Occavatra
Member
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Blood Elemental Elemental Location: Timetorn Matrix (I, II, III) Level: As player Damage: Scaled Damage Type: Magic Element: Evil HP: Scaled MP: Scaled Experience rewarded: Scaled Gold rewarded: Scaled Stats STR: 0 DEX: 0 INT: Level*5/2 CHA: 200 LUK: Level*5/2 END: Level*5/2 WIS: 0 Offense Boost: 0% Bonus: 5 + Level/5 Crit: 25 + LUK/10 Damage Multipliers Non-Crit: [100+STR*3/20]% Dex: [100+DEX/40]% DoT: [100+DEX/4]% Crit: [175+INT/10]% Defense Melee: 5 * Level/90 + LUK/20 Pierce: 5 * Level/90 + LUK/20 Magic: 5 * Level/90 + LUK/20 Block: 15 * Level/90 + LUK/20 Parry: 15 * Level/90 + LUK/20 Dodge: 15 * Level/90 + LUK/20 Damage Reduction Non-Crit: 0% DoT: 0% Crit: 0% Resistances None Attack Types Attack Type 1 - Approaches target and punches it for 1 hit of [100 + 100(X* + 1)]% damage, with +[50(X* + 1)] Bonus. Attack Type 2 - Approaches target and slams down on it with both fists for 1 hit of [100 + 50(X* + 1)]% damage, with +[100(X* + 1)] Bonus; applies 'Corruption', a 200% base damage Melee Evil DoT, to target for 5 turns. Other information As partnered with two Water Elemental minions, Blood Elementals will be healed for 25% of each Water Elementals' max HP on each of their turns, until defeated. *X is equal to the number of Water Elemental minions alive. Full Appearance
< Message edited by DemonicDarkwraith -- 6/5/2024 18:47:53 >
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