Foulman
Member
|
It would help reduce the OP'dness of some skills by limiting the stats that are used to abuse it. Toxic grenade is abused by STR and SUPP builds, Artillery is OP because there is so much energy and health. The stat limits won't be the stat that each skill improves with. Instead, they'll be the stats that indirectly make those skills easier to use. So a Stun Grenade would have no limits on Dex, but it might need Tech below a certain amount, and EP under a certain amount. This would give everyone more counters to every build.
|