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Blarney Rogue Outfit

 
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3/20/2006 19:07:11   
Suikoman444
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Blarney Rogue Outfit

Also see Rogue Outfit.

Level: 20
Price: 500
Sellback: 300 30,000
Location: LEPRECHAUNS!
Element: Neutral

COMBAT DEFENCE
Melee: 22
Ranged: 27
Magic: 22

ELEMENT MODIFIER
Fire: 98%
Water: 98%
Wind: 98%
Ice: 98%
Earth: 98%
Energy: 98%
Light: 98%
Darkness: 98%

NORMAL ATTACK
Hits: 1
Type: «As Weapon»
Element: «As Weapon»
Damage: 100% Base and Random
Stats: Yes
BTH: +6%

EFFECT
Ranged spells and ranged player attacks gain +5% BTH. Magic Spells have -5% BTH

DESCRIPTION
The armor for Rogues! Get this only if you want to quest to become a Rogue. This version of the outfit makes several of your attacks "luckier", with higher bonus to hit or damage.
The armor for Rogues! Get this only if you want to quest to become a Rogue. This "lucky" Rogue Outfit has superior damage and BtH and slightly better defences.

SKILLS


Level 1: Weapon Finesse - Toggle
Imbue your strikes with finesse and skill. For 1 SP per round you make and attack, your attacks are converted to Ranged!
    Effect: All attacks are converted to Ranged type.
    Cost: 1 SP per turn. This only applies if a conversion occurs.
Level 2: Agility - Passive
You move with increased agility and grace, improving your resistance and defense.
    NEW COMBAT DEFENCE
    Melee: 27
    Ranged: 27
    Magic: 22

    NEW ELEMENTAL DEFENCE
    Fire: 93%
    Water: 98%
    Wind: 98%
    Ice: 98%
    Earth: 98%
    Energy: 98%
    Light: 98%
    Darkness: 93%
Level 3: Weapon Throw - Active
Throw your weapon at your enemy, dealing more damage with greater accuracy.
    Hits: 1
    Type: Ranged
    Element: «As Weapon»
    Damage: 110% Base and 120% Random
    Stats: Yes
    BTH: +6%
    Cost: 10 SP
Level 4: Hide In Shadows - Toggle
Hide in the Shadow increasing your accuracy and defences and allowing a chance to sneak attack but reducing your damage.
    Effect: Combat Defences gain +5. Attack becomes:

      Strike from Shadows!
      Hits: 1
      Damage: 80% Base and Random
      BTH: +11%
      Rate: 90%
      ...If your class is Rogue, the Rate is decreased by 1% per Rogue level

      Sneak Attack!
      Hits: 1
      Damage: 120% Base and Random
      BTH: +16%
      Rate: 10%
      ...If your class is Rogue, the Rate is increased by 1% per Rogue level
Level 5: Call Partner - Active
Calls a black cat to reduce your enemies' chance to hit. Only a rogue could be so snarky as to keep a black cat purely to cross their enemies' paths.
    Effect: Summons a Black Cat. Use again to dismiss her.
    Cost: 40 SP
Level 6: Superior Agility - Passive - Guardian Only
You move with incredible agility and grace, improving your defences and resistances.
    NEW COMBAT DEFENCE
    Melee: 27
    Ranged: 32
    Magic: 27

