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10/15/2010 0:03:53   
SlyCooperFan1
Member

Bladehaven Battle Guide


I decided to make a simple battle guide for anyone who's having trouble with battling in Bladehaven. So if you're the guy who keeps dying time after time, then this is the guide for you (Unless you're aiming for those death achievements)!
For a more comprehensive guide on Bladehaven in its Beta stage, see The Complete BladeHaven Beta Guide.

Table of Contents
If you want to search for a specific part of the guide, hold CTRL and press F. Type the code of the section in the brackets and click the "Next", "Find Next", or "V" buttons, depending on your browser.


[B] - The Basics
  • [BA] - To Attack
  • [BB] - To Block
  • [BC] - To Cast

    [A] - The Advanced
  • [ACB] - Casting and Blocking
  • [AWB] - When To Block
  • [AMA] - Annoying Multi-Attacks
  • [AAI] - Attack Interruption
  • [AMS] - Mercenary/Shield Stamina Technique

    [S] - The Survival Mode
  • [SIS] - Ice Strike Technique
  • [SMH] - Mercenary/Heal Technique
  • [SPT] - Potion Technique

    [W] - The Weapons
  • [WW] - Weight
  • [WS] - Speed

    [C] - Conclusion/Credits
    The Basics
    Alright, let's go over the basics of battle. Because how can you be good at battling if you don't know how to move your weapon? Tsk tsk. (You can get this same information (well, some of it) by going through the tutorial.)
    [B]

    To Attack: Hold down your left mouse button and move the mouse left and right like there's no tomorrow to attempt to hit the guy in front of you.
    [BA]

    To Block: Hold down the spacebar to raise your shield. Note that your shield has its own little "health bar". When it's not under attack, the health bar will be regenerating. If it's at 0, the shield will drop by itself until it regenerates.
    [BB]

    To Cast: Press "V" to cast a spell. Now from here, you'll have to use your mouse again (those of you training Alchemy in DragonFable will recognize this system): Click and hold your mouse on the lit circle, then follow a path to the next lit circle, and keep going until your spell is cast. Note: I recommend clicking "Spellbook" when you first log into Bladehaven, then practicing your first spell over and over to get the hang of it.
    [BC]

    The Advanced
    Now of course, there's more to battling than just moving your mouse and pressing buttons. Cuz the other guy is attacking too! Let's go over a couple of things you MUST be aware of, especially when you get farther into the storyline and the monsters get more challenging.
    [A]

    Casting and Blocking: Now see here, when you're casting a spell, you're not protected by an invisible mana shield! Your opponent is still there. So what do you do? You use the power of both of your hands! In order to efficiently cast a spell without losing health, you need to hold up your shield while casting your spell. Laptop users will find trouble with this - I sure did - because your non-writing hand should be pressing on the spacebar while your writing hand is working on the spell runes. Practice makes perfect, so try this method with the second practice dummy in the Training/Tutorial area until you get the hang of it.
    [ACB]

    When To Block: Ah-hah, there is indeed a little trick you can use to block a lot better! If you're attacking, and your opponent dodges or blocks your attack, raise your shield! All enemies attack after a successful dodge/block.
    [AWB]

    Annoying Multi-Attacks: At least two enemies in this game will bug you out with their multi-attacks: the Undead Queen from Muertom Forest, and the final battle with the Dragon. The Undead Queen has two multi-attacks: a double jab and a banshee-like shriek. When you see her "inhaling" for the shriek, raise your shield and keep it raised! Her jabs aren't as powerful, so you shouldn't need the shield all of the time. As for the Dragon, he's got a triple fire breath buckled up in your last skirmish against him. When you see him breathing to the far left of the screen, raise your shield and keep it raised! A side note, his fire breath takes a while to get through, so you could probably sneak a quick spell during this.
    [AMA]

    Attack Interruption: Now this is something that could turn the tables completely around: being able to stop a monster before it attacks or between its multi-attacks. When you successfully cast a spell while an enemy is charging at you, their charge will be broken, they'll be affected by your spell, and they'll be busy recoiling while you can go in for another attack! You can also use this to your advantage with multi-attacking monsters (see above, Annoying Multi-Attacks) so you can keep your shield's stamina up and prevent losing it when you need it! This will not work with the Shield and Heal spells. This strategy has been suggested by UltimaKomoto!
    [AAI]

