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The "overpowered" class (A.K.A Bounty Hunter)

 
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2/18/2011 23:06:04   
sparkmanSP
Member

OK, seriously, this has gone out of hand. I've been a Bounty since the days of beta before beta weapons were released. I remember all the "overpowered" builds from poison builds to the most current problem: Shadow Arts. No matter where i turn, I am constantly told "YOU ONLY WON BECAUSE YOU HAVE SHADOW ARTS!!!". Well recently, I've made an original build that doesn't even has a single point in shadow arts. However, people are so used to blaming Hunters for shadow Arts its almost a crime if we block or stun. Every class has one thing that makes them unique. Mercs take advantage of support to power up their aux and multi whole tech mages use deadly aim with malfunction to make an overpowering gun. Bounties could never do any of theese things and we still cant. We can try to make out multi strong like mercs but it will never add up to be the same. likewise with mages its literally impossible to copy them.
My whole point in writing this post is to say this one thing.....REMOVE SHADOW ARTS! I know that this took a lot of planning and thing on your part Epic Duel, but me and im sure along with the rest of us agree when i say this is insane. Some of my most pro friends and abandoning their class to switch to Bounty Hunter. All of the new Bounties depend on Shadow Arts for survival. However, the true and legit Bounties don't need this skill to survive. So I am asking for the removal of this skill...perhaps you can replace it with a new offense attack perhaps? Or....maybe another shield. All I am saying is that Shadow Arts has to go. This will also pull apart the true hunters from the fake. True Hunters think and use reason before they strike. It seems to throw off the whole peace and balance system Epic Duel used to have. I just miss the days where a block came from pure luck and you wouldn't be put on blast for it.
Post #: 1
2/18/2011 23:11:56   
Larcell
Member

The only way to beat an OP, shadow arts/high dex/high str/high HP BHsis to use unblockable-attacks first in a 5-focus build (with assault bot for debuff).

_____________________________

Epic  Post #: 2
2/18/2011 23:27:40   
Zeoth
Member

@spark i agree with you 100% ive been a merc since the beginning of beta and when SA came out i saw all my friends jumping at the chance to get a skill they saw as OP. Ive stayed however because i realized its a luck skill. I see plenty of ppl scream and blame everything on SA. I believe u should substitute it for a different skill(I would still think this from a bh standpoint) Bh r like the hybrid class Of Ed they have a defensive debuffing skill and a multi shot. So i agree thinking tht removing SA will display the real Bhs from the copys who rely on SA to get them wins

larcell i have to ask ur post had nothing to do with this, whats ur opinion?

@below this thread was started by a Bh, he believes tht Bhs can win without SA. I am a merc and i do have a build tht can beat those unbeatable bounties. im not complaining and neither is spark he is only posting his opinion on the state of thing in his view as a Bh who has played since the near beginning

Merged double post. ~The Game

< Message edited by Zeoth -- 2/19/2011 2:44:31 >
Post #: 3
2/19/2011 2:15:55   
tigura
Member

The whole point of shadow arts is to get blocks. So use your unblockables. Use skills. Use anything that cant be blocked.I wont try to deny that 10% more Chance to block is Very powerful. But I will say that there ARE ways to avoid getting blocked. Having good dex helps as well. I totally understand how people can get frustrated by the number of times they get blocked. But the amount of Complaining and threads that demand that BHs need to be nerfed or SA must be removed is really annoying me. We should all find builds that work against the BHs and USE THEM. I dont want to start a flame war, so I wont be commenting anymore on this post.

PS- I am not a BH who wishes to stay unhittable. I am a BH who wants to be a Tech mage :P
DF Epic  Post #: 4
2/19/2011 6:36:13   
Deadly PoisoN
Banned!


@The Op,you know what?This has gone far enough,allow me to kindly correct you so that we can bury the myth that shadow arts is overpowered once and for all.

I have shadow arts trained all the way to 10 and why is that?To compliment my defense of course.My bounty now has a defensive setup that has granted me more fun in epicduel than iv'e had up until this point.Iv'e had some great matches against people with bunnyzookas and founder items,sometimes i lost by 2 hp and sometimes won by 2hp.It's great fun and a healthy challenge.

Now allow me to teach you what overpowered is in epicduel,since most people here are either misinformed or just want a reason to complain.

Shadow arts ad 10% chance for a block and a stun.This is almost identical to how mercs have hybrid armor,bar the stun part.

So what is overpowered in epicduel?These tank mercs with super high dex tech and also monster support.They usually have a very strong aux and then they have buster bunker waiting for you with their 90tech or something to back that up.

