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New kind of armor

 
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12/29/2012 12:15:45   
nikolexman1
Member

It would be nice if there would come out of armor like this:

Special: 3% more chance to deflect and 8% reduces poison attacks (or to replace 8% reduce of poison attack it would be like 10% Health boost)

And the requiments would be:
Level 31-35

Stats:
Dexterity +12
Technology+7
Support +5

and It would give +5 to defence
and +5 to resistance

It would be very nice to have this kinda armor.. Would help alot with tank builds.

< Message edited by Mecha Mario -- 12/30/2012 9:54:39 >
AQW Epic  Post #: 1
12/29/2012 12:17:20   
J.U.S.T.I.C.E.
Member

I like the idea about poison debuffs
AQW Epic  Post #: 2
12/29/2012 12:18:47   
Xendran
Member

I like the idea of some armors dropping their def/res in exchange for other things.

Maybe an armor with +5 primary damage but no armor on it, or armor that reduces mana cost on skills slightly.
AQ DF Epic  Post #: 3
12/29/2012 12:21:25   
King Helios
Member

Armor that boosts HP would be nice for Omega.
AQ MQ AQW Epic  Post #: 4
12/29/2012 13:15:12   
Stabilis
Member

Consider rage and Strength exploits though, offensive armours could be the death of us if the developers do not get to fixing the rage+agility+offence relationship.
AQ Epic  Post #: 5
12/29/2012 15:30:48   
Mother1
Member

While it is a good idea once omega comes level armors won't exist anymore and neither will fixed stat armors either.

However for the rest of this armor not supported. This armor idea is very selective to poison based classes, and not only that, but said classes upon using this armor could choose not to use poison based moves make this armor useless with for that part. Lastly on the 10% deflect chance tech abuse builds would have a field day with this one. How about lowering the deflection rate since 10% with high tech builds will hurt people who use sidearms and auxs even more since we have so many complaints about deflection rate being too high.
Epic  Post #: 6
12/30/2012 4:15:41   
nikolexman1
Member

Still this is pretty great idea. If armors deflection rate would just get lower to 3% it is great. I'm going to lower it to 3%
AQW Epic  Post #: 7
12/30/2012 5:45:39   
theholyfighter
Member

Think you guys forgot about this:
quote:


And the requiments would be:
Level 31-35

Stats:
Dexterity +12
Technology+7
Support +5


In Omega requirements don't exist except for gender.

quote:


and It would give +5 to defence
and +5 to resistance

In Omega you can adjust where you put those points.

< Message edited by theholyfighter -- 12/30/2012 7:34:18 >
AQW Epic  Post #: 8
12/30/2012 7:24:33   
nikolexman1
Member

You got good point there.

< Message edited by Mecha Mario -- 12/30/2012 9:54:48 >
AQW Epic  Post #: 9
12/30/2012 10:24:17   
Stabilis
Member

The total health boost idea is nice.
AQ Epic  Post #: 10
12/30/2012 10:49:30   
One Winged Angel1357
Member


@Mother explaining things in the current system is most likely the best way to go because we have a complete grasp of this system whereas the Omega system, for lack of a better term, is greek to us

The concept is unique I would enjoy seeing it get a test run in the game

< Message edited by One Winged Angel1357 -- 12/30/2012 10:50:08 >
AQ DF AQW Epic  Post #: 11
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