    Mercenary/Shield Stamina Technique: In battles, when a heal is not fully necessary, the Mercenary should be used near the end of the battle when your shield stamina is low. This effectively interrupts the attack of the monster while you are waiting for the magic cooldown period. Ideally, this will ensure that there is still adequate shield stamina for blocking as you cast one final spell to defeat the monster.
    [AMS]

    The Survival Mode
    With the full release of Bladehaven comes Survival Mode. This mode can only be unlocked by completing the storyline by defeating the Dragon (if Bladehaven's storyline is continued and Survival Mode is affected, this will be updated). There are two parts to Survival Mode: fighting monsters and fighting bosses. In order to go on to fighting bosses, you need to defeat 75 monsters without running or dying. Defeating all of those monsters will reward you with 1000 Gamer XP, a new achievement, and a new sword (better than any other sword at this time) and allow you to enter the boss part, where you must defeat 25 bosses (the four battles with the Dragon count as four boss battles). Winning that will reward another 1000 Gamer XP, another achievement, and an even better sword. But...come ON! 75 monsters and 25 bosses!? How the heck are we supposed to do that? Well, that's what I'm here for (with a lot of help from Lord Lee). Here are some strategies that will help you get all of those sweet rewards and be the Grand Champion you were meant to be.
    [S]

    Ice Strike Technique: Ice Strike, with its built in stun, is useful to ensure that the monster gets few hits while your magic cools down. In later battles, when the bosses have a lot of HP, you can take advantage of Ice Strike by inflicting a few hits with your sword while the opponent is stunned before defending again.
    [SIS]

    Mercenary/Heal Technique: Mercenaries can be used to end a battle. This is useful when a heal is required. The Heal spell is best activated as the last spell before ending a battle so ideally you want to be able to finish the battle quickly (i.e. with a gnome mercenary you have kept in reserve) after its use as it has a long cooldown. While the mercenary is busy beating up your opponent, and hopefully killing him, activate your Heal spell and guarantee that you'll have enough health for the next battle.
    [SMH]

    Potion Technique: If you are in a difficult boss battle and the Heal spell won't be enough - as in, you need healing right now without wasting your time on a stupid spell - then raise your shield (if you can, to prevent lag allowing the monster to hit you) and drink a potion. But remember, use them sparingly, and only if you have to. You shouldn't need to drink a potion when fighting the Crocodile King...I mean, come on.
    [SPT]

    The Weapons
    There may be some confusion as to what "Weight" and "Speed" mean in the Weapon shops. I'm here to clear that up for you! Now, note that whatever this means, if you don't have the Knights' Armory License, you won't be able to manipulate these to your advantage.

    Weight and speed make a major difference in your battle results, as they decide how fast you can attack. The lower the weight and the higher the speed, the better off you are. So you need to factor in weight and speed, as well as the damage of the weapon, when buying a new one.
    [W]

    Weight: How heavy the weapon is. The heavier a weapon is, the harder it'll be to move it. This usually means that, no matter how fast you're moving YOUR mouse, if your weapon has high weight, you'll be moving the weapon pretty slowly. Therefore, you should get a weapon with low weight. My suggestion is to get a weapon below 30 weight, because then the weight starts to really affect your battle ability.
    [WW]

    Speed: How fast your attacks are. While you may be swinging your sword back and forth and back and forth and back and forth, it doesn't mean each back and each forth will hit. Speed decides how long it'll take before another attack is attempted on your enemy. Higher speed means you'll hit the enemy more. I suggest getting weapons with 15 speed or higher, but use your best judgement when comparing weapons. For example, I use the King Sword, which has 10 speed, but it's pretty good.
    [WS]

    Conclusion/Credits
    I know it isn't much, but hopefully this guide has helped some of you with getting past those hard monsters in Bladehaven! May King Timascus be with you. Battle On!

