immortalzrul18
Member
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everyone wants a support class so i decided to try and make a few. just take your pick and we might sanction that in ED. however, some of my skills are kinda copied as skills from other classes. feedback appreciated! and if anyone has something to add i will gladly do it, because after all, making a whole new class from scratch involves some thinking. here is one of them: (will post others later) CLASS: RANGERS (maybe with the bows and arrows) it may seem weird that arrows can be blocked. Lvl 1 Skills: 1) Field Medic- as usual, but no support increase (that would be a little unfair, wouldn't it?) 2) Double Shot- shoots two arrows dealing extra damage 3) Stability Armor- improves support passively Lvl 2 Skills: 1) Split Charge- Converts a percentage of damage done to health and some to energy (but less of each, otherwise OP) 2) Muscle Boost- Improves strength for 3 turns 3) Shock Arrow- 40% normal damage and stun chance (30% Lvl 1, 55% Max) Lvl 5 Skills: 1) Mass Spray- Sprays all enemies with a storm of physical damage arrows (the only blockable multi-skill, but does much more damage then other multi-skills) 2) Slow Shot- Support-based shot doing minor damage and adding on major damage to your next attack 3) Distraction- Lowers Support of enemy for 3 turns Lvl 10 Skills: 1) Ranger's Call- calls in a storm of arrows, damaging the enemy with 120% normal aux damage, blockable 2) Stamina Drain- Drains energy from opponent, does no damage 3) Hyper Shield- Passively increases deflection chance and lowers opponent's block chance Thanks to Sympleton for constructive feedback!
< Message edited by immortalzrul18 -- 8/7/2012 18:12:00 >
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