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Should the current enhancement system even go?

 
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12/27/2012 9:43:54   
King FrostLich
Member

I know most of us(I'm sure 83%) have spent our credits/varium on using these enhancements to gain extra stats in combat. In Omega, they'll be taken away and we'll be given compensation of what we've all spent the last years since enhancements came out. Now, with items being equal by level, varium will lose 96% purpose in the game and we'll be completely based on credits. Although we all want to balance the game, it would be such a waste for many players that have used varium on enhancements. At the same time, NPC's will become unlimited at the cost of not being included in your battle record which is fair in order to maintain the game's purpose.

Now to get straight to the point. If NPC's were unlimited in Omega and the current AND new enhancement system both have a credit/varium option, then why remove the current enhancement system when credits are gonna be free on the next phase? Here's some reasons I can give though:

1.) Varium items have more enhancement slots than non varium items.

Since every item in EpicDuel will be based on your level, that means its stats and damage will increase to its maximum point. The current enhancement system gave varium players an edge in battle so adding a level-based weaponry system would mean an equal gap for both varium and non varium players but the gap mustn't be that small nor should it be too big as well. Take for example Frostbane and Maple Cleaver. Frostbane has 34 stats while Maple Cleaver has 29 stats. When Omega hits, both these weapons if two players are level 35, will have the same stats and damage from both of their respective swords because their level is the same. It's basically who levels up first to the highest to be the strongest rather than get good gear and have the right build to play.

2.) Loss of "Rarity" value.

Now that every item will have the same stats and damage, who cares about its rarity or special effects? Not to mention that special effects can be bought, players will just find stuff that makes them look cool or just have fun with noob gear so don't expect on Omega phase that someone kills you with a basic club or an apprentice staff when you're armed with Platinum Pride, Dage's boomstick, Eggzooka and Infernal Interdictor.

spoiler:

The items I said on the latter are the items with the most stat points a player can have with the excepetion of Infernal Interdictor for being a class specific weapon other than its special effect that compensates 4 stat points compared to Dragon Buster II


3.) Lots and lots of credits.

Every battle helps you win credits, now that it will be about mainly PVP rather than credit hoarding, everyone is rich and can afford nearly everything. Isn't it a bit too much for credits and varium not being able to be fully used for its purpose in game? Unless varium has a better purpose once again, it won't be worth buying it unless you want the Landlord achievement.


That being said, I'll be back on January once my Christmas break and New Year's Event are all done.




< Message edited by King FrostLich -- 12/27/2012 9:46:01 >
Epic  Post #: 1
12/27/2012 10:02:22   
Remorse
Member

Yes,


Current enhancement system is what is causing the complete loss of creativity, balance, and frankly fun.

Evidence, The game completely got ruined the update back in an Easter update releasing enhancements onto guns and auxs, and thus making the tipping point of too much stats, or stat inflation.


If new enhancements stay, I GO FOREVER!

Also it is completely unsustainable with stupid with prices.

Yes they could be changed but the whole dam feature is riddled with follow up problems removing it is the best thing the devs can do right now.


-Remorse Less.

< Message edited by Remorse -- 12/27/2012 10:04:25 >
Epic  Post #: 2
12/27/2012 10:06:31   
King FrostLich
Member

Sure the game may have been completely been ruined in the past but with the other new enhancement system, it makes everything the same therefore only looks will be relevant and not the rarity and stats of an item. WHat I'm saying is it would be best if this current enhancement stays ALONG with the new one.
Epic  Post #: 3
12/27/2012 10:11:32   
Remorse
Member

Or they could of done what I suggested way back and is make enhancement number indicate how many times you can move stats around (rather then giving bonus stats) this way there is a limitation of what weapons can have stat wise making it not a dress up game.



If you think about it, the new enhancements in omega is essentially my idea without the restrictions of what you can change the stats around being the number of enhancements but instead being the 40% max thing but very similar in that there is less overall stats in total.

But it still gets rid of the stat inflation issue so that is personally all I care about.


Although the idea of it now being dress up without any restrictions at all does worry me a little but it sure beats the current enhancements by a mile.