Things wrong here already:
1.Bunker buster can NEVER miss.
2.Can NEVER be deflected
3.Has a 25% crit chance and with their high support can you guess what happens most the time?


Compare that to shadow arts and tell me what's wrong here?It's a joke really,am i the only one seeing this?Allow me to take you to mages so you'll understand even better.

Ever been up against those mages that have super high dex to begin with and when you nerf them their defensive matrix is waiting for you and normally they back that up with 80+support?

Along with malf and deadly aim,they're unstoppable.Even if you debuff the're absorbing physical hits like sunshine.Since mages naturally have high tech anyway,where does this leave you?

Bounties have to pay mp for dex boosts and resistance boosts.Mercs get that for free,mages have a single skill that they can abuse to their liking,that defensive matrix.

What do bounties have,str builds?Please man,to me that's not a smart build at all.I kill them almost as easily as i kill str mercs.Shadow arts is nothing but a small gift to us,nothing overpowered.Atm i have 3 smoke which allows me to lower enemy dex by 28 and that obviously means that shadow arts will assist me.

But do you see the pattern here?Bounties have to plan or die.Mercs can just spam their usual combo and their steel defense will hold long enough for their rage and aux+bunker combo.That coupled with the fact that it's +5 focus.This thread honestly makes no sense.

Shadow arts can stay,it's not really hurting anyone except for those with overactive imagination,it's only 10% extra chance not 50%.

BUNKER BUSTER NEEDS TO GO.Hope you got that.Maybe i get through to people here,hope i did.And one last thing,what do you mean by ''TRUE'' bounties.

I chose a bounty for a challenge before shadow arts was ever implemented,mercs and their overpowered abilities started to bore me more and more.I started this character of mine about a month or 2 before shadow arts and had to endure all the unfair matches against mercs.

Now that we have 1 skill they can help us get lucky against clearly overpowered builds you wish for it to go away?You need to rethink a bit,just a little...
AQ Epic  Post #: 5
2/19/2011 6:51:18   
drinde
Member

Shadow Arts is not OP, what with nerfing X2 (38 Support Req at Max + No Deflection Bonus)... BH's SA is just helpful, not at all OP since 10% Block does not mean you can't hit at all.
DF MQ Epic  Post #: 6
2/19/2011 7:03:46   
Shadronica
Member

Well to be honest I don't give a toss about SA because from what I am seeing now dex does not account for blocks in any of the classes.

I have a mage with 30-36 Defense range. Out of about 400 fights with this build I have blocked 4 players ... yes only 4 players. Yes I can block the NPC's but I was just cleaned up by a mage with 16-20 defense I did not block him once yet he managed to block me!

Its about time this game got a Balance team because the Luck factor doesn't just favour the BH's with SA.

I made an earlier post saying that this game has got to a stage where it is 60% Luck and 40% strategy. Its gone from being ridiculous to absurd.

I have no idea what that test server is like for Titan and Nightwraith but I think its about time they started fixing this idiotic RNG.

< Message edited by Shadronica -- 2/19/2011 7:04:55 >
DF AQW Epic  Post #: 7
2/19/2011 7:56:12   
Tor Kul Na
Member

Bounty hunter sucks. Thats why I changed to merc. I can kill them in 2 hits. And take bunker buster away? Maybe your build sucks? Maybe thats the problem with all of these people moaning about different class skills. They should train their dex=defense more and stop crying and start activating defense sequences.

< Message edited by Tor Kul Na -- 2/19/2011 14:19:24 >


_____________________________

Mortal Hunter, Founder of the Galactic Hunters. Now recruiting for more active members. Find us in the clans page.
AQ MQ  Post #: 8
2/19/2011 13:19:21   
sparkmanSP
Member

Poison i agree with you. Mercs are a rising problem as well. There may be few counters for this build but I just want to solve one problem at a time :)
Post #: 9
2/19/2011 13:26:53   
5rr5
Banned


lol no bounty hunter is not oped
it is merc lol they can have every kind of build and btw my shadow arts is broken even if lvl 10 im never blocking or stuning :(

< Message edited by 5rr5 -- 2/19/2011 13:27:33 >
AQ DF MQ AQW Epic  Post #: 10
2/19/2011 14:20:53   
Lectrix
Member

Yes, Mercs are definitely the problem, simply because of the huge variety of Builds that they have at their fingertips. Almost all of those Builds are overpowered in 2v2 Matches, and most of them do well in 1v1. Support could be Nerfed, but then we would have more 5 Focus Tank Mercs or Strength Mercs. Nerf Strength, and Mercs will focus on Technology or Support. Nerf Technology, and we might as well let Mercs take over the game.