    NEW ELEMENTAL DEFENCE
    Fire: 93%
    Water: 98%
    Wind: 93%
    Ice: 98%
    Earth: 93%
    Energy: 93%
    Light: 93%
    Darkness: 93%
Level 7: Combat Reflexes - Passive - Guardian Only
Your incredible agility grants you +5 BtH on your ranged attacks!
    Effect: Ranged player attacks gain +5% BTH
Level 8: Dagger Vengeance - Active - Guardian Only
Focus your rage into a double strike dagger attack! Dealing good ranged damage.
    Hits: 2
    Element: Wind
    Attack Type: Ranged
    Damage:
    ...Base: Rogue Level * 10 / 27
    ...Random: Rogue Level * 20 / 27
    BTH: +[11 + Rogue Level]%
    Effect: This counts as a player attack, but is not affected by weapon triggers.
    Cost: 15 SP
Level 9: Dexterity Boost! - Toggle - Guardian Only
Increase your Dexterity by 10 for the duration of the battle!
    Effect: +10 DEX for the duration of the battle.
    Cost: 15 SP
Level 10: Potion Power Shot - Active - Guardian Only
Use one of your potions to add special power to your arrow and launch an attack that does extra damage and heals you as well!
    Hits: 1
    Attack Type: Ranged
    Element:
    ...Health Potion: Fire
    ...Mana Potion: Water
    Damage: 10-30
    BTH: +26%
    Effect: Deals 111.(1)% Base and Random damage. Heals you by 75 HP (if using a Health Potion) or 75 MP (if using a Mana Potion)
    Cost: 20 SP + 1 Potion


Updated sellback thanks to Orthros. Element from Legasee. Skill tree from Doklim Falcon. Update from Kalanyr (via Yesmur). Guardian requirements from Rhowena.

< Message edited by Koree -- 8/2/2011 8:56:45 >
AQ DF MQ AQW  Revisions: 1 | Post #: 1
12/29/2007 0:26:23   
  Ianthe
 formerly In Media Res

 



COMBAT DEFENCE
Melee: 15
Ranged: 15
Magic: 15

ELEMENT MODIFIER
Fire: 102%
Water: 100%
Wind: 100%
Ice: 100%
Earth: 102%
Energy: 102%
Light: 100%
Darkness: 102%

DESCRIPTION
The armor for Rogues! Get this only if you want to quest to become a Rogue. This version of the outfit makes several of your attacks "luckier", with higher bonus to hit or damage.

NORMAL ATTACK
1 hit 100% Base and 100% Random, +0 BTH

Level 1: Resistance Bonus
Increased elemental resistance!

ELEMENT MODIFIER
Fire: 98%
Water: 100%
Wind: 100%
Ice: 100%
Earth: 98%
Energy: 98%
Light: 100%
Darkness: 98%

Level 2: Weapon Throw!
Use the power of the 4-leafed clover to do more damage with greater accuracy.
MP cost: 10

Attack Type: Ranged
Damage: 100% Base, 150% Random
BTH: +40%

Level 3: Defense Bonus
Increased defense!

Melee: 20
Ranged: 25
Magic: 20

Level 4: Rest and Heal
Give up the chance to attack and use your turn to regain some HP and MP.
MP cost: 40

Heals 5% of your Base HP

Level 5: Resistance Bonus
Increased elemental resistance!

ELEMENT MODIFIER
Fire: 98%
Water: 96%
Wind: 96%
Ice: 96%
Earth: 98%
Energy: 98%
Light: 96%
Darkness: 98%

Level 6: Dagger Vengeance!
Focus the power of the 4-leafed clover into a double dagger attack, for up to 180 percent ranged damage.
MP cost: 40

Hits: 2
Attack Type: Ranged
Damage: 90% Base and 90% Random
BTH: +40%

Level 7: Defense Bonus
Increased defense!

Melee: 25
Ranged: 25
Magic: 25

Level 8: Eagle Eye
Your keen senses allow you to deliver an extra-lethal and accurate strike.
MP cost: 30

(Bugged and does a normal attack)

Level 9: Resistance Bonus
Increased elemental resistance!

ELEMENT MODIFIER
Fire: 98%
Water: 93%
Wind: 93%
Ice: 96%
Earth: 93%
Energy: 98%
Light: 96%
Darkness: 93%

Level 10: Potion PowerArrow
Use one of your HP potions to add special power to your arrow and launch an attack that does 1.5 times damage and hels you as well!
MP cost: 10 + 1 HP Potion

Hits: 1
Damage: 200% Base, 200% Random
BTH: +40% BTH
Heals 50 HP
AQ  Post #: 2
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