Jay
Marauderator 🧭
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Assassin Golem Golem Location: The Proclamation Level: As player Damage: Scaled Damage Type: Pierce Element: Fear HP: Scaled MP: Scaled Experience rewarded: Scaled Gold rewarded: Scaled Stats STR: Level*5/8 DEX: Level*5/8 INT: Level*5/8 CHA: 0 LUK: Level*5/8 END: 0 WIS: 0 Defenses Melee: 15 + Level/10 + LUK/20 Pierce: 15 + Level/10 + LUK/20 Magic: 15 + Level/10 + LUK/20 Block: 15 Parry: 15 Dodge: 15 Offenses Crit: 25 + LUK/10 Bonus: Level/5 Boost: 0% Resistances Immobility: 25 Evil: 10 Good: 10 Attack Types Attack Type 1 / 1.1 / 1.2 - Approaches target and blasts it with its robotic hand twice for 2 hits of Pierce Fear damage; applies 'Mana Explosions' to target, a 75% base damage Melee Fear DoT to MP, for 3 turns;- If previous attack does connect, deals 130% damage per hit with +50 Bonus to Hit. (Pop-up: Analyzing Target: Damage increased.)
- If previous attack doesn't connect, deals 125% damage per hit with +65 Bonus to Hit. (Pop-up: Analyzing Target: Bonus to Hit increased.)
Attack Type 2 / 2.1 - Approaches target and sends out a pulse from its head, blasting target for 1 hit of Pierce Fear damage; applies 'Brainscrambled' to target, stunning it for 2 turns;- If previous attack does connect, deals 105% damage with +50 Bonus to Hit. (Pop-up: Analyzing Target: Damage increased.)
- If previous attack doesn't connect, deals 100% damage with +65 Bonus to Hit. (Pop-up: Analyzing Target: Bonus to Hit increased.)
Attack Type 3 / 3.1 / 3.2 - Approaches target and blasts it with its robotic hand twice for 2 hits of Pierce Fear damage to MP; applies 'Health Explosions' to target, a 75% base damage Melee Fear DoT, for 3 turns;- If previous attack does connect, deals 130% damage per hit with +50 Bonus to Hit. (Pop-up: Analyzing Target: Damage increased.)
- If previous attack doesn't connect, deals 125% damage per hit with +65 Bonus to Hit. (Pop-up: Analyzing Target: Bonus to Hit increased.)
Attack Type 4 / 4.1 - Approaches target and blasts it with its robotic hand twice for 2 hits of Pierce Fear damage;- If previous attack does connect, deals 155% damage per hit with +75 Bonus to Hit. (Pop-up: Analyzing Target: Damage increased.)
- If previous attack doesn't connect, deals 150% damage per hit with +90 Bonus to Hit. (Pop-up: Analyzing Target: Bonus to Hit increased.)
Other information Assassin Golem follows the skill rotation; Attack Type 1 -> Attack Type 2 -> Attack Type 3 -> Attack Type 4 -> Repeat.
< Message edited by Jay -- 5/13/2019 5:20:02 >
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