SlyCooperFan1
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Bladehaven Battle Guide I decided to make a simple battle guide for anyone who's having trouble with battling in Bladehaven. So if you're the guy who keeps dying time after time, then this is the guide for you (Unless you're aiming for those death achievements)! For a more comprehensive guide on Bladehaven in its Beta stage, see The Complete BladeHaven Beta Guide. Table of Contents If you want to search for a specific part of the guide, hold CTRL and press F. Type the code of the section in the brackets and click the "Next", "Find Next", or "V" buttons, depending on your browser. [B] - The Basics [BA] - To Attack [BB] - To Block [BC] - To Cast [A] - The Advanced [ACB] - Casting and Blocking [AWB] - When To Block [AMA] - Annoying Multi-Attacks [AAI] - Attack Interruption [AMS] - Mercenary/Shield Stamina Technique [S] - The Survival Mode [SIS] - Ice Strike Technique [SMH] - Mercenary/Heal Technique [SPT] - Potion Technique [W] - The Weapons [WW] - Weight [WS] - Speed [C] - Conclusion/Credits The Basics Alright, let's go over the basics of battle. Because how can you be good at battling if you don't know how to move your weapon? Tsk tsk. (You can get this same information (well, some of it) by going through the tutorial.)[B] To Attack: Hold down your left mouse button and move the mouse left and right like there's no tomorrow to attempt to hit the guy in front of you.[BA] To Block: Hold down the spacebar to raise your shield. Note that your shield has its own little "health bar". When it's not under attack, the health bar will be regenerating. If it's at 0, the shield will drop by itself until it regenerates.[BB] To Cast: Press "V" to cast a spell. Now from here, you'll have to use your mouse again (those of you training Alchemy in DragonFable will recognize this system): Click and hold your mouse on the lit circle, then follow a path to the next lit circle, and keep going until your spell is cast. Note: I recommend clicking "Spellbook" when you first log into Bladehaven, then practicing your first spell over and over to get the hang of it.[BC] The Advanced Now of course, there's more to battling than just moving your mouse and pressing buttons. Cuz the other guy is attacking too! Let's go over a couple of things you MUST be aware of, especially when you get farther into the storyline and the monsters get more challenging.[A] Casting and Blocking: Now see here, when you're casting a spell, you're not protected by an invisible mana shield! Your opponent is still there. So what do you do? You use the power of both of your hands! In order to efficiently cast a spell without losing health, you need to hold up your shield while casting your spell. Laptop users will find trouble with this - I sure did - because your non-writing hand should be pressing on the spacebar while your writing hand is working on the spell runes. Practice makes perfect, so try this method with the second practice dummy in the Training/Tutorial area until you get the hang of it.[ACB] When To Block: Ah-hah, there is indeed a little trick you can use to block a lot better! If you're attacking, and your opponent dodges or blocks your attack, raise your shield! All enemies attack after a successful dodge/block.[AWB] Annoying Multi-Attacks: At least two enemies in this game will bug you out with their multi-attacks: the Undead Queen from Muertom Forest, and the final battle with the Dragon. The Undead Queen has two multi-attacks: a double jab and a banshee-like shriek. When you see her "inhaling" for the shriek, raise your shield and keep it raised! Her jabs aren't as powerful, so you shouldn't need the shield all of the time. As for the Dragon, he's got a triple fire breath buckled up in your last skirmish against him. When you see him breathing to the far left of the screen, raise your shield and keep it raised! A side note, his fire breath takes a while to get through, so you could probably sneak a quick spell during this.[AMA] Attack Interruption: Now this is something that could turn the tables completely around: being able to stop a monster before it attacks or between its multi-attacks. When you successfully cast a spell while an enemy is charging at you, their charge will be broken, they'll be affected by your spell, and they'll be busy recoiling while you can go in for another attack! You can also use this to your advantage with multi-attacking monsters (see above, Annoying Multi-Attacks) so you can keep your shield's stamina up and prevent losing it when you need it! This will not work with the Shield and Heal spells. This strategy has been suggested by UltimaKomoto![AAI] Mercenary/Shield Stamina Technique: In battles, when a heal is not fully necessary, the Mercenary should be used near the end of the battle when your shield stamina is low. This effectively interrupts the attack of the monster while you are waiting for the magic cooldown period. Ideally, this will ensure that there is still adequate shield stamina for blocking as you cast one final spell to defeat the monster.