enemies rage.
DF AQW Epic  Post #: 25
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