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See here for more details regarding Azamay Golems: Granemor > Miscellaneous For the Booster Pack series, scroll down below of Azamay Runstone images. quote:
Azamay Chi Shielding Runestone series Level: ... Power Level: ... Price: ... Gold Sellback: ... Gold Price: ... Z-Tokens Sellback: ... Z-Tokens for the first 48 hours; ... Z-Tokens afterwards Location: Today's Event > Golems at Granemor! (Zadd Returns!) > Azamay Golem War Element: Neutral Upkeep: .. MP per turn <- 34 MP for the level 143 Z-Tokens version Activation: 0 turns Effect: None NOTE: This item has effects on several pets. See the individual pets' entries for details: Azamay Golems ( Sandstone, Basalt, Basalt Z, Granite Guardian, Marble) [image]http://i485.photobucket.com/albums/rr214/Mysterious_Strangeface/Azamay_AzamayChiShieldingRunestone_zpsd3e04a07.jpg[/image]
[image]http://i485.photobucket.com/albums/rr214/Mysterious_Strangeface/AzamayChiShieldingRunestone_zps27c9814c.jpg[/image]
Azamay Explodium Runestone series Level: ... Power Level: ... Price: ... Gold Sellback: ... Gold Price: ... Z-Tokens Sellback: ... Z-Tokens for the first 48 hours; ... Z-Tokens afterwards Location: Today's Event > Golems at Granemor! (Zadd Returns!) > Azamay Golem War Element: Neutral Upkeep: .. MP per turn <- 35 MP for the level 150 Guardian version Activation: 0 turns Effect: None NOTE: This item has effects on several pets. See the individual pets' entries for details: Azamay Golems ( Sandstone, Basalt, Basalt Z, Granite Guardian, Marble) [image]http://i485.photobucket.com/albums/rr214/Mysterious_Strangeface/Azamay_AzamayExplodiumRunestone_zps1e9b49bf.jpg[/image]
[image]http://i485.photobucket.com/albums/rr214/Mysterious_Strangeface/AzamayExplodiumRunestone_zpsca34f2eb.jpg[/image]
Azamay Healing Runestone series Level: ... Power Level: ... Price: ... Gold Sellback: ... Gold Price: ... Z-Tokens Sellback: ... Z-Tokens for the first 48 hours; ... Z-Tokens afterwards Location: Today's Event > Golems at Granemor! (Zadd Returns!) > Azamay Golem War Element: Neutral Upkeep: .. MP per turn <- 35 MP for the level 150 Guardian version Activation: 0 turns Effect: None NOTE: This item has effects on several pets. See the individual pets' entries for details: Azamay Golems ( Sandstone, Basalt, Basalt Z, Granite Guardian, Marble) [image]http://i485.photobucket.com/albums/rr214/Mysterious_Strangeface/Azamay_AzamayHealingRunestone_zpsb90d1078.jpg[/image]
[image]http://i485.photobucket.com/albums/rr214/Mysterious_Strangeface/AzamayHealingRunestone_zps93bf9933.jpg[/image] Used own template and pictures. thanks anyway - Dragoon23
quote:
Booster Pack Level: 3 Power Level: 41 Price: 550 Z-Tokens Sellback: 495 Z-Tokens for the first 48 hours; 225 Z-Tokens afterwards Location: Limited Time Shop Element: Neutral Activation: 0 turns Cost: 6 SP for activation and for every turn with the item equipped. EFFECTS All Normal Player Attacks, Weapon Specials and Spells get a damage boost at the start of each turn and on equip: Melee/Ranged weapon attacks and specials receive a boost of *1.04 or *1.08 or *1.12 For Spells, Magic weapon attacks and specials, see the analysis below. DESCRIPTION This magical deck of cards is filled with enchanted cards that boost your damage output! You can randomly get a smaller boost, or one that's much stronger, it's all up to the luck of the draw! Numbers thanks to Kamui. Additional help thanks to Koree. Analysis This misc gives a boost of *0.08. The random effect of the misc can then decrease or increase by half. All Normal Player Attacks, Weapon Specials and Spells get a damage boost at the start of each turn and on equip: Magic weapon attacks and specials receive a boost of *1.053 or *1.106 or *1.159 Spells receive a boost of *1.02 or *1.04 or *1.06 NOTES Magic weapon attacks and specials receive 0.75% of the boost. Spells receive 50% of the boost. 0.75% of the boost if you're using a weapon or special and STR+DEX < INT*1.5 AND STR/5+DEX/20 < INT/4. 0.75% of the boost if you're using a weapon and both of those stat combos are filled. All this has ALREADY been factored into the above numbers.
