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Shining Blade of Frostvale

 
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12/7/2025 9:01:29   
  DemonicDarkwraith

ArchKnight DragonFable


Shining Blade of Frostvale
???

Location: Shining Blade of Frostvale, Theater of Frost

Level: As player
Damage: Scaled
Damage Type: Melee
Element: Light

HP: Scaled
MP: Scaled

Experience rewarded: Scaled
Gold rewarded: Scaled

Stats
STR: Level*5/2
DEX: Level*5/2
INT: Level*5/2
CHA: 200
LUK: Level*5/4
END: Level*5/2
WIS: 0

Offense
Boost: 0%
Bonus: 15 + Level/5
Crit: 20 + LUK/20

Damage Multipliers
Non-Crit: [100+STR*3/20]%
Dex: [100+DEX/40]%
DoT: [100+DEX/4]%
Crit: [175+INT/10]%

Defense
Melee: 10 * Level/90 + LUK/20
Pierce: 10 * Level/90 + LUK/20
Magic: 10 * Level/90 + LUK/20
Block: 10 * Level/90 + LUK/20
Parry: 10 * Level/90 + LUK/20
Dodge: 10 * Level/90 + LUK/20

Damage Reduction
Non-Crit: 0%
DoT: 0%
Crit: 0%

Resistances
Immobility: 300
Shrink: 300

Attack Types (Normal)
Attack Type 1 - Ducks as he sends presents at target for 9 hits of 70% Light damage, amounting to 630% damage; sets 'Gift Queue' to a random order.
Attack Type 2 / 2.1 - Applies 'Wreathed' (+180 Melee/Pierce/Magic Avoidance) to himself for 3 turns; approaches target, empowers himself with a wreath before slashing it for 1 hit of 200% Light damage.
Attack Type 3 / 3.1 - Throws an ornament at his target for 1 hit of 200% Light damage; applies 'Shattered Glass' (-200 Melee/Pierce/Magic Avoidance, -200 Block/Parry/Dodge Defense) to target for 2 turns inclusive.
  • After the first 'Shattered Glass' effect expires, automatically applies 'Shattered Glass' (-100 Melee/Pierce/Magic Avoidance, -100 Block/Parry/Dodge Defense) to target for 2 turns.
  • After the second Shattered Glass' effect expires, automatically applies 'Shattered Glass' (-50 Melee/Pierce/Magic Avoidance, -50 Block/Parry/Dodge Defense) to target for 2 turns.
Attack Type 4 - Shoots his target with a rifle for 1 hit of 200% Metal damage; applies 'Eye Taken' (-60 Bonus) to target for 2 turns.
Attack Type 5 - Summons a wave of eggnog at his target for 1 hit of 200% Water damage; applies 'Saccharine Tide' (-30% Boost) to target for 2 turns.
Attack Type 6 - Approaches and attack target with a burst of Frostval spirit for 2 hits of 200% Good damage, amounting to 400% damage; increases Spirit Level by 1.
Attack Type 7 / 7.1 - Applies 'Frostval Power (25% Boost, +60 Bonus) to himself for 4 turns inclusive; approaches target, empowers himself with a wreath before slashing it for 1 hit of 200% Light damage.

Attack Type 8 - Throws a fruitcake at his target for 1 hit of 200% Light damage, with +300 Crit.
Attack Type 9 / 9.1 - Approaches, kicks, and stabs his target for 2 hits of 100% Light damage, amounting to 200% damage; applies 'Crane Kick' (-10 All Resist, +20 Health Resist) to target for 3 turns inclusive.
Attack Type 10 - Drops a pine tree at target and himself for 1 hit of 200% Nature damage; applies 'Sawing Logs' to target, stunning it for 1 turn.
Attack Type 11 - Blasts its target with a beam of Frostval spirit for 3 hits of 200% Good damage, amounting to 600% damage; increases 'Spirit Level' by 1.
Attack Type 12 - Sends spectral blades of Frostval spirit for 4 hits of ~266.6% Good damage, amounting to ~1,067% damage; resets 'Spirit Level' to 1.