    Credits go out to the following people:
  • UltimaKomoto for suggesting the "Attack Interruption" strategy and for correcting confusion between Cooldown and Speed!
  • Joe10112 for suggesting the "Weight" and "Cooldown Speed" sections!
  • Circe for moving this to BattleOn Portal Games and FAQ'ing it (Oct. 19)!
  • Lord Lee for the Survival Mode strategies and a new strategy to "Advanced"!
  • Artix Entertainment for creating Bladehaven!
    [C]

    Moved from AE GD and FAQ'd ~ Circe

    < Message edited by SlyCooperFan1 -- 11/8/2010 2:42:53 >
  • AQ DF MQ AQW Epic  Post #: 1
    10/15/2010 0:34:21   
    UltimaKomoto
    Member

    Hi there, nice guide. ^_^
    I feel like I should point something out that just might useful for the Advanced section.

    It should be noted that whenever you cast an attack spell (like Smite), the enemy will recoil from it. If you so happen to inflict the spell blow as they're going to attack, you'll interrupt their attack as they go into recoil!
    It might not be as useful against single-hit attacks, but against the multi-hit attacks of the Undead Queen and Dragon 4, it can help keep your shield in good condition and open them up again to an addition attack from your weapon. That should help even the odds at times.
    AQ DF MQ  Post #: 2
    10/15/2010 0:55:15   
    necrolich66
    Member

    i didn't see it so i'll tell it
    ayt the start use your shield and cast the spell whent the fight realy starts the enemy will get a good blow
    AQ DF MQ AQW  Post #: 3
    10/15/2010 1:05:59   
    SlyCooperFan1
    Member

    @UltimaKomoto: Added "Attack Interruption" to the Advanced section and gave you credit, thanks!

    @necrolich66: I didn't understand that...when the battle starts, put up your shield and cast a spell? What's the difference between doing that at the start of a battle and doing that in the middle? :P
    AQ DF MQ AQW Epic  Post #: 4
    10/15/2010 1:17:28   
    UltimaKomoto
    Member

    SlyCooper: You also may want to mention that Heal won't work for attack interrupting since it, well, heals.
    AQ DF MQ  Post #: 5
    10/15/2010 1:19:24   
    SlyCooperFan1
    Member

    Didn't know there was a Heal spell. O.o Thanks. :P
    AQ DF MQ AQW Epic  Post #: 6
    10/15/2010 1:25:05   
    UltimaKomoto
    Member

    SlyCooper. There is. It requires a Mage Permit and is overly complicated, but it's there.
    And I'm happy to help. ^_^
    AQ DF MQ  Post #: 7
    10/15/2010 10:26:40   
    necrolich66
    Member

    what i mean
    at the start of the fight there is the apparance and in that time they don't atack
    so use it to cast 75% of the spell
    and when it will realy start so when he can atack end it and you got the first and a strong hit
    AQ DF MQ AQW  Post #: 8
    10/15/2010 15:51:28   
    SlyCooperFan1
    Member

    @necrolich66: I don't think relying on that is smart at all...while some monsters have a fast warm-up, some have a slow warm-up, and then there's lag to account for. :/
    AQ DF MQ AQW Epic  Post #: 9
    10/15/2010 16:01:02   
    HellAbove
    Member

    Do You need to sign up for bladehaven beta or can you just play?
    Post #: 10
    10/15/2010 16:08:36   
      Rickyb20
    PockeyChew Master


    @Above: No, you need a Master account with a member account linked to it.

    ~Ricky

    _____________________________

    AQW  Post #: 11
    10/15/2010 16:11:01   
    HellAbove
    Member

    I Have Aqw Member And Aq Guardian Both Linked And It Still Wont Let Me.....
    Post #: 12
    10/15/2010 16:26:36   
    Assasssin305
    Member

    Nice battle guide for begginers :D I'm sure this will help alot of people that are stuck on the bosses like Dragon (phew,maybe) and Undead Barbarian Lady etc.
    DF  Post #: 13
    10/15/2010 17:58:02   
    manleyerman9
    Member

    If you dont have a shield permit i suggest buying the spell shield without it your basically doomed good guide btw
    AQ DF MQ  Post #: 14
    10/18/2010 17:39:35   
    Sirtinnly
    Member

    Hm... I kinda just swipe my mouse across the screen from one corner to the other till its dead and block as needed :/
    DF  Post #: 15
    10/18/2010 20:01:35   
    Joe10112
    Member

    I never quite understood about the Weight of the Weapon and cooldown...can you explain?

    Thanks!
    Joe
    AQ DF MQ AQW Epic  Post #: 16
    10/19/2010 16:57:17   
    SlyCooperFan1
    Member

    Sorry, everyone, I've been pretty busy lately. X_X

    @HellAbove: That's a bug you should report here: http://forums2.battleon.com/f/tm.asp?m=18231657

    @Assasssin305: Thanks!

