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1/16/2013 19:19:34   
ReinXI
Member

SO I was thinking and what if there were faction armors?

there would be a mutating armor that could be available from an npc who stands near/ inside a faction HQ

The armor would be lvl 1-35 obviously ( would work excellent in the new omega system )
and there would be two a exile styled one ( a more guerilla fighter/ rebel look with a sci-fi feel)
as well as a legion styled armor which has a sleek imperial/ intimidating appearance

the npcs selling the gear could be like "exile/ legion quartermaster"

the armor would be 10k as to make it accessible to newer players early on as well as it also being easily
obtained by older players due to the relatively cheap price

Just figure this could sort of support a more community based standing and support joining/ creating factions
( only problem I forsee is people joining grabbing an armor quitting joining the opposite side grabbing the armor
which really isn't a problem since only collectors would really do that I think..." )
Epic  Post #: 1
1/17/2013 7:23:29   
drekon
Retired ED Guest Artist


I would love to see a dynamic Armor similar to the Delta Armor, but with obvious differences that include the Faction flag on the shoulder area. Perhaps a different type (visually) for Faction Founder, Officers, and Members. All with the same amount of def/res and stat points. Which would be customizable in Omega.

It would be great if they allowed Faction Founders to create these armors in a similar manner as some flash dress-up games work. I'm sure someone at AE knows how to do this. It would also be fun if the armor parts had to be unlocked by accumulating Influence. Just tossing some ideas around. :)
Epic  Post #: 2
1/19/2013 0:51:08   
willendorf
Member

@^ I like the idea of different stuff per rank. I also think that you would get the armor for having influence, not by purchasing with creds, this would make people try and get influence mot just credit farm. Overall SUPPORTED
AQW Epic  Post #: 3
1/19/2013 10:06:01   
J.U.S.T.I.C.E.
Member

Supported, sounds like a great idea
AQW Epic  Post #: 4
1/19/2013 13:42:30   
Average
Member
 

I like this idea. I also like the idea of better looking armors for factions with more influence. I also like that you need enough influence to obtain the armor. I support all of these ideas.
Post #: 5
1/19/2013 14:05:43   
Blaze The Aion Ender
Member

I like the idea of earning influence to get the armor
Founders get to design the armor, using parts built by a member of the staff
Neat idea, supported
AQ DF MQ AQW Epic  Post #: 6
1/19/2013 18:34:06   
shafaul12
Member
 

Supported
Post #: 7
1/19/2013 20:28:34   
TRizZzCENTRINO
Member

seems insteresting, even though im not a faction kind of person, but i support
MQ AQW Epic  Post #: 8
1/19/2013 20:38:22   
Yajima
Member

supported, i think that would be pretty awasome.
Epic  Post #: 9
1/20/2013 8:51:26   
Steel Slayer
Member

Definitely supported, I like the idea of requiring Influence to get it as well.
Epic  Post #: 10
1/21/2013 17:01:35   
ReinXI
Member

hooray something I suggested got support

plus yeah influence could help plus the reason I would be against it being designed by the leader of the faction
is that could just cause a lot of un-needed work that the devs wouldn't need cluttering up there work hours. So that's
why I would say just release it for influence ( or maybe battle tokens since it requires a lot of fighting to make a good number)
but yeah credits does seem like a bad idea xD
Epic  Post #: 11
1/21/2013 17:04:22   
LatinLover/Martini
Member

maybe color customized to your factions flag colors? also, with the symbol on the side like the exile or legion symbol on the side of exile crusier from the infernal war?
AQW Epic  Post #: 12
1/21/2013 17:18:24   
ReinXI
Member

Well it would be a little better to make it color customizable because not everybody might agree with the faction leaders sense of style/ colors
so the exile/legion symbol could work
Epic  Post #: 13
1/22/2013 1:25:23   
Giras Wolfe
Member

I love the idea that the armor would mutate depending on faction tiers. I would suggest the following tiers:

Poor Appearance-Not in a faction
Basic Appearance-Member
Better Appearance-Top Member
Much Better Appearance-Officer
Best Appearance-Top Officer
Very Different Appearance-Founder

Part of the artwork on the armor would change to match the flag of the faction you are currently in.

The more I think about it though, it would work ideally as an armor "skin" that you could only equip if you are in a faction that has purchased the feature.

The armor should also have a symbol on the side indicating the level of the faction it was obtained in.
AQ AQW Epic  Post #: 14
1/22/2013 2:48:03   
theholyfighter
Member

Good.
AQW Epic  Post #: 15
1/22/2013 20:56:24   
RetroReactive
Member

Hiya guys!

I think that there should be Faction Armors, but only used for 1v1, 2v2 battles and free roaming (in other words, roaming the server). But heres the twist: every 5 levels you go up, you upgrade the armor just like you upgrade your character. So the armors have passive
skills, and can add 4 skill points each 5 levels. And the armor is not sellable.

Merged similar topics. -- SMGS

< Message edited by SMGS -- 1/22/2013 21:25:03 >
AQW Epic  Post #: 16
1/22/2013 23:04:46   
DA BOSS IS HERE
Member
 

Just asking but would the armor be just a costume thing or will it have Defense because if it was an armor on its own lv 1 would be very Tank
Post #: 17
1/22/2013 23:11:24   
UnderSoul
Member

^A level 1 with 10k?
AQ DF MQ AQW Epic  Post #: 18
1/22/2013 23:13:49   
DA BOSS IS HERE
Member
 

I don't know it could be unlocked by faction influence
Post #: 19
1/22/2013 23:15:36   
UnderSoul
Member

Considering he specifically said it would cost 10k, I don't think it'll be a problem.
AQ DF MQ AQW Epic  Post #: 20
1/22/2013 23:51:37   
ReinXI
Member

Even if it was based on influence ( which would still take time to unlock ) with omegas leveling system the armors stats/ defense will be scaled to your level so anybody with an armor at that level will have the same amount of defense from there armor. Balance wise it would be fine and this would support factions and would be a way for newer players to get an armor that can be used up until they can have a steady income etc etc for other stuff.
Epic  Post #: 21
1/22/2013 23:55:11   
willendorf
Member

Influence makes the most sense otherwise you can just farm NPC's for it... To get the faction armor you should actually have to help the faction (after omega release NPC's wont give influence)
AQW Epic  Post #: 22
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