Booster Pack Level: 23 Power Level: 50 Price: 850 Z-Tokens Sellback: 765 Z-Tokens for the first 48 hours; 425 Z-Tokens afterwards Location: Limited Time Shop Element: Neutral Activation: 0 turns Cost: 8 SP for activation and for every turn with the item equipped. EFFECTS All Normal Player Attacks, Weapon Specials and Spells get a damage boost at the start of each turn and on equip: Melee/Ranged weapon attacks and specials receive a boost of *1.045 or *1.09 or *1.135 For Spells, Magic weapon attacks and specials, see the analysis below. DESCRIPTION This magical deck of cards is filled with enchanted cards that boost your damage output! You can randomly get a smaller boost, or one that's much stronger, it's all up to the luck of the draw! Numbers thanks to Kamui. Additional help thanks to Koree. Analysis This misc gives a boost of *0.09. The random effect of the misc can then decrease or increase by half. All Normal Player Attacks, Weapon Specials and Spells get a damage boost at the start of each turn and on equip: Magic weapon attacks and specials receive a boost of *1.06 or *1.12 or *1.18 Spells receive a boost of *1.0225 or *1.045 or *1.0675 NOTES Magic weapon attacks and specials receive 0.75% of the boost. Spells receive 50% of the boost. 0.75% of the boost if you're using a weapon or special and STR+DEX < INT*1.5 AND STR/5+DEX/20 < INT/4. 0.75% of the boost if you're using a weapon and both of those stat combos are filled. All this has ALREADY been factored into the above numbers.
Booster Pack Level: 43 Power Level: 62 Price: 1,550 Z-Tokens Sellback: 1,395 Z-Tokens for the first 48 hours; 775 Z-Tokens afterwards Location: Limited Time Shop Element: Neutral Activation: 0 turns Cost: 9 SP for activation and for every turn with the item equipped. EFFECTS All Normal Player Attacks, Weapon Specials and Spells get a damage boost at the start of each turn and on equip: Melee/Ranged weapon attacks and specials receive a boost of *1.05 or *1.1 or *1.15 For Spells, Magic weapon attacks and specials, see the analysis below. DESCRIPTION This magical deck of cards is filled with enchanted cards that boost your damage output! You can randomly get a smaller boost, or one that's much stronger, it's all up to the luck of the draw! Numbers thanks to Kamui. Additional help thanks to Koree. Analysis This misc gives a boost of *0.1. The random effect of the misc can then decrease or increase by half. All Normal Player Attacks, Weapon Specials and Spells get a damage boost at the start of each turn and on equip: Magic weapon attacks and specials receive a boost of *1.065 or *1.13 or *1.195 Spells receive a boost of *1.05 or *1.1 or *1.15 NOTES Magic weapon attacks and specials receive 0.75% of the boost. Spells receive 50% of the boost. 0.75% of the boost if you're using a weapon or special and STR+DEX < INT*1.5 AND STR/5+DEX/20 < INT/4. 0.75% of the boost if you're using a weapon and both of those stat combos are filled. All this has ALREADY been factored into the above numbers.
