Home  | Login  | Register  | Help  | Play 

Entropy

 
Logged in as: Guest
  Printable Version
All Forums >> [Artix Entertainment Games] >> [DragonFable] >> [DF Encyclopedia] >> Classes / Abilities >> Entropy
Forum Login
Message << Older Topic   Newer Topic >>
10/7/2011 21:10:11   
  Peachii
Clairvoyant!


Entropy
(No DA Required)

Access Point: enTropy (Armor), Armor Closet
Requirements: Armor in inventory or bank
Release Date: October 7th, 2011

Default Weapon: Claws

Offense
Boost: 0%
Bonus: 0
Crit: 5

Damage Multipliers
Non-Crit: 100%
Dex: 100%
DoT: 100%
Crit: 175%

Defense
Melee: 5
Pierce: 5
Magic: 5
Block: 0
Parry: 0
Dodge: 0

Damage Reduction
Non-Crit: 0%
DoT: 0%
Crit: 0%

Resistances
None



Infection
1 hit x 100% damage
Target: (On hit) 33% base damage DoT, -20 Darkness/Poison/Disease res for 3 turns.


Requirements: None

Effect: 1 hit of 100% scaled damage; applies 'Infect' (a 33% Melee weapon element DoT effect, -20 Darkness/Poison/Disease Resist) to target for 3 turns inclusive.

Mana Cost: Round(2.2 * Scaled Mana Cost)
Cooldown: 4
Damage Type: As weapon
Element: As weapon


Appearance



Plague
2 hits x 50% damage (100%)
Target: (On hit) 2.5% current HP damage DoT for 3 turns.


Requirements: None

Effect: 2 hits of 50% scaled damage, amounting to 100% damage; applies 'Entropic Plague', a Melee weapon element DoT effect equal to 2.5% of player's max HP, to target for 3 turns.

Mana Cost: Round(1.8 * Scaled Mana Cost)
Cooldown: 6
Damage Type: As weapon
Element: As weapon


Appearance



Vampiric Renewal
Self: Heal 6.25% max HP, heal 6.25% max HP HoT for 7 turns.

Requirements: None

Effect: Recovers 6.25% of player's max HP; applies 'Vampiric Renewal', a HoT effect equal to 6.25% of player's max HP, to player for 8 turns.

Mana Cost: Round(7.0812 * Scaled Mana Cost)
Cooldown: 19
Damage Type: N/A
Element: N/A


Appearance



Rupture
1 hit x 40% damage
Target: (On hit) -75 Avoidance for 7 turns.


Requirements: None

Effect: 1 hit of 40% scaled damage; applies 'Ruptured' (-75 Melee/Pierce/Magic Avoidance) to target for 7 turns inclusive.

Mana Cost: Round(0.6 * Scaled Mana Cost)
Cooldown: 6
Damage Type: As weapon
Element: As weapon

Other information
  • Selecting certain Legs Armor Customization modifies the skill's appearance.


    Original: Appearance 1 / 1.1
    Chariot: Appearance 1 / 1.1



    Foul Slash
    2 hits x 50% damage (100%)
    This attack has +50 Bonus.


    Requirements: None

    Effect: 2 hits of 50% scaled damage, amounting to 100% damage, with +50 Bonus.

    Mana Cost: Round(0.1 * Scaled Mana Cost)
    Cooldown: 1
    Damage Type: As weapon
    Element: As weapon

    Other information
  • Selecting certain Arms Armor Customization modifies the skill's appearance.


    Original: Appearance
    Chariot: Appearance



    Rot
    4 hits x 25% damage (100%)
    Target: (On hit) -80 Boost for 3 turns.


    Requirements: None

    Effect: 4 hits of 25% damage, amounting to 100% damage; applies 'Entropic Rot' (-80% Boost) to target for 3 turns.

    Mana Cost: Round(2.16 * Scaled Mana Cost)
    Cooldown: 9
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Decay
    1 hit x 75% damage
    Target: (On hit) 50% base damage DoT for 3 turns.


    Requirements: None

    Effect: 1 hit of 75% scaled damage; applies 'Decay', a 50% Melee weapon element DoT effect, to target for 3 turns.

    Mana Cost: Round(0.5 * Scaled Mana Cost)
    Cooldown: 3
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Attack
    1 hit x 100% damage
    Entropy's power increases the base damage of skills each level up til level 40.


    Requirements: None

    Effect: 1 hit of 100% scaled damage.

    Mana Cost: 0
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon


    Appearance 1/ 1.1



    Blood Womb
    Self: +120 Avoidance for 2 turns, +70 Boost for the next 2 turns.

    Requirements: None

    Effect: Applies 'Blood Shield' (+120 Melee/Pierce/Magic Avoidance) to player for 2 turns; applies 'Blood Imbue' (+70% Boost) to player for 3 turns inclusive.

    Mana Cost: Round(0.97 * Scaled Mana Cost)
    Cooldown: 3
    Damage Type: N/A
    Element: N/A


    Appearance



    Rotting Touch
    9 hits x 22.2% damage (200%)
    Requires final hit of last attack to hit.