We could always Buff Dexterity...
AQ DF MQ AQW Epic  Post #: 11
2/19/2011 14:21:22   
Tor Kul Na
Member

Well this will all end up in the stratergy page but maybe you should experiment with your tactics. Go for the stuff you would never usually use. Write down different builds and train and retrain until you are left with a super pumped class. No need to nerf anything... Maybe your build just sucks? maybe you should re-train.

< Message edited by Tor Kul Na -- 2/19/2011 14:32:39 >


_____________________________

Mortal Hunter, Founder of the Galactic Hunters. Now recruiting for more active members. Find us in the clans page.
AQ MQ  Post #: 12
2/19/2011 15:13:19   
Light Stridr
Member

@Tor:
And who has the time and resources to train multiple times? Not me, and at least 60% of the people reading this.
AQW Epic  Post #: 13
2/19/2011 15:22:55   
charwelly
Member

Use your unblockable attacks put defense matrix up imitate them put reflex boost up gosh not that hard to get past them

_____________________________

Retired Again.
AQW Epic  Post #: 14
2/19/2011 16:26:28   
Zeoth
Member

yea a lot of times after a mage puts im defense matrix when they are facing mercs i dunt wanna use physical on them at all becuz my skills prob wont do much on them for the time being
Post #: 15
2/19/2011 16:30:10   
diablo452
Member

@sparkmanSP: please stop flamming bounty hunters. All your doing is trying to get them nerfed when were already nerfed enough.
I dont care if they raise all other classes attack powers. Because all we would have todo is complain and boom there 15% crit,block,stun bonuses. So if you can complain so can we... please stop flamming us (the bounty hunters.) I really hope you take this into consideration
thanks ~diablo452
AQ DF MQ AQW Epic  Post #: 16
2/19/2011 16:36:05   
sparkmanSP
Member

uuuh dude....idk if you read EVERYTHING but i mentioned the fact Ive been a bounty since day 1.....im just tired of people blaming SA on us for everything. I'm pretty sure at least once in your pro career someone has told you that you only won b/c of SA. I just want Epic Duel to be happy again. I'm sure if you're a true Hunter you dont need this skill to win :)
Post #: 17
2/19/2011 16:55:34   
Laos
Member

^ Thats true indeed. A good experienced BH wouldn't need Shadow Arts to win. Shadow arts just encourages less effective builds that rely heavily on blocks and stuns to win.
You can try and use unblockable attacks to beat them, but apart from your gun and auxiliary you would be consuming too much mana.
People will always argue about Shadow Arts. IMO it isn't necessarily OP, just rather too ''luck orientated''.
AQW Epic  Post #: 18
2/19/2011 16:58:10   
*Nova*
Member

First EMP and now Shadow Arts.

The Merc has Multi and their God Bunker Blasters
And Tech Mages have Malf. and DA.

Every class has their own potential, players need to stop telling other classes that if one good skill is "too" effective, it should be removed.
DF MQ  Post #: 19
2/19/2011 17:17:46   
IsaiahtheMage
Member

@Sprak No.Stop flaming us bounties SA is NOT Oped it does NOT have to go I like using it alot.Bountuies are NOT OPed.Mercs are OPed for sure I been one I know.It does NOT have to go.To everyone plz just stop.You nerfed our emp our SA been nerfed twice.All classes been nerfed many times to many times.

< Message edited by IsaiahtheMage -- 2/19/2011 17:26:46 >
AQW Epic  Post #: 20
2/19/2011 20:04:01   
Zeoth
Member

^hes not flaming anybody just saying his viewpoint on how the game is for him
Post #: 21
2/19/2011 20:40:19   
charwelly
Member

@isaiahthemage
He isn't flaming just saying his thought on BHs

_____________________________

Retired Again.
AQW Epic  Post #: 22
2/19/2011 20:48:41   
Competition
Member

If people need to rely on blocks, let them.
DF AQW Epic  Post #: 23
2/19/2011 20:52:54   
saicotek
Member

sparkman you used that skill when it 1st came out why are u complaining
Post #: 24
2/20/2011 15:07:13   
diablo452
Member

@sparkmanSP: lol sorry i skimmed through the main post and didn't pay atention to the fast you were a bounty. Anyways, sorry again, and I do think bounties should prove they don't need shadow arts. But, most bounties want to use it for winning battles for, tokens,to get a rank up (hero,champion,emperor,etc)
AQ DF MQ AQW Epic  Post #: 25
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