goldslayer1
Member
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i noticed in the game that there are alot of lower lvls bugging higher lvls to do boss battles. since bosses technically dont have a lvl, i wanted to suggest a system where the boss difficulty will vary depending on your lvl. for example, for a lvl 35, a boss like armor hazard or G. Lowe might be easy, but what about for a lvl 10 or lvl 15? this idea simply makes it so that, the difficulty of the bosses, is measured by your lvl. this would be very similar to the mechquest system where your enemies are the same lvl as you. right now the way it is, a difficult boss for a lvl 35, is impossible for a lvl 10. this system change would make it so that, the lvl 10 player, has the same difficult as me fighting the boss. thoughts? EDIT: This could also be done for every NPC in the game to add even MORE variety of the NPCs u can fight/farm
< Message edited by goldslayer1 -- 12/2/2012 21:54:27 >
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