whackybeanz
Times Silent Keeper
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Hammer Turret G Also see other Hammer Turrets: «Normal», Z, G Level: 147 Power Level: 150 Price: 8,044,826 Gold Sellback: 4,022,413 Gold Location: Kidnapped! Element: Earth Training Difficulty: 0 ATTACK Hits: 2 Type: Ranged Element: Earth Damage: 9-26 plus 204.5% Stats per hit BTH: +37 eachEFFECT After the above attack is executed, there is a 33.12*(HitsConnected/2)*(MonEarthResist)% chance of trying to Paralyze the monster. The monster gets +0 to its save: Level: 150 vs MonsterLvl Major: YourCHA vs MonsterCHA Minor: YourLUK vs MonsterLUK If it fails, the monster is Paralyzed* for one turn. Earth-element monsters are immune** to this effect. *Stop! Hammertime! **Creatures aligned with Earth are immune to the time-halting powers of hammers. AI The pet says hi to your opponent upon entry. The turret will stop attempting Paralysis and do 100% damage instead [18-52 plus 409% Stats per hit] if:- The monster is immune to Paralysis (either because it's Earth element, or because it has Paralysis Immunity status)
- The monster succeeds two or more saves.
"Target acquired." / "I see you." / "Dispensing product." / "Hello friend." / "There you are." / "Firing." / "Let's play." / "Activating Hammerspace." Disabling Parachute Pants Protocol; Target resistant. Your opponent is immune to Paralysis. Your foe feels compelled to stop, but resists through force of will. Otherwise, it does the damage listed above. DESCRIPTION Kamui made a portable version of these friendly little turrets, they not only deal good Earth damage, they can also stun you enemy for a turn! Stats thanks to In Media Res. Description and image by DarkDevil.
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