ElementalSlayerX 
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		            Defender Orb      «100% proc Ranged Orb»      Location:  Quest for the Defender's Orb   Level: 0   Power Level: CharacterLevel-5. This is to a minimum of YourLevel/2.    Type: Ranged   Element: Earth   Damage: 3-8   BTH: 0      EFFECT   The weapon's Base and Random damage increase based on your Level.  This affects all normal Player attacks and weapon Specials.      Base:= round((0.00375*PowLvl^2 + 0.5625*PowLvl + 5.25)/2/(1+0.03*PowLvl))   Rand:= round(2*((0.0075*PowLvl^2 + 1.125*PowLvl + 10.5)/2/(1+0.03*PowLvl) - Base))   BTH := round(PowLvl/8)      SPECIAL- Specials Start out with:
- BowBR:  round(100 + 3*PowLvl) 
   - BowStats: round(100+6.6*PowLvl) 
   - BowBTH: max(round(0.125*PowLvl-0.5), 0)  
      - StartDamage: (0.2*XSpecial - 0.05*XNormal)*(100/.15)/ (Base + Rand/2)*1.2325% Base and Random
- XNormal: ((Base + Rand/2)*(100 + 3*PowLvl) + XStat/8*(100 + 6.6*PowLvl)/2) / 100.  
   - XSpecial: round(-0.000349*PowLvl^3 + 0.0552*PowLvl^2 + 8.01*PowLvl + 167)/100 * (Base + Rand/2) 
   - XStats: 2.1462*PowLvl + 10.399 , rounded to the nearest 5, to a minimum of 10 and a maximum of 200
 
  - StartStats:  (100+6.6*PowLvl)*1.2325%  
   - StartBTH:
- If Power Level is below 90: ((min(2.1462*PowLvl + 10.399, 200) / 8 + max(0.7123*PowLvl - 19.111, 0)/20 + PowLvl/8))-3 rounded down 
   - If Power Level is above 90: ((200/8 + min(5*PowLvl - 400, 200) / 20 + PowLvl/8))-3 rounded down
 
       - Special #1 
Hits: 3   Type: Ranged   Element: Ice, Earth, Light   Damage: [BowBR]*0.8/3% Base and Random Each   Stats: [BowStats]*0.8/3% Each   BTH: [BowBTH] plus Stats Each   Rate: 70%   Note: This is treated as a normal player attack.     - Special #2 
Hits: 3   Type: Ranged   Element: Ice, Earth, Light   Damage: [BowBR]*4.1/3 *85/90/3% Base and Random Each   Stats: [BowStats]*4.1/3 *85/90/3% Each   BTH: [BowBTH]+5 plus Stats Each   Rate: 15%   Note: This is treated as a normal player attack.     - Special #3 
Hits: 3   Type: Melee   Element: Earth, Ice, Light   Damage: [StartDamage]/3% Each   Stats: No Normal Stats; [StartStats]/3% Lucky Strikes Damage Each   BTH: [StartBTH] Each   Rate: 15%   Note: This is treated as a weapon's special, not normal player attack.    *See Appendix     DESCRIPTION    The new elite weapon for AdventureQuest Guardians. (Note: This is a temporary level «Power Level» weapon.)               New Stats thanks to In Media Res.  
			
			
  < Message edited by Dragoon23 -- 1/30/2013 18:46:22  >					
			
			
				  
				  		 	
		  
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