Attack Types (Gifts)
Attack Type 13 - Approaches and gives the target a poisonous gift that explodes for 1 hit of 200% Poison damage; applies 'Poisonous Gift' (no effect) to target for 2 turns.
Attack Type 14 - Rushes its target with fire for 1 hit of 400% Fire damage; applies 'Curdled Nog', a 75% Magic Poison DoT effect, to target for 3 turns.
  • If target was affected by 'Poisonous Gift', instead applies 'Extra Curdled Nog' (a 100% Magic Poison DoT effect, -30% Boost, -60 Bonus) to target for 3 turns.
Attack Type 15 - Approaches and gives the target a charged gift that explodes for 1 hit of 200% Energy damage; applies 'Charged Gift' (no effect) to target for 3 turns.
Attack Type 16 - Summons an army of gingerbread to his target for 5 hits of 100% Nature damage, amounting to 500% damage; applies 'Gingerbread Swarm' (Applies 'Frostvengeance' [-50% Boost] to target for 1 turn if target was granted an extra turn) to target for 3 turns; recovers 5% of its max HP for each hit that landed.
  • If target was affected by 'Charged Gift', 'Gingerbread Swarm' gains an additional -100 Immobility Resist.
Attack Type 17 - Approaches and gives the target a mysterious gift that explodes for 1 hit of 200% Ice damage; applies 'Charged Gift' (no effect) to target for 3 turns.
Attack Type 18 / 18.1 - Tosses a candy cane, which summons Twig before rushing through its target for 3 hits of 300% ??? damage, amounting to 900% damage.
  • If target was affected by 'Mysterious Gift' and a hit lands, permanently applies 'Endless Frostval' (+20X% Boost, +60X STR/DEX/INT) to itself inclusive, where X is equal to the number of times 'Endless Frostval' was applied.
Other information
  • The Shining Blade of Frostvale begins the battle with the following permanent effects applied to himself:
    • 'Spirit Level': Begins at 1 and caps at 3; 'Spirit Level' increases by 1 upon using Attack Types 6/11 and will reset to 1 upon using Attack Type 12.
    • 'Gift Queue': Upon using Attack Type 1, the Shining Blade of Frostvale sets the 'Gift Queue' on a random order of 3 Gifts: Alchemical, Lightning, and Twig.
      • At the start of his turn, if the Shining Blade of Frostvale is not already performing a combo and there are gifts in his queue, he begins a combo for the first gift in his queue along with his normal attack that turn. The corresponding gift is then removed from the queue.
      • After a set number of turns, depending on the gift combo, the Shining Blade of Frostvale performs his corresponding combo finisher along to his normal attack that turn:
        • Alchemical/Poisonous: 1 turn later.
        • Lightning/Charged: 2 turns later.
        • Twig/Mysterious: 3 turns later.
    • The combo finisher gains additional effects if the player has an active 'Gift' effect.
  • The Shining Blade of Frostvale follows the skill rotations;
    • Normal: Attack Type 1 -> Attack Type 2 -> Attack Type 3 -> Attack Type 4 -> Attack Type 5 -> Y -> Attack Type 7 -> Attack Type 8 -> Attack Type 9 -> Attack Type 10 -> Y -> Repeat., with Y representing a combo rotation consisting of Attack Type 6 -> Attack Type 11 -> Attack Type 12 -> Repeat.
    • The Shining Blade of Frostvale can use one of the following Gift rotations at random and are used along with its normal rotation:
      • Alchemical: Attack Type 13 -> Attack Type 14.
      • Lightning: Attack Type 15 -> Nothing -> Attack Type 16.
      • Twig: Attack Type 17 -> Nothing (x2) -> Attack Type 18.
      • Each of the Gift rotations are once used per normal rotation, signified by their removal from 'Gift Queue' upon using the combo starter (first turn of each Gift rotation).


    Thanks to Darkflarezero for Gift rotation information.

    < Message edited by DemonicDarkwraith -- 12/7/2025 9:09:41 >
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