Renegade Reaper
Member
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technically, mage classes have a defensive and offensive buff. tech mages defense matrix gives raw defense points; technician gives technology which improves resistance, plasma bolt, super charge and robot attack. bloodmages energy shield gives raw resistance; reflex boost improves dexterity which gives more defense, improves plasma rain and overload. bounty hunters have smokescreen which lowers the opponents dexterity, thereby increasing your chance to hit them as well as raising your damage to them. they have energy shield, which gives raw resistance. they have reflex boost which improves multi-shot and stun grenade. cyber hunters have defense matrix which gives raw resistance. they have malfunction which lowers the opponents resistance, with the added effect of lowering their deflection chance and raising your damage against them. so really @Mother1 most classes have an offensive and defensive skill together. just because mages and hunters dont have a skill that raises their strength DOESNT mean that they do not have a defensive/ offensive skill combo. also, the devs could do the same thing that they did with the mercs already, give them a similar skill, just change it so that its unique. a.k.a. blood commander/ field commander.
< Message edited by Renegade Reaper -- 9/19/2012 3:03:05 >
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