Home  | Login  | Register  | Help  | Play 

Faction Perks

 
Logged in as: Guest
  Printable Version
All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel Suggestions >> Faction Perks
Forum Login
Message << Older Topic   Newer Topic >>
12/19/2012 20:46:33   
The Astral Fury
Member

A high level faction means alot of blood sweat and tears have gone into getting to that level and that kind of work deserves perks!

Level 1: No perk
Level 2: 10% credit gain increase
Level 3: 10% exp gain increase
Level 4: doubles amount of battle tokens given in battle
level 5: Decreases store items cost ( Not Including varuim) by 10-15%
level 6: Increases sell back of store items (Not including varuim) by 10-15%
level 7: Retraing stat and skill retrainingprice decreased by 25-50%
level 8: Increase credit gain by 25%
level: 9 increase exp gain by 25%
Level: 10 Unlocks Faction shop (A shop that has yet to be made, bascically includes powerful exclusive weaponds for faction at that level, and is updated every once and a while.
lvl 11 Bonus 5000 creidts.....
lvl 12 .....
lvl 13......
lvl 14 .....
lvl 15 10,000 bonus creidts to all faction member and a legion or exile bike to each faction member






Made the changes for sell back and bying so they aren't to unfair.


It still in the making but what do you think of the concept?

< Message edited by The Astral Fury -- 12/19/2012 20:52:17 >
DF AQW  Post #: 1
12/19/2012 20:49:20   
Jekyll
Member

Nice idea, but I feel the rewards should be scaled down a little. 25% discount is quite big you know! Otherwise, I wouldn't mind seeing this idea in-game. :)
AQ DF AQW Epic  Post #: 2
12/19/2012 20:53:35   
goldslayer1
Member

some of these sound... OP.
but i agree there should be faction perks.
AQW Epic  Post #: 3
12/19/2012 20:55:12   
The Astral Fury
Member

Gold slayer like what you mind so i can adjust.
DF AQW  Post #: 4
12/19/2012 21:02:09   
Jekyll
Member

I feel that credit gains should be for higher-leveled factions. Starting factions should get more XP gains as there tends to be more lower-leveled players in such factions as compared to high-level established factions consisting of more level 32s-35s.

So, shift the XP gains to low level factions, credit gains to higher leveled factions. Also, the boosts should be around 5% in my opinion, just a token sum.
AQ DF AQW Epic  Post #: 5
12/19/2012 21:40:04   
  Exploding Penguin
Moderator


Actually a neat idea, but it could be unfair. a faction member could just join right before level 10 and get kicked, but still get the credit bonus...
I really like this idea though, maybe it'd be more fair with personal influence and scaled down perks? 25% is a lot, maybe 5% at the first time and 10%?
Epic  Post #: 6
12/20/2012 19:18:52   
The Astral Fury
Member

Exploding- The all bonuses will go away once you leave you have to be in a faction.
DF AQW  Post #: 7
Page:   [1]
All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel Suggestions >> Faction Perks
Jump to:






Icon Legend
New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts




Forum Content Copyright © 2018 Artix Entertainment, LLC.

"AdventureQuest", "DragonFable", "MechQuest", "EpicDuel", "BattleOn.com", "AdventureQuest Worlds", "Artix Entertainment"
and all game character names are either trademarks or registered trademarks of Artix Entertainment, LLC. All rights are reserved.
PRIVACY POLICY


Forum Software © ASPPlayground.NET Advanced Edition