Mother1
Member
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quote:
Guys, I'm not talking about a few 1v1 or 2v2 fights. I'm basing what I am saying on thousands of fights with all three classes. My builds are solid as proven by my records. Stop getting all defensive because you probably have a tact merc you don't want nerfed and show me some real proof to what you're saying. If you builds are solid then why are you complaining? Just because you run across a class of build you can't beat? As I said before if you can beat them all without problem that isn't balance in the least that in itself is OP. You aren't suppose to be able to beat them all if you are on equal footing. You are suppose to be able to be some easy, and have trouble with other builds. That is balance. It is like rock paper scissors or ranger hunter bear. One beats another and loses to another. It isn't suppose to be my build beat them all and that is balance. I get it you want to be able to beat them easily, but that as I said before isn't balance in the least. Also I don't have a tech merc character in my account. I am a tech mage myself, but even so your idea to nerf the class just because you are having trouble beating it isn't a good reason to nerf a class for what it is suppose to do which is be a tank class. quote:
Both of you please answer me why so many tact mercs are expecting a nerf? They know they are overpowered and openly admit it. The infernal android has a lot to play with that. Many Tech merc and other focus tanks use the high defense high heal stall tactic to power up the bot and finish you off with it. But even before this bot they are still a tank class and guess what? Tech merc has already gotten several nerfs. The first being they lost smoke and a point off of mineral armor. Then they received another nerf in the form of losing another point off of their mineral armor because CH lost a point of there plasma armor when they were nerfed. Besides as I said before Tech merc is suppose to be a tank class with high defenses. I lose to them sometimes too, but I can also beat them sometimes as well, and I as I stated before there is always suppose to be a class or build you are suppose to be weak against or have trouble with. That is what a lot of people are forgetting. When one build can beat them all that in itself is OP and from what you are saying it sounds like you want just that because you want TLM nerfed because you are having trouble with them while you can deal with other builds. quote:
Not having a debuff doesn't mean squat to this class and again phy does nothing. You can debuff them but that also does no good. You're still doing next to min dmg with any class. The one and only downside to this class is a lack of dmg but the other aspects more than compensate for that downside and they will almost always wait you out and win. I call that nonsense. I play as a TM and when I debuff them with malf I can still get in damage against them and with the right plans you can win. However you aren't suppose to be able to beat them all the time. Plus as I said before TLM IS A TANK CLASS! That is what they are suppose to do have high defenses to protect themselves while waiting it out with their skills. So your reason for wanting to nerf a class just because it is doing what it is suppose to do is crazy and not needed. quote:
Also, why do you think the vast majority of juggs are tact mercs with amazing records? You rarely see a mage or hunter with such records. Ok Juggernaut has a higher level gap then others for starter meaning that the jug could be level 35, and their two opponents might be level 28's. Also most jugs are full varium players going against two non variums. Last I checked this already puts the jug at an advantage since he/she has high defenses and the non variums aren't plus in Jug matches Jugs use boosters as well to help them while the others don't. If they went in without them their records wouldn't be as good. Next Tech merc as I said IS A TANK CLASS! so it would make sense that they do well in Jug fights since Jug matches are for tank players. Also there are other classes that can jug just as well. Caster tank Mages can jug, Merc can jug and even hunters can jug as well, but Tech Merc is the best tanking class so it makes sense to do this. quote:
"If you can beat any class and any build without trouble or most of the time then your class and build needs a nerf since that is what makes things OP." Yeah I said this, however don't forget it isn't there are other circumstances you can add to this as well. Is the Tech merc on equal footing with his/her opponent (level wise stat wise etc) Remember in jug fight the jug is always at the higher level and most of the time going against non variums without enhancements. So of course they would beat them. Also you have to look at it from also the free to play as well. Just because fully enhanced varium players are moping the floor with the other classes doesn't mean free to play are doing the same. If both free to play and fully enhanced varium players are doing this then I could agree that the class itself needs a nerf. However, the only time I see this happening to me is when I go against a fully enhanced varium player Tech merc. Don't call for a nerf when everyone using the class isn't OP. Plus remember the infernal android also works with this class well since it was made to grow more powerful with time. quote:
Well then I guess tact merc is OP by your own definition. They crush all classes the vast majority of the time Strong Tank build TLM hard to be beat =/= whole class OP In order for a whole class to be OP every build they can make has to be OP. Strength build yes I can agree this build is OP however, strength itself is OP. Tank build? This is a strong build yes however it is suppose to be strong, otherwise it wouldn't be a tank class now would it? Besides I have seen tank TLM fall to other focus builds, strength builds, and even support builds. So there is the balance I was talking about. While it beats some builds it doesn't defeat them all. Support TLM? I seen them and while they are powerful they aren't unbeatable.
< Message edited by Mother1 -- 11/15/2012 15:01:56 >
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