    @manleyerman9: Some people can make do without the shield spell. I did. :P

    @Sirtinnly: Well, that may work for you, but others may not want to do that or want to get it done a different way. xD

    @Joe10112: I'd be happy to explain, updating the guide right now. My clan member just asked about that too yesterday. :P
    AQ DF MQ AQW Epic  Post #: 17
    10/19/2010 21:12:29   
    UltimaKomoto
    Member

    Acutally, it's to your benefit to have a high Cooldown, since it's actually Cooldown Rate (it says Speed in the Weapon list instead of Cooldown)
    The higher your Cooldown Rate, the faster you'll be able to pull off big swings, from what I noted.
    AQ DF MQ  Post #: 18
    10/19/2010 21:41:24   
    SlyCooperFan1
    Member

    @UltimaKomoto: Ah, thanks for that. I got a wee bit confused there. I'll update it right nao.
    AQ DF MQ AQW Epic  Post #: 19
    10/20/2010 20:58:28   
    joshdragon
    Member

    To expand on what UltimaKomodo said, there is a spell that refills your shield stamina, though it's frankly the hardest free spell to cast.

    _____________________________

    War isn't about winning, it's about making your enemy lose.
    Post #: 20
    10/24/2010 19:29:23   
    Age100
    Member

    Might want to give some info on Jimmy the Eye. Also, if it's not too much, do some story stuff, or what enemy's are weak to what, recommended levels, and when to attack them and how powerful their attacks are.
    AQ DF  Post #: 21
    10/25/2010 1:28:58   
    Leumas Dragonsword
    Member

    Linked your Battle Guide to my Beta Guide if that's okay. =D (If not, I can take down the link if need be =) )
    AQ DF MQ  Post #: 22
    10/25/2010 17:25:20   
    SlyCooperFan1
    Member

    @Age100: Jimmy the Eye doesn't need a whole explanation. It's an easter egg that shouldn't be too hard to defeat by the time you get to the Undead Queen. Enemies aren't really weak to anything - we're not using elements in this game. Recommended levels would be too much to try to figure out, since some people would be using BPs for certain things...

    @Leumas Dragonsword: That's quite alright! Your guide is pretty comprehensive and doesn't deal with battles too much, so I don't see why not. :) I'll put a link to your guide as well. ;)
    AQ DF MQ AQW Epic  Post #: 23
    11/6/2010 5:59:49   
    Lord Lee
    Member

    With the official release of Bladehaven and the added Survival Mode feature I thought perhaps I could share a battle tip for survival in the Boss Battles. The same strategy is can be adopted in normal monster battles but there is greater room for error in comparison to the latter boss battles in particular the Dragon.

    I find a neat strategy for the latter rounds of the Boss Battles is the use of Ice Strike, Heal and the gnome mercenary.

    Ice Strike with its built in stun is useful to ensure that the monster gets few hits between cooldown. In later battles when the bosses have a lot of HP you can take advantage of this stun by inflicting a few hits with the sword right after casting the spell before defending again. The gnome mercenary should be used towards the end of battle when your shield stamina is low this is to allow for attack interruption and ideally ensure that there is adequate shield stamina when casting Ice Strike.

    Another use of the gnome mercenary is to end a battle. This is useful when a heal is required. The Heal spell is best activated as the last spell before ending a battle so ideally you want to be able to finish the battle quickly (i.e. with a gnome mercenary you have kept in reserve) after its use as it has a long cooldown.

    As a last resort when healing is required immediately and you are in a difficult boss battle (i.e. Dragon as opposed to Crocodile King) remember you can utilize the 3 potions to survive for at least a few more battles until a full heal spell can be safely cast.

    I hope this strategy helps a few people. I find it particularly useful when the game gets too laggy to simply resort to sword and shield.

    < Message edited by Lord Lee -- 11/6/2010 6:04:54 >
    AQ  Post #: 24
    11/6/2010 22:16:51   
      Stephen Nix
    Penguin Lore Keeper (DF)


    All I have to say is Fantastic guide....loved it! Keep up the great work on the guide!
    AQ DF MQ AQW Epic  Post #: 25
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