.Lord Ginger.
Member
|
I also think swords still need to be a part of this game and still be able to create solid builds with them. They'll be like the typical focus builds or something, like for a BM, TLM, CH, BH, Merc, (Maybe a TM?) While things like class specific weapons can make a different build (like the massacre with a BH or CH/Str merc/Caster TM) With nerfing strength builds, they still need to be viable and need to be able to beat focus builds, just need to be outplayable without that being due to blocks and stuff. Some builds are fine right now (Apparently BM Strength is a bit much with fireball being buffed, so I've heard from a few BM users) TM malf and BH smoke are too powerful with Strength Builds as well. I'm not really sure what to do for strength that isn't high strength because it seems that focus can always loop itself back in and win the battle fairly easily against medium strength builds (like 67+35 strength or something, especially with Kartherax) I know that Strength bounty hunter has no use for massacre, only the support bounty hunter build which isn't up to par right now, even with the HP buff because the energy for Mark of Blood and Smoke combination are better than the masscare. Strength is just too weird with the builds because it's moreso a "if str doesn't get blocked it wins" kind of thing with minimal dexterity/technology and over 110 strength. Would like to see some more ideas to help curve in strength without killing it (to where the only str build was TM). I would kind of like to see agility come back in, although it was a band-aid fix, it can help balance out the high str/low dex builds that don't do many unblockable attacks and also keep strength inline without having to nerf strength too much.
|