Booster Pack Level: 63 Power Level: 76 Price: 3,250 Z-Tokens Sellback: 2,925 Z-Tokens for the first 48 hours; 1,625 Z-Tokens afterwards Location: Limited Time Shop Element: Neutral Activation: 0 turns Cost: 10 SP for activation and for every turn with the item equipped. EFFECTS All Normal Player Attacks, Weapon Specials and Spells get a damage boost at the start of each turn and on equip: Melee/Ranged weapon attacks and specials receive a boost of *1.055 or *1.11 or *1.165 For Spells, Magic weapon attacks and specials, see the analysis below. DESCRIPTION This magical deck of cards is filled with enchanted cards that boost your damage output! You can randomly get a smaller boost, or one that's much stronger, it's all up to the luck of the draw! Numbers thanks to Kamui. Additional help thanks to Koree. Analysis This misc gives a boost of *0.11. The random effect of the misc can then decrease or increase by half. All Normal Player Attacks, Weapon Specials and Spells get a damage boost at the start of each turn and on equip: Magic weapon attacks and specials receive a boost of *1.073 or *1.146 or *1.219 Spells receive a boost of *1.055 or *1.11 or *1.165 NOTES Magic weapon attacks and specials receive 0.75% of the boost. Spells receive 50% of the boost. 0.75% of the boost if you're using a weapon or special and STR+DEX < INT*1.5 AND STR/5+DEX/20 < INT/4. 0.75% of the boost if you're using a weapon and both of those stat combos are filled. All this has ALREADY been factored into the above numbers.
Booster Pack Level: 83 Power Level: 93 Price: 6,850 Z-Tokens Sellback: 6,165 Z-Tokens for the first 48 hours; 3,425 Z-Tokens afterwards Location: Limited Time Shop Element: Neutral Activation: 0 turns Cost: 11 SP for activation and for every turn with the item equipped. EFFECTS All Normal Player Attacks, Weapon Specials and Spells get a damage boost at the start of each turn and on equip: Melee/Ranged weapon attacks and specials receive a boost of *1.065 or *1.13 or *1.195 For Spells, Magic weapon attacks and specials, see the analysis below. DESCRIPTION This magical deck of cards is filled with enchanted cards that boost your damage output! You can randomly get a smaller boost, or one that's much stronger, it's all up to the luck of the draw! Numbers thanks to Kamui. Additional help thanks to Koree. Analysis This misc gives a boost of *0.13. The random effect of the misc can then decrease or increase by half. All Normal Player Attacks, Weapon Specials and Spells get a damage boost at the start of each turn and on equip: Magic weapon attacks and specials receive a boost of *1.0865 or *1.173 or *1.2595 Spells receive a boost of *1.0325 or *1.065 or *1.0975 NOTES Magic weapon attacks and specials receive 0.75% of the boost. Spells receive 50% of the boost. 0.75% of the boost if you're using a weapon or special and STR+DEX < INT*1.5 AND STR/5+DEX/20 < INT/4. 0.75% of the boost if you're using a weapon and both of those stat combos are filled. All this has ALREADY been factored into the above numbers.
Booster Pack Level: 103 Power Level: 113 Price: 8,400 Z-Tokens Sellback: 7,560 Z-Tokens for the first 48 hours; 4,200 Z-Tokens afterwards Location: Limited Time Shop Element: Neutral Activation: 0 turns Cost: 12 SP for activation and for every turn with the item equipped. EFFECTS All Normal Player Attacks, Weapon Specials and Spells get a damage boost at the start of each turn and on equip: Melee/Ranged weapon attacks and specials receive a boost of *1.07 or *1.14 or *1.21 For Spells, Magic weapon attacks and specials, see the analysis below. DESCRIPTION This magical deck of cards is filled with enchanted cards that boost your damage output! You can randomly get a smaller boost, or one that's much stronger, it's all up to the luck of the draw! Numbers thanks to Kamui. Additional help thanks to Koree. Analysis This misc gives a boost of *0.14. The random effect of the misc can then decrease or increase by half. All Normal Player Attacks, Weapon Specials and Spells get a damage boost at the start of each turn and on equip: Magic weapon attacks and specials receive a boost of *1.093 or *1.186 or *1.279 Spells receive a boost of *1.035 or *1.07 or *1.105 NOTES Magic weapon attacks and specials receive 0.75% of the boost. Spells receive 50% of the boost. 0.75% of the boost if you're using a weapon or special and STR+DEX < INT*1.5 AND STR/5+DEX/20 < INT/4. 0.75% of the boost if you're using a weapon and both of those stat combos are filled. All this has ALREADY been factored into the above numbers.