[AMS] The Survival Mode With the full release of Bladehaven comes Survival Mode. This mode can only be unlocked by completing the storyline by defeating the Dragon (if Bladehaven's storyline is continued and Survival Mode is affected, this will be updated). There are two parts to Survival Mode: fighting monsters and fighting bosses. In order to go on to fighting bosses, you need to defeat 75 monsters without running or dying. Defeating all of those monsters will reward you with 1000 Gamer XP, a new achievement, and a new sword (better than any other sword at this time) and allow you to enter the boss part, where you must defeat 25 bosses (the four battles with the Dragon count as four boss battles). Winning that will reward another 1000 Gamer XP, another achievement, and an even better sword. But...come ON! 75 monsters and 25 bosses!? How the heck are we supposed to do that? Well, that's what I'm here for (with a lot of help from Lord Lee). Here are some strategies that will help you get all of those sweet rewards and be the Grand Champion you were meant to be.[S] Ice Strike Technique: Ice Strike, with its built in stun, is useful to ensure that the monster gets few hits while your magic cools down. In later battles, when the bosses have a lot of HP, you can take advantage of Ice Strike by inflicting a few hits with your sword while the opponent is stunned before defending again.[SIS] Mercenary/Heal Technique: Mercenaries can be used to end a battle. This is useful when a heal is required. The Heal spell is best activated as the last spell before ending a battle so ideally you want to be able to finish the battle quickly (i.e. with a gnome mercenary you have kept in reserve) after its use as it has a long cooldown. While the mercenary is busy beating up your opponent, and hopefully killing him, activate your Heal spell and guarantee that you'll have enough health for the next battle.[SMH] Potion Technique: If you are in a difficult boss battle and the Heal spell won't be enough - as in, you need healing right now without wasting your time on a stupid spell - then raise your shield (if you can, to prevent lag allowing the monster to hit you) and drink a potion. But remember, use them sparingly, and only if you have to. You shouldn't need to drink a potion when fighting the Crocodile King...I mean, come on.[SPT] The Weapons There may be some confusion as to what "Weight" and "Speed" mean in the Weapon shops. I'm here to clear that up for you! Now, note that whatever this means, if you don't have the Knights' Armory License, you won't be able to manipulate these to your advantage. Weight and speed make a major difference in your battle results, as they decide how fast you can attack. The lower the weight and the higher the speed, the better off you are. So you need to factor in weight and speed, as well as the damage of the weapon, when buying a new one.[W] Weight: How heavy the weapon is. The heavier a weapon is, the harder it'll be to move it. This usually means that, no matter how fast you're moving YOUR mouse, if your weapon has high weight, you'll be moving the weapon pretty slowly. Therefore, you should get a weapon with low weight. My suggestion is to get a weapon below 30 weight, because then the weight starts to really affect your battle ability.[WW] Speed: How fast your attacks are. While you may be swinging your sword back and forth and back and forth and back and forth, it doesn't mean each back and each forth will hit. Speed decides how long it'll take before another attack is attempted on your enemy. Higher speed means you'll hit the enemy more. I suggest getting weapons with 15 speed or higher, but use your best judgement when comparing weapons. For example, I use the King Sword, which has 10 speed, but it's pretty good.[WS] Conclusion/Credits I know it isn't much, but hopefully this guide has helped some of you with getting past those hard monsters in Bladehaven! May King Timascus be with you. Battle On! Credits go out to the following people: UltimaKomoto for suggesting the "Attack Interruption" strategy and for correcting confusion between Cooldown and Speed! Joe10112 for suggesting the "Weight" and "Cooldown Speed" sections! Circe for moving this to BattleOn Portal Games and FAQ'ing it (Oct. 19)! Lord Lee for the Survival Mode strategies and a new strategy to "Advanced"! Artix Entertainment for creating Bladehaven![C] Moved from AE GD and FAQ'd ~ Circe
< Message edited by SlyCooperFan1 -- 11/8/2010 2:42:53 >
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