rayniedays56
Member
|
This buff to intimidate is hereby put to Mercenaries only. Intimidate BUFFED to Terrify. It may seem like a HUGE buff, but remember, I increased the cooldown, increased the EP cost, and put a large support requirement. And hereby, here is Terrify: Intimidate: Buff to Terrify Terrify: Weaken the enemy through sheer use of power and constraint, effectively terrorizing them into losing a portion of their damage and strength. Using this skill effectively decreases the targets damage output on gun and primary attacks and diminshes ALL strength based skills by 5%. INITIAL ATTACK::::IF ASSAULT BOT/RUSTED IS USED Level 1: 10% ::::5% Level 2: 15% ::::9% Level 3: 20% ::::14% Level 4: 25% ::::18% Level 5: 29% ::::22% Level 6: 33% ::::26% Level 7: 37% ::::29% Level 8: 40% ::::32% Level 9: 43% ::::34% Level 10: 45% ::::35% Level Required: 5 Stat Required: 23 support, step 2 (41 support MAX) Energy Required: 13, step 2 (31 EP MAX) Can be debuffed by Assault bot? YES EXAMPLE: Strength BM has damage at 24-29+35 and gun damage of 24-29+35+10 A merc uses level 7 Terrify, effectively reducing the amount of damage output by 37%. It would be calculated thus... PRIMARY: 24-29+35 37%(24)=9 37%(29)=10.44=11 24-9=15 29-11=18 So, the primary becomes 15-18+35 while the gun becomes 15-18+35+10 Sounds a bit better. For this being an extremely strong skill, I raised the cool down rate to 3
< Message edited by rayniedays56 -- 10/2/2012 19:32:34 >
|