Exploding Penguin
Moderator
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I found that this core is really overpowered. It doubles the base chance of getting crits, and is stacked with support builds and deadly aim. I'm currently a tank right now, and whenever I face an opponent it's pretty much whoever crits with their gun/aux wins unless there's a deflection/block on rage. I find it hardly fair that players who were going to lose fights just abstractly win by a +4% crit chance. Here's a comparison to other cores: -Base Block chance is 8%, 4% is 1/2 of that. Plus, 4% is the equivalent of an extra 10 dex advantage against your opponent. -Base Deflection chance is 10%, 6% is 3/5 of that. 6% is the equivalent of 24 more tech than your opponent. -Base Crit chance is 4%, 4% (from the core) is 100% of that... Also, 4% is equivalent to an extra 28 more support. Out of all of them, the crit core is definitely the most unreasonable. 28 support advantage when using this core, which breaks it down to whoever uses a gun and crits with around a 10% chance wins. I think that it should be nerfed to +2% chance, particularly since guns are deflectable, unlike Mark of Azrael, which is only applied on strikes (which are blockable).
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