Home  | Login  | Register  | Help  | Play 

=MECH= Chekhov's gun

 
Logged in as: Guest
  Printable Version
All Forums >> [Gaming Community] >> [Legends and Lore] >> Writers of Lore >> [The Workshop] >> Craft Discussion >> =MECH= Chekhov's gun
Forum Login
Message << Older Topic   Newer Topic >>
1/2/2010 6:02:46   
Crimzon5
Member

http://en.wikipedia.org/wiki/Chekhov%27s_gun

This is the insertion of an object of apparent irrelevance early on in a narrative, the purpose of which is only revealed later on in the story. I've seen this a lot in some of my favorite movies, but not yet in the books I've currently read. I think it's great, though maybe hard to pull off in a book because the reader might forget about it soon (and a rereading from the start all the way to end again may help).

So, what are your thoughts on this?
AQ DF  Post #: 1
1/2/2010 10:34:09   
alexmacf
Member

I think it can be brilliant when done correctly, but I don't trust myself with it. I'm not careful enough with my writing. I don't manage to get everything down on paper until I'm almost ready to edit. That said, I love reading short stories and watching movies/plays and so on where they do this stuff. With a novel, it would be a bit harder to pull off, but I imagine one still could.
AQ DF MQ  Post #: 2
1/2/2010 12:50:35   
horusmaster9
Member

Irrelevant? Why, that's my favorite word! :D
But that's irrele- err... not important. I see this a lot in the longer stories that I've read (H Potter, Ender's Game). Plus, it seems to happen a /ton/ in short stories. However, although Wikipedia is my absolute favorite site, I didn't bother reading the article. I could very well be mistaking Chekhov's gun for symbolism that becomes more apparent in the later parts of a story. If that's it, then I'm not doing so well with it. But, there's one more literary device that I can use in my writing. Yay! ^v^
Post #: 3
1/2/2010 22:53:49   
Alixander Fey
Member

Terrry Goodking mastered this. By his... 11 book I learned his style. So as I read I took mental notes and had his story figured out early. It was great. =P It's like... almost forshadowing.
DF  Post #: 4
1/4/2010 7:50:27   
Crimzon5
Member

^Almost like forshadowing, just like what wikipedia said. (The article said that they're very close to one another)
I find it a technique to make the irrelevant-looking things as mere parts of decriptive detail to make sure the reader doesn't think "Oh, the gun on the wall is gonna be used later," right away.

< Message edited by Crimzon5 -- 1/4/2010 7:52:04 >
AQ DF  Post #: 5
1/4/2010 18:21:30   
Firefly
Lore-ian


I like it because I think it's a good way to hint at something without giving it away. Y'know, give the readers a chance to figure it out without making it too obvious. I like using it at times, but recently I've kinda... moved away from it. Just didn't feel like it anymore. Probably because my mind wasn't on any of my semi-mystery stories.
AQ  Post #: 6
1/12/2010 20:22:36   
]{haos
Member

I am currently witting a short AE mystery story I believe you have just helped improve my story
it would be perfect for those do-it-your-self-detective books

_____________________________

DF AQW  Post #: 7
Page:   [1]
All Forums >> [Gaming Community] >> [Legends and Lore] >> Writers of Lore >> [The Workshop] >> Craft Discussion >> =MECH= Chekhov's gun
Jump to:



Advertisement




Icon Legend
New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts




Forum Content Copyright © 2018 Artix Entertainment, LLC.

"AdventureQuest", "DragonFable", "MechQuest", "EpicDuel", "BattleOn.com", "AdventureQuest Worlds", "Artix Entertainment"
and all game character names are either trademarks or registered trademarks of Artix Entertainment, LLC. All rights are reserved.
PRIVACY POLICY


Forum Software © ASPPlayground.NET Advanced Edition