    Requirements: Successful attack to unlock

    Effect: 9 hits of ~22.22% scaled damage, amounting to 200% damage.

    Mana Cost: Round(0.81 * Scaled Mana Cost)
    Cooldown: 4
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Poison Rain
    1 hit x 120% damage to all targets

    Requirements: None

    Effect: 1 hit of 120% scaled damage to all foes.

    Mana Cost: Round(2 * Scaled Mana Cost)
    Cooldown: 3
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Volatile Veins
    1 hit x 25% damage to all targets
    Target: (On hit) 125% base damage DoT for up to 3 turns.


    Requirements: None

    Effect: 1 hit of 25% scaled damage to all foes; applies 'Veins', a 125% Melee weapon element DoT effect, to all foes for 3 turns; the duration of 'Veins' is split across affected targets (max 3).

    Mana Cost: Round(3.0375 * Scaled Mana Cost)
    Cooldown: 6
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Decaying Needles
    6 hits x 16.7% damage (100%)
    This attack has +200 Crit.


    Requirements: None

    Effect: 6 hits of ~16.66% scaled damage, amounting to 100% damage, with +200 Crit.

    Mana Cost: Round(0.81 * Scaled Mana Cost)
    Cooldown: 9
    Damage Type: As weapon
    Element: As weapon

    Other information
  • Selecting certain Arms Armor Customization modifies the skill's appearance.


    Original: Appearance
    Chariot: Appearance



    Fever Spit
    4 hits x 25% damage (100%)
    Target: (On hit) -40 Darkness/Poison/Disease res for 10 turns.


    Requirements: None

    Effect: 4 hits of 25% scaled damage, amounting to 100% damage; applies 'Fever Spit' (-40 Darkness/Poison/Disease Resist) to target for 10 turns inclusive.

    Mana Cost: Round(3.6 * Scaled Mana Cost)
    Cooldown: 9
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Putrefying Being
    9 hits x 16.7% damage (150%)
    Target: (On hit) Stun for 3 turns.


    Requirements: None

    Effect: 9 hits of ~16.66% scaled damage, amounting to 150% damage; applies 'Stunned' to target, stunning it for 3 turns.

    Mana Cost: Round(3.15 * Scaled Mana Cost)
    Cooldown: 8
    Damage Type: As weapon
    Element: As weapon

    Other information
  • Selecting certain Body Armor Customization modifies the skill's appearance.


    Original: Appearance 1 / 1.1
    Chariot: Appearance 1 / 1.1



    Other information
  • The base damage of this class's skills is scaled to the player's Level, using the formula [4.2858*(Level+5)+14.284]/100, capped at level 40. Scaling is floored at 100% damage and will reach a maximum of 207% damage at level 40 or higher.
  • Scaled Mana Cost is equal to [0.3008*(Level+10)+1.0025]. Each Mana cost is rounded up to the nearest whole number, capped at level 40; this was implemented on November 24th, 2023.
  • This class has a unique face model and will remain expressionless in cutscenes.
  • This class cannot use On-Demand weapon specials.
  • If you have Doomed Dragon Scythe of Elementals equipped, click here to find the exact spots of each orb. Note that the orbs are not visible in-game.
  • If you have Ancient Dragon Scythe of the Elements equipped, click this spot to switch between the elements.
  • Avoidance from 'Blood Womb' was updated from +70 to +120 on June 20th, 2025.
  • The following changes were implemented on December 12th, 2025:
    • Tooltips were updated to be dynamic.
    • 'Fever Spit', 'Plague', 'Decay', 'Volatile Veins', and 'Fever Spit' skills were updated.

    Chariot Armor Set Appearance

    Thanks to
  • Jay for class images.
  • TFS for updated scaling damage, mana cost formulas, other information, and corrections.
  • DemonicDarkwraith for skill appearance images, other information, and corrections.
  • Hermitpriest and Jin Scarfloom for DDSoE and ADSoE images.
  • merlijneke for updated skill information and corrections.
  • Dracojan for updated skill information.
  • ArchMagus Orodalf for Decaying Needles information.
  • RamDF and Sakurai the Cursed for corrections.

    < Message edited by DemonicDarkwraith -- 12/13/2025 0:11:45 >
  • DF AQW  Post #: 1
    Page:   [1]
    All Forums >> [Artix Entertainment Games] >> [DragonFable] >> [DF Encyclopedia] >> Classes / Abilities >> Entropy
    Jump to:






    Icon Legend
    New Messages No New Messages
    Hot Topic w/ New Messages Hot Topic w/o New Messages
    Locked w/ New Messages Locked w/o New Messages
     Post New Thread
     Reply to Message
     Post New Poll
     Submit Vote
     Delete My Own Post
     Delete My Own Thread
     Rate Posts




    Forum Content Copyright © 2018 Artix Entertainment, LLC.

    "AdventureQuest", "DragonFable", "MechQuest", "EpicDuel", "BattleOn.com", "AdventureQuest Worlds", "Artix Entertainment"
    and all game character names are either trademarks or registered trademarks of Artix Entertainment, LLC. All rights are reserved.
    PRIVACY POLICY


    Forum Software © ASPPlayground.NET Advanced Edition