Booster Pack Level: 123 Power Level: 133 Price: 10,300 Z-Tokens Sellback: 9,270 Z-Tokens for the first 48 hours; 5,150 Z-Tokens afterwards Location: Limited Time Shop Element: Neutral Activation: 0 turns Cost: 14 SP for activation and for every turn with the item equipped. EFFECTS All Normal Player Attacks, Weapon Specials and Spells get a damage boost at the start of each turn and on equip: Melee/Ranged weapon attacks and specials receive a boost of *1.075 or *1.15 or *1.225 For Spells, Magic weapon attacks and specials, see the analysis below. DESCRIPTION This magical deck of cards is filled with enchanted cards that boost your damage output! You can randomly get a smaller boost, or one that's much stronger, it's all up to the luck of the draw! Numbers thanks to Kamui. Additional help thanks to Koree. Analysis This misc gives a boost of *0.15. The random effect of the misc can then decrease or increase by half. All Normal Player Attacks, Weapon Specials and Spells get a damage boost at the start of each turn and on equip: Magic weapon attacks and specials receive a boost of *1.1 or *1.2 or *1.3 Spells receive a boost of *1.0375 or *1.075 or *1.1125 NOTES Magic weapon attacks and specials receive 0.75% of the boost. Spells receive 50% of the boost. 0.75% of the boost if you're using a weapon or special and STR+DEX < INT*1.5 AND STR/5+DEX/20 < INT/4. 0.75% of the boost if you're using a weapon and both of those stat combos are filled. All this has ALREADY been factored into the above numbers.
Booster Pack Level: 143 Power Level: 153 Price: 12,600 Z-Tokens Sellback: 11,340 Z-Tokens for the first 48 hours; 6,300 Z-Tokens afterwards Location: Limited Time Shop Element: Neutral Activation: 0 turns Cost: 16 SP for activation and for every turn with the item equipped. EFFECTS All Normal Player Attacks, Weapon Specials and Spells get a damage boost at the start of each turn and on equip: Melee/Ranged weapon attacks and specials receive a boost of *1.09 or *1.18 or *1.27 For Spells, Magic weapon attacks and specials, see the analysis below. DESCRIPTION This magical deck of cards is filled with enchanted cards that boost your damage output! You can randomly get a smaller boost, or one that's much stronger, it's all up to the luck of the draw! Numbers thanks to Kamui. Additional help thanks to Koree. Analysis This misc gives a boost of *0.18. The random effect of the misc can then decrease or increase by half. All Normal Player Attacks, Weapon Specials and Spells get a damage boost at the start of each turn and on equip: Magic weapon attacks and specials receive a boost of *1.12 or *1.24 or *1.36 Spells receive a boost of *1.045 or *1.09 or *1.135 NOTES Magic weapon attacks and specials receive 0.75% of the boost. Spells receive 50% of the boost. 0.75% of the boost if you're using a weapon or special and STR+DEX < INT*1.5 AND STR/5+DEX/20 < INT/4. 0.75% of the boost if you're using a weapon and both of those stat combos are filled. All this has ALREADY been factored into the above numbers.
Took the description and image. Used my own write up. Thanks - Dragoon23
< Message edited by Dragoon23 -- 8/2/2013 17:27:42 >
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