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Retrain Price/Stats Allocation Price

 
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2/6/2013 0:54:31   
theholyfighter
Member

It definitely has to be lowered...
AQW Epic  Post #: 1
2/6/2013 7:20:07   
Cyberbeast10
Member

Re-allocation price should be lower; You should be able to re-allocate along with re-training, free of charge.
AQW Epic  Post #: 2
2/6/2013 7:26:03   
theholyfighter
Member

IMO you should be able to retrain & allocate your stats with 1 fee....
AQW Epic  Post #: 3
2/6/2013 7:31:00   
Remorse
Member

So agree,


When changing around you builds you basically lose all your credits,

especially now since it hard to find out what builds are good making the retrain price extremely high.


IMO their should be some way you can add the weapon stats within the normal retrain place with the same 500 credit cost.
Epic  Post #: 4
2/6/2013 7:34:09   
theholyfighter
Member

What if
-Redistributing stat modifiers from an item costs 100 credits
-Retraining costs 100 credits
AQW Epic  Post #: 5
2/6/2013 15:37:50   
Cyberbeast10
Member

Nah, retraining should stay the same price, but you should be able to re-allocate points for free as well instead of having to do it individually. However, if you're re-allocating after you retrained, then there should be a fee.

The phase has already shown how expensive it has been. I'm only on a level 13 character (no cores) and things are already pricy, I can only imagine how it must be for those in the competitive scene that practically need to fill those cores. I mean, here at level 13, it costs us at least 1000 credits for major build changes due to the 250 C times the 4 equipments (Primary, secondary, AUX, armor) + your retrain cost.

NPC aren't helping as they now offer half as much credits and the higher leveled ones are stronger.

AQW Epic  Post #: 6
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