EDIT:

Here is the post I made about an enhancement solution over a year ago.


http://forums2.battleon.com/f/tm.asp?m=19795542&mpage=1&key=�


On page 3, there is a reply from Ashari saying that the problem with my idea is that it doesn't tackle too much diversity in stats, funny thing is now a year later they are completely going all out almost by letting you have up to 40% or something similar each weapon.


< Message edited by Remorse -- 12/27/2012 10:28:21 >
Epic  Post #: 4
12/27/2012 10:21:45   
hawtnezz
Banned

 

there will always be a "gap" between beta gear rare gear and seasonal rare.So all items will not have the same stats. Thats the "gap". Ofcourse beta will be the best. Just cause you got the top varium gear does not mean your awesome. Beta players will still be awesome. Titan himself said so. So think again. What i dont understand is the pricing. How come azreal sword a seasonal rare is so friggin expensive compared to anyother weapon in game and its low level :( how come delta armour is so expensive when the platinum armour is much better. Maybe they gonna make them ultra rare and give them some additional slots for skills. So all in all beta guys > varium guys > non var.The gap will be there. Eventually they will realize pvp game is purposed to be about strategy and skill and not pay to win.Next phase after omega = beta guy = varium guy = non var guy
Post #: 5
12/27/2012 10:26:44   
Mother1
Member

Yes it should go. Thanks to all these enhancements every build has been nerfed into the ground other then strength and focus. While some things were actually OP the vast majority of them weren't. These extra enhancements that varium players had, along with non variums not being able to get them easily causing varium builds to be supercharged and made classes look stronger then what they were.

Epic  Post #: 6
12/27/2012 10:27:14   
Remorse
Member

@ Hawt,
From what I understand there is now gap at all, and that every weapons damage and stats in only determined by level.

As fare as I know anyway making beta's just as useful as any other weapon in the game.

< Message edited by Remorse -- 12/27/2012 10:29:10 >
Epic  Post #: 7
12/27/2012 10:29:42   
hawtnezz
Banned

 

hey remorse i just read your other thread. Are you cured of Dyslexia or do you still suffer from it? I see your post have on typo now.
Post #: 8
12/27/2012 10:29:55   
King FrostLich
Member

If you watched the videos and read the notes well, ALL ITEMS will have no stat requirements in short no restrictions. At the same time, you can even customize the stats so having +8 dex, +8 tech, +8 support can be changed to +2 strength, +12 dex, +4 tech and +6 support. As of now, the beta gear are the only items with no stat restrictions so applying it to every weapon wouldn't even matter. Pricing doesn't matter as well. If you can afford it then that shouldn't matter. It's how good the item is and how well you use it.

quote:

These extra enhancements that varium players had, along with non variums not being able to get them easily causing varium builds to be supercharged and made classes look stronger then what they were.


Remember that non varium gear to varium gear have alot of stat point differences with varium users getting a total of 20-32 more stats. If you remove enhancements by just the current enhancement system, Varium users can only get 12-18 stats more than a non varium can have and that's from the items alone WITHOUT any enhancements. Now add the new system that will change all stat points based on your level so that means a non varium user who is level 35 can match a varium user who is also level 35. If the old enhancement system comes along which is available for both then the stat difference only goes from 9-14.

< Message edited by King FrostLich -- 12/27/2012 10:36:36 >
Epic  Post #: 9
12/27/2012 10:31:12   
Remorse
Member

@ Hawt, I Have to spell check a lot of the words, back then my computer didn't have spell check in the forums....

< Message edited by Remorse -- 12/27/2012 10:32:35 >
Epic  Post #: 10
12/27/2012 10:34:47   
One Winged Angel1357
Member


@hawtnezz I just read every Omega related DN again because I keep hearing that but yet I see none of it in the DN's. So to put this in a common interwebz saying quotes or it didn't happen.

And I would really like enhancements gone. Yes I have varium enhancements on my armor and credit enhancements on my staff gun and aux so will I be losing some stuff of course. But it is because of enhancements that we have diminishing stats and you could blame enhancements for stat spam builds even though we were stat spamming in beta with Merc Support builds but the argument is still their that instead of enhancements promoting creativity like it was planned it promoted stat spam to a whole new level.

Now will the new system fix this, not exactly but the limiting factor that is at 40% from what I last heard or something close to that at least will limit stat spam to a manageable level instead of 48 extra points* into one stat plus your stat modifiers plus your stat layout. In Omega it will just be your stat modifiers and your stat layout.



*8 slots a weapon as 8 is common number of enhancemetns on varium gear and varium users are more likely to have maximum enhancemetns
AQ DF AQW Epic  Post #: 11
12/27/2012 10:38:15   
hawtnezz
Banned

 

oh my i read its incurable :( sucks. Well that makes you special. This christmas i pray someday you get cured cause i do know over time this symptom can reduce. Wish you all the best. Believe me if you need anyhelp just holla. We are here for you.
Post #: 12
12/27/2012 10:40:58   
Remorse
Member

@ OWA,

I think you will find that not being able to "Pile " is not what is making this a solution rather the less overall stats.


Pilers were never an issue as in they could be countered and were simply a creative alternative instead of these days were pilers are dominating and extremely hard to counter without luck.

The 40% thing is good but its not what is going to fix balance IMO.

If all goes well and turns out too much stats is the reason pilers dominated then I see no reason to not take off the 40% and make it fully customizable and bring back the true creativity :P


@ Hawt,

Thanks for the concern but I only have a very mild case, I have no restrictions what so ever in intelligence infact am going to university, Only thing is I suck at spelling mainly but I did alot of extra spelling things to help me when I was little making it hardly an issue at all except when I need to sound smart and there is no spell check xD

< Message edited by Remorse -- 12/27/2012 10:45:17 >
Epic  Post #: 13
12/27/2012 10:51:43   
The Astral Fury
Member

Remorse@ Not fun, now no one take offense, I love smashing up non varuim's becase their easy and a quick kill lol I acutually call them fresh meat. "Now your going to say your so mean the non varuims have had it the hardest and people like you... blah blah blah" Lol I payed money on this game, so I expect there to be a gap, if I'm spending money on animated pixels I deserve to be better than the other players. If people spend 1000's on PIXELS than theydeserve to be much better why because they pay and they don't. Honestly I love the gap (My opnion it's so much fun to smash them up and it gives you a godd record. Do I feel bad that I think like this.... NO I 'm paying.
DF AQW  Post #: 14
12/27/2012 10:56:58   
Mother1
Member

@ Astral

While it may be fun for you to be mike tyson (a varium player) beating up on a punching bag (non varium player) It is because of all these extra enhancements that the game was thrown out of balance. Everyone hates it when a build get nerfed right? Well Enhancements are the main cause of all these nerfs more then something actually being OP. It caused the staff to get inaccurate reading and the masses to complaining, and when they saw that they nerfed everything into the ground. Now if non variums could enhance as easily as varium player this wouldn't have been a problem but they made enhancements for free players sky high so more couldn't afford to enhance without great effort.
Epic  Post #: 15
12/27/2012 10:57:45   
Remorse
Member

@Astral

Don't shoot the messenger mate.


The topic of varium/non varium gap being completely removed I have neutral feelings towards, I like like the fact non variums might actually be a challenge now and that it could encourage them to play more thus encourage more player and actually build up the game, But like you I also spent varium aswell and it is losing it's value.

< Message edited by Remorse -- 12/27/2012 10:58:29 >
Epic  Post #: 16
12/27/2012 10:58:19   
TRizZzCENTRINO
Member

@astral fury no it was never meant to be like this, a game is to entertain anyone who plays it, no matter if they pay or not, i have chats with devs and they confirmed that they never wanted it to be like this, they want all the players to have fun and themselves to gain profit, it is a win/win situation in omega, i would still buy varium to support the game even when i lost most of the advantage, i actually like fair play, this is a change for the better and you wouldn't know if you don't try it yourself.

< Message edited by TRizZzCENTRINO -- 12/27/2012 11:03:19 >
MQ AQW Epic  Post #: 17
12/27/2012 11:01:20   
King FrostLich
Member

Getting credits will be easy when we reach Omega and as of long ago, the fastest way to get enhancements is varium. As of now, getting credits is limited and hard because even if we lose battles, most players don't want to lose and obviously get frustrated even if they get some credits so they do NPC. But NPC'ing is limited 15 times an hour and counts to your record which makes other people who constantly do PvP battles annoyed and calling them "record-breakers" for getting wins by fighting a computer. In Omega, those won't happen with the exception of gaining credits in a much faster way.
Epic  Post #: 18
12/27/2012 11:01:25   
The Astral Fury
Member

mother1 And IIIIIIIII love it, this pvp game needs to weak players and a variety of noobs that seperates us the pro's from every one else. Am I being mean? Of course I am I love there to be equality amongist he paying and non paying, but sadly since were paying and there not we deserve to be better. In this type of economy money's hard to come by, and since ED makes us pay so much we derserve to be stronger. If I'm paying money on animates pixels then I deserve to be te strogest because with 100's of dollars spent of pixels you dersverse to be beter nuff said.b


Trizz@ WAS dosen't cut it the fact is it did happend and people spent alot of money so wether it was suppose to happend or not isn't the problem, the put it in the system, made it quite costly then made te gap and make us spend tons of money, that's why it's only fair.

Note: I want balance among the two sides, sadly paying sould be better than non paying, it may have never meant to been his way but it happended and we can't change that.

< Message edited by The Astral Fury -- 12/27/2012 11:03:58 >
DF AQW  Post #: 19
12/27/2012 11:04:34   
King FrostLich
Member

Paying should not give you all the benefits of being better than other people. Sure there needs to be a gap, but we do not take complete advantage of what we have.
Epic  Post #: 20
12/27/2012 11:05:12   
Remorse
Member

Separation via smarts should been considered as a substitute though I do admit that is extremely difficult when balance is so bad that someone with a STR spamming build can easily win with a blindfold on even if it was agianst the smartest player in this game.


Hopefully with soon to be less stats this changes however.

< Message edited by Remorse -- 12/27/2012 11:10:32 >
Epic  Post #: 21
12/27/2012 11:10:03   
The Astral Fury
Member

There doesn't need to be a gap true, but the fact is the staff made a huge one, and it dosen't matter if it was meant to out in there or not it happended and that made us spend 100's dollars on the staff's greedy varuim on animated pixels and now were here. There wasn't a need for a gap, but since they made one it needs to reliativly stay because all the money we spent with the staff's mistake, or I hope compensation is a full refund of enchaments? Or is that too greedy?

Remorse: I hve a 22-27 STR build and tlm merc's kick the crud out of me I can barely pul of a decent 15 and maye a 20 with my smoke screen on, honestly tlm's can be considered OP have you seen there defenses, and rage 50 damage bot and SS and what not and they just atom smash you at the start.

< Message edited by The Astral Fury -- 12/27/2012 11:12:17 >
DF AQW  Post #: 22
12/27/2012 11:12:59   
Remorse
Member

^ So a class counters you, Think about all the other non extreme tank builds that got absolutely destroyed by you wihotut them having a chance because perhaps you started.


Dont get what I mean play as a non varium these days and verse a STR spammer...


It sure is great for creativity that anything that isnt an extreme tank like TLMs or an equally powerful spammer gets destroyed by builds like yours... OH wait its NOT great at all.
Im not blaming you though, if you can beat em join em, Im blaming the devs for leaving balance in this poor state for so long.

< Message edited by Remorse -- 12/27/2012 11:15:10 >
Epic  Post #: 23
12/27/2012 11:17:30   
zion
Member

Even though free weapons will have the same stats, there will still be a Varium advantage with exclusive skills and specials.
AQ DF MQ AQW Epic  Post #: 24
12/27/2012 11:18:51   
Remorse
Member

^ I dont think that was ever mentioned,

Maybe just wishful thinking, but it will probably be the case.
Epic  